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ColorComboBox.h
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#if !defined(AFX_COLORCOMBOBOX_H__C3FD1A20_6F20_11D7_99E5_EBE79774647C__INCLUDED_)
#define AFX_COLORCOMBOBOX_H__C3FD1A20_6F20_11D7_99E5_EBE79774647C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ColorComboBox.h : header file
//
#include "MyObj.h"
/////////////////////////////////////////////////////////////////////////////
// CColorComboBox window
// WARNING: After initializing window, where a ColorComboBox
// is used, you might to use SetPalette method!
class CColorComboBox : public CComboBox
{
protected:
CPaletteStack *m_palStack;
bool isInitialized;
// Construction
public:
CColorComboBox();
void SetPalette(CPaletteStack *pal) { m_palStack = pal; isInitialized = true; };
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CColorComboBox)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
//}}AFX_VIRTUAL
public:
virtual ~CColorComboBox();
// Generated message map functions
protected:
//{{AFX_MSG(CColorComboBox)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_COLORCOMBOBOX_H__C3FD1A20_6F20_11D7_99E5_EBE79774647C__INCLUDED_)