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In the player joining event it will cause a jam #155
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I'll check this out. @shi-lai-mu is this issue the same as #68 ? |
Here's a "me too" post, except that I'm seeing it only for one (!) player when he logs in. Attached the server log from the event, let me know if I can help with more info. update: apparently it is calling onPlayerJoin in the WebhookEventListener, even though I have no webhooks defined. The delay is maybe because it wants to do an IPv6 hostname lookup (?) For now I'll just add a line so it returns from onPlayerJoin when there are no webhooks. update 2: disabled the WebhookEventListener altogether for now |
I'm very sorry, I've given up on using it because the lag players can't stand it, so I can't provide more help |
Probably the issue should not be closed because someone stopped using the plugin? |
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