Implement the logic player movement #35
Labels
Category: Core
Issues related to the core functionality or main components of the software.
Category: Gameplay
Issues related to gameplay mechanics and player interactions.
Player
in relations with the player
Priority: High
High-priority issues that should be addressed promptly.
Type: Todo
Tasks that need to be completed.
Summary
Implement the core logic for handling player movement on the Minecraft Bedrock server. This system will manage the reception, validation, and synchronization of player movement data between clients and the server, ensuring smooth gameplay and consistency across all connected players.
Details
Proposed System Flow
Receiving Movement Packets:
Server State Update:
Collision and Environment Handling:
Broadcast Updates:
Optimization and Lag Compensation:
Benefits
Additional Considerations
Tasks
Impact
By implementing this system, the server will handle player movements efficiently and securely, providing a smooth and fair experience for all connected players.
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