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Variable frame times #1
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Interpolation resolution determines that time. The function to set it already exists, but it wasn't listed in the command list. I just renamed it and added it to the list: value range is I think having individual settings for each section would be unnecessary, and requires time that I don't currently have. That is better fitted for video editing. You can always use host_timescale too if you don't mind world elements (animated props, particles and textures) also changing speed. |
Being able to script each individual keyframe like this would be a godsend to be honest. It would help produce the most natural-looking playback in the final product. |
My initial thought was that it would be jarring because of sudden speed changes without some custom smoothing. Implementing this may require fundamental changes as the logic wasn't written accounting for such thing, and the keyframe handling code is unideal. I may look into it if I find time to rework some things. |
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Add a way for the user to set the time it takes to move between two keyframes.
For each individual node or just globally would be nice.
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