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Release 20.1 RC1

25 Dec 11:36
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release_20_1_0_RC1

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release_19_0_0

25 Jan 17:01
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It's finally here!

With this release we decided to drop the "3.Major_revision.Minor_revision" versioning scheme in favor of a year based scheme since the Major and Minor versions did not have much meaning anymore. Instead the scheme will now be "year.release.0". The last 0 is still there because some of our systems expect that. It will be gone at some point.

Change log: (chronologically ordered)

  • Various OpenGL optimizations for better graphics performance:
    • Animations now use texture arrays
    • Model uniforms get sent to the GPU using uniform buffers for less overhead
    • Various other, minor changes/li]
  • After just 17 years, full Unicode text support! You can finally use non-ASCII characters without having to worry about special fonts and special characters. This is an opt-in mod flag.
  • Added various translation features for making it easier to only distribute one version of a mod which includes all languages.
  • OpenAL Soft is included by default in binary distributions of FSO now.
  • Added system for dynamically adding new SEXPs. With this a Lua script can expose functionality to the mission which can be used exactly the same as a standard SEXP with all the usual editing features in FRED.
  • Replaced Blinn-Phong BRDF with GGX BRDF
  • Added support for displaying decals on the surface of an object.
  • Refactored bitmap slot handling and removed the fixed upper limit on the number of bitmaps. No more bmpman corruption!
  • Exposed the movie player to the scripting API for advanced display features
  • Integrated support for the Discord Rich Presence API
  • Added new, markup based user interface system using libRocket.
  • Converted pilot files from custom binary format to JSON

release_19_0_0_RC3

18 Jan 17:10
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release_19_0_0_RC2

24 Dec 20:02
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release_19_0_0_RC1

28 Aug 23:21
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3.8 Final

22 Aug 17:08
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release_3_8_0

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release_3_8_0_RC4

14 Aug 22:23
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release_3_8_0_RC3

11 Jul 16:57
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release_3_8_0_RC2

23 Jun 12:29
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release_3_8_0_RC1

03 Apr 18:04
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release_3_8_0_RC1 Pre-release
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