diff --git a/.reuse/dep5 b/.reuse/dep5 new file mode 100644 index 0000000..d35e56d --- /dev/null +++ b/.reuse/dep5 @@ -0,0 +1,18 @@ +Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/ +Upstream-Name: falcor-compile-perf-test +Upstream-Contact: The Khronos Group, Inc. +Source: https://github.com/shader-slang/falcor-compile-perf-test + +Files: * +Copyright: 2024 The Khronos Group, Inc. +License: Apache-2.0 WITH LLVM-exception + +Files: source/shaders/nanovdb/PNanoVDB.h +Copyright: Contributors to the OpenVDB Project +License: MPL-2.0 + +Files: CODE_OF_CONDUCT.md + CONTRIBUTING.md +Copyright: 2024 The Khronos Group, Inc. +License: CC-BY-4.0 + diff --git a/CODE_OF_CONDUCT.md b/CODE_OF_CONDUCT.md new file mode 100644 index 0000000..c0c1fde --- /dev/null +++ b/CODE_OF_CONDUCT.md @@ -0,0 +1 @@ +A reminder that this issue tracker is managed by the Khronos Group. Interactions here should follow the Khronos Code of Conduct ([https://www.khronos.org/developers/code-of-conduct](https://www.khronos.org/developers/code-of-conduct)), which prohibits aggressive or derogatory language. Please keep the discussion friendly and civil. diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md new file mode 100644 index 0000000..8f27dab --- /dev/null +++ b/CONTRIBUTING.md @@ -0,0 +1,5 @@ +## Contributing + +This project welcomes contributions and suggestions. Contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant the rights to use your contribution. + +When you submit a pull request, a CLA bot will determine whether you need to sign a CLA. Simply follow the instructions provided. \ No newline at end of file diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..b6918ff --- /dev/null +++ b/LICENSE @@ -0,0 +1,29 @@ +SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. + +LLVM Exceptions to the Apache 2.0 License + +As an exception, if, as a result of your compiling your source code, portions +of this Software are embedded into an Object form of such source code, you +may redistribute such embedded portions in such Object form without complying +with the conditions of Sections 4(a), 4(b) and 4(d) of the License. + +In addition, if you combine or link compiled forms of this Software with +software that is licensed under the GPLv2 ("Combined Software") and if a +court of competent jurisdiction determines that the patent provision (Section +3), the indemnity provision (Section 9) or other Section of the License +conflicts with the conditions of the GPLv2, you may retroactively and +prospectively choose to deem waived or otherwise exclude such Section(s) of +the License, but only in their entirety and only with respect to the Combined +Software. diff --git a/LICENSES/Apache-2.0.txt b/LICENSES/Apache-2.0.txt new file mode 100644 index 0000000..137069b --- /dev/null +++ b/LICENSES/Apache-2.0.txt @@ -0,0 +1,73 @@ +Apache License +Version 2.0, January 2004 +http://www.apache.org/licenses/ + +TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + +1. Definitions. + +"License" shall mean the terms and conditions for use, reproduction, and distribution as defined by Sections 1 through 9 of this document. + +"Licensor" shall mean the copyright owner or entity authorized by the copyright owner that is granting the License. + +"Legal Entity" shall mean the union of the acting entity and all other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, "control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. + +"You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License. + +"Source" form shall mean the preferred form for making modifications, including but not limited to software source code, documentation source, and configuration files. + +"Object" form shall mean any form resulting from mechanical transformation or translation of a Source form, including but not limited to compiled object code, generated documentation, and conversions to other media types. + +"Work" shall mean the work of authorship, whether in Source or Object form, made available under the License, as indicated by a copyright notice that is included in or attached to the work (an example is provided in the Appendix below). + +"Derivative Works" shall mean any work, whether in Source or Object form, that is based on (or derived from) the Work and for which the editorial revisions, annotations, elaborations, or other modifications represent, as a whole, an original work of authorship. For the purposes of this License, Derivative Works shall not include works that remain separable from, or merely link (or bind by name) to the interfaces of, the Work and Derivative Works thereof. + +"Contribution" shall mean any work of authorship, including the original version of the Work and any modifications or additions to that Work or Derivative Works thereof, that is intentionally submitted to Licensor for inclusion in the Work by the copyright owner or by an individual or Legal Entity authorized to submit on behalf of the copyright owner. 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Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable copyright license to reproduce, prepare Derivative Works of, publicly display, publicly perform, sublicense, and distribute the Work and such Derivative Works in Source or Object form. + +3. Grant of Patent License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable (except as stated in this section) patent license to make, have made, use, offer to sell, sell, import, and otherwise transfer the Work, where such license applies only to those patent claims licensable by such Contributor that are necessarily infringed by their Contribution(s) alone or by combination of their Contribution(s) with the Work to which such Contribution(s) was submitted. 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This Public License applies for the term of the Copyright and Similar Rights licensed here. However, if You fail to comply with this Public License, then Your rights under this Public License terminate automatically. + + b. Where Your right to use the Licensed Material has terminated under Section 6(a), it reinstates: + + 1. automatically as of the date the violation is cured, provided it is cured within 30 days of Your discovery of the violation; or + + 2. upon express reinstatement by the Licensor. + + c. For the avoidance of doubt, this Section 6(b) does not affect any right the Licensor may have to seek remedies for Your violations of this Public License. + + d. For the avoidance of doubt, the Licensor may also offer the Licensed Material under separate terms or conditions or stop distributing the Licensed Material at any time; however, doing so will not terminate this Public License. + + e. 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For the avoidance of doubt, this paragraph does not form part of the public licenses. + +Creative Commons may be contacted at creativecommons.org. diff --git a/LICENSES/LLVM-exception.txt b/LICENSES/LLVM-exception.txt new file mode 100644 index 0000000..fa4b725 --- /dev/null +++ b/LICENSES/LLVM-exception.txt @@ -0,0 +1,15 @@ +---- LLVM Exceptions to the Apache 2.0 License ---- + + As an exception, if, as a result of your compiling your source code, portions + of this Software are embedded into an Object form of such source code, you + may redistribute such embedded portions in such Object form without complying + with the conditions of Sections 4(a), 4(b) and 4(d) of the License. + + In addition, if you combine or link compiled forms of this Software with + software that is licensed under the GPLv2 ("Combined Software") and if a + court of competent jurisdiction determines that the patent provision (Section + 3), the indemnity provision (Section 9) or other Section of the License + conflicts with the conditions of the GPLv2, you may retroactively and + prospectively choose to deem waived or otherwise exclude such Section(s) of + the License, but only in their entirety and only with respect to the Combined + Software. diff --git a/LICENSES/MPL-2.0.txt b/LICENSES/MPL-2.0.txt new file mode 100644 index 0000000..ee6256c --- /dev/null +++ b/LICENSES/MPL-2.0.txt @@ -0,0 +1,373 @@ +Mozilla Public License Version 2.0 +================================== + +1. Definitions +-------------- + +1.1. "Contributor" + means each individual or legal entity that creates, contributes to + the creation of, or owns Covered Software. + +1.2. "Contributor Version" + means the combination of the Contributions of others (if any) used + by a Contributor and that particular Contributor's Contribution. + +1.3. "Contribution" + means Covered Software of a particular Contributor. + +1.4. "Covered Software" + means Source Code Form to which the initial Contributor has attached + the notice in Exhibit A, the Executable Form of such Source Code + Form, and Modifications of such Source Code Form, in each case + including portions thereof. + +1.5. "Incompatible With Secondary Licenses" + means + + (a) that the initial Contributor has attached the notice described + in Exhibit B to the Covered Software; or + + (b) that the Covered Software was made available under the terms of + version 1.1 or earlier of the License, but not also under the + terms of a Secondary License. + +1.6. "Executable Form" + means any form of the work other than Source Code Form. + +1.7. "Larger Work" + means a work that combines Covered Software with other material, in + a separate file or files, that is not Covered Software. + +1.8. "License" + means this document. + +1.9. "Licensable" + means having the right to grant, to the maximum extent possible, + whether at the time of the initial grant or subsequently, any and + all of the rights conveyed by this License. + +1.10. "Modifications" + means any of the following: + + (a) any file in Source Code Form that results from an addition to, + deletion from, or modification of the contents of Covered + Software; or + + (b) any new file in Source Code Form that contains any Covered + Software. + +1.11. "Patent Claims" of a Contributor + means any patent claim(s), including without limitation, method, + process, and apparatus claims, in any patent Licensable by such + Contributor that would be infringed, but for the grant of the + License, by the making, using, selling, offering for sale, having + made, import, or transfer of either its Contributions or its + Contributor Version. + +1.12. "Secondary License" + means either the GNU General Public License, Version 2.0, the GNU + Lesser General Public License, Version 2.1, the GNU Affero General + Public License, Version 3.0, or any later versions of those + licenses. + +1.13. "Source Code Form" + means the form of the work preferred for making modifications. + +1.14. "You" (or "Your") + means an individual or a legal entity exercising rights under this + License. For legal entities, "You" includes any entity that + controls, is controlled by, or is under common control with You. For + purposes of this definition, "control" means (a) the power, direct + or indirect, to cause the direction or management of such entity, + whether by contract or otherwise, or (b) ownership of more than + fifty percent (50%) of the outstanding shares or beneficial + ownership of such entity. + +2. License Grants and Conditions +-------------------------------- + +2.1. Grants + +Each Contributor hereby grants You a world-wide, royalty-free, +non-exclusive license: + +(a) under intellectual property rights (other than patent or trademark) + Licensable by such Contributor to use, reproduce, make available, + modify, display, perform, distribute, and otherwise exploit its + Contributions, either on an unmodified basis, with Modifications, or + as part of a Larger Work; and + +(b) under Patent Claims of such Contributor to make, use, sell, offer + for sale, have made, import, and otherwise transfer either its + Contributions or its Contributor Version. + +2.2. Effective Date + +The licenses granted in Section 2.1 with respect to any Contribution +become effective for each Contribution on the date the Contributor first +distributes such Contribution. + +2.3. Limitations on Grant Scope + +The licenses granted in this Section 2 are the only rights granted under +this License. No additional rights or licenses will be implied from the +distribution or licensing of Covered Software under this License. +Notwithstanding Section 2.1(b) above, no patent license is granted by a +Contributor: + +(a) for any code that a Contributor has removed from Covered Software; + or + +(b) for infringements caused by: (i) Your and any other third party's + modifications of Covered Software, or (ii) the combination of its + Contributions with other software (except as part of its Contributor + Version); or + +(c) under Patent Claims infringed by Covered Software in the absence of + its Contributions. + +This License does not grant any rights in the trademarks, service marks, +or logos of any Contributor (except as may be necessary to comply with +the notice requirements in Section 3.4). + +2.4. Subsequent Licenses + +No Contributor makes additional grants as a result of Your choice to +distribute the Covered Software under a subsequent version of this +License (see Section 10.2) or under the terms of a Secondary License (if +permitted under the terms of Section 3.3). + +2.5. Representation + +Each Contributor represents that the Contributor believes its +Contributions are its original creation(s) or it has sufficient rights +to grant the rights to its Contributions conveyed by this License. + +2.6. Fair Use + +This License is not intended to limit any rights You have under +applicable copyright doctrines of fair use, fair dealing, or other +equivalents. + +2.7. Conditions + +Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted +in Section 2.1. + +3. Responsibilities +------------------- + +3.1. Distribution of Source Form + +All distribution of Covered Software in Source Code Form, including any +Modifications that You create or to which You contribute, must be under +the terms of this License. You must inform recipients that the Source +Code Form of the Covered Software is governed by the terms of this +License, and how they can obtain a copy of this License. You may not +attempt to alter or restrict the recipients' rights in the Source Code +Form. + +3.2. Distribution of Executable Form + +If You distribute Covered Software in Executable Form then: + +(a) such Covered Software must also be made available in Source Code + Form, as described in Section 3.1, and You must inform recipients of + the Executable Form how they can obtain a copy of such Source Code + Form by reasonable means in a timely manner, at a charge no more + than the cost of distribution to the recipient; and + +(b) You may distribute such Executable Form under the terms of this + License, or sublicense it under different terms, provided that the + license for the Executable Form does not attempt to limit or alter + the recipients' rights in the Source Code Form under this License. + +3.3. Distribution of a Larger Work + +You may create and distribute a Larger Work under terms of Your choice, +provided that You also comply with the requirements of this License for +the Covered Software. If the Larger Work is a combination of Covered +Software with a work governed by one or more Secondary Licenses, and the +Covered Software is not Incompatible With Secondary Licenses, this +License permits You to additionally distribute such Covered Software +under the terms of such Secondary License(s), so that the recipient of +the Larger Work may, at their option, further distribute the Covered +Software under the terms of either this License or such Secondary +License(s). + +3.4. Notices + +You may not remove or alter the substance of any license notices +(including copyright notices, patent notices, disclaimers of warranty, +or limitations of liability) contained within the Source Code Form of +the Covered Software, except that You may alter any license notices to +the extent required to remedy known factual inaccuracies. + +3.5. Application of Additional Terms + +You may choose to offer, and to charge a fee for, warranty, support, +indemnity or liability obligations to one or more recipients of Covered +Software. However, You may do so only on Your own behalf, and not on +behalf of any Contributor. You must make it absolutely clear that any +such warranty, support, indemnity, or liability obligation is offered by +You alone, and You hereby agree to indemnify every Contributor for any +liability incurred by such Contributor as a result of warranty, support, +indemnity or liability terms You offer. You may include additional +disclaimers of warranty and limitations of liability specific to any +jurisdiction. + +4. Inability to Comply Due to Statute or Regulation +--------------------------------------------------- + +If it is impossible for You to comply with any of the terms of this +License with respect to some or all of the Covered Software due to +statute, judicial order, or regulation then You must: (a) comply with +the terms of this License to the maximum extent possible; and (b) +describe the limitations and the code they affect. Such description must +be placed in a text file included with all distributions of the Covered +Software under this License. Except to the extent prohibited by statute +or regulation, such description must be sufficiently detailed for a +recipient of ordinary skill to be able to understand it. + +5. Termination +-------------- + +5.1. The rights granted under this License will terminate automatically +if You fail to comply with any of its terms. However, if You become +compliant, then the rights granted under this License from a particular +Contributor are reinstated (a) provisionally, unless and until such +Contributor explicitly and finally terminates Your grants, and (b) on an +ongoing basis, if such Contributor fails to notify You of the +non-compliance by some reasonable means prior to 60 days after You have +come back into compliance. Moreover, Your grants from a particular +Contributor are reinstated on an ongoing basis if such Contributor +notifies You of the non-compliance by some reasonable means, this is the +first time You have received notice of non-compliance with this License +from such Contributor, and You become compliant prior to 30 days after +Your receipt of the notice. + +5.2. If You initiate litigation against any entity by asserting a patent +infringement claim (excluding declaratory judgment actions, +counter-claims, and cross-claims) alleging that a Contributor Version +directly or indirectly infringes any patent, then the rights granted to +You by any and all Contributors for the Covered Software under Section +2.1 of this License shall terminate. + +5.3. In the event of termination under Sections 5.1 or 5.2 above, all +end user license agreements (excluding distributors and resellers) which +have been validly granted by You or Your distributors under this License +prior to termination shall survive termination. + +************************************************************************ +* * +* 6. Disclaimer of Warranty * +* ------------------------- * +* * +* Covered Software is provided under this License on an "as is" * +* basis, without warranty of any kind, either expressed, implied, or * +* statutory, including, without limitation, warranties that the * +* Covered Software is free of defects, merchantable, fit for a * +* particular purpose or non-infringing. The entire risk as to the * +* quality and performance of the Covered Software is with You. * +* Should any Covered Software prove defective in any respect, You * +* (not any Contributor) assume the cost of any necessary servicing, * +* repair, or correction. This disclaimer of warranty constitutes an * +* essential part of this License. No use of any Covered Software is * +* authorized under this License except under this disclaimer. * +* * +************************************************************************ + +************************************************************************ +* * +* 7. Limitation of Liability * +* -------------------------- * +* * +* Under no circumstances and under no legal theory, whether tort * +* (including negligence), contract, or otherwise, shall any * +* Contributor, or anyone who distributes Covered Software as * +* permitted above, be liable to You for any direct, indirect, * +* special, incidental, or consequential damages of any character * +* including, without limitation, damages for lost profits, loss of * +* goodwill, work stoppage, computer failure or malfunction, or any * +* and all other commercial damages or losses, even if such party * +* shall have been informed of the possibility of such damages. This * +* limitation of liability shall not apply to liability for death or * +* personal injury resulting from such party's negligence to the * +* extent applicable law prohibits such limitation. Some * +* jurisdictions do not allow the exclusion or limitation of * +* incidental or consequential damages, so this exclusion and * +* limitation may not apply to You. * +* * +************************************************************************ + +8. Litigation +------------- + +Any litigation relating to this License may be brought only in the +courts of a jurisdiction where the defendant maintains its principal +place of business and such litigation shall be governed by laws of that +jurisdiction, without reference to its conflict-of-law provisions. +Nothing in this Section shall prevent a party's ability to bring +cross-claims or counter-claims. + +9. Miscellaneous +---------------- + +This License represents the complete agreement concerning the subject +matter hereof. If any provision of this License is held to be +unenforceable, such provision shall be reformed only to the extent +necessary to make it enforceable. Any law or regulation which provides +that the language of a contract shall be construed against the drafter +shall not be used to construe this License against a Contributor. + +10. Versions of the License +--------------------------- + +10.1. New Versions + +Mozilla Foundation is the license steward. Except as provided in Section +10.3, no one other than the license steward has the right to modify or +publish new versions of this License. Each version will be given a +distinguishing version number. + +10.2. Effect of New Versions + +You may distribute the Covered Software under the terms of the version +of the License under which You originally received the Covered Software, +or under the terms of any subsequent version published by the license +steward. + +10.3. Modified Versions + +If you create software not governed by this License, and you want to +create a new license for such software, you may create and use a +modified version of this License if you rename the license and remove +any references to the name of the license steward (except to note that +such modified license differs from this License). + +10.4. Distributing Source Code Form that is Incompatible With Secondary +Licenses + +If You choose to distribute Source Code Form that is Incompatible With +Secondary Licenses under the terms of this version of the License, the +notice described in Exhibit B of this License must be attached. + +Exhibit A - Source Code Form License Notice +------------------------------------------- + + This Source Code Form is subject to the terms of the Mozilla Public + License, v. 2.0. If a copy of the MPL was not distributed with this + file, You can obtain one at https://mozilla.org/MPL/2.0/. + +If it is not possible or desirable to put the notice in a particular +file, then You may include the notice in a location (such as a LICENSE +file in a relevant directory) where a recipient would be likely to look +for such a notice. + +You may add additional accurate notices of copyright ownership. + +Exhibit B - "Incompatible With Secondary Licenses" Notice +--------------------------------------------------------- + + This Source Code Form is "Incompatible With Secondary Licenses", as + defined by the Mozilla Public License, v. 2.0. diff --git a/source/CpuTimer.h b/source/CpuTimer.h index d69a323..3d8d98e 100644 --- a/source/CpuTimer.h +++ b/source/CpuTimer.h @@ -1,29 +1,7 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include diff --git a/source/DefineList.h b/source/DefineList.h index 42f9247..f35be6c 100644 --- a/source/DefineList.h +++ b/source/DefineList.h @@ -1,29 +1,7 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once diff --git a/source/Object.cpp b/source/Object.cpp index 0aa9d36..0a00ce7 100644 --- a/source/Object.cpp +++ b/source/Object.cpp @@ -1,29 +1,7 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include #include diff --git a/source/Object.h b/source/Object.h index ffbb98e..5b35832 100644 --- a/source/Object.h +++ b/source/Object.h @@ -1,29 +1,7 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once diff --git a/source/Program.cpp b/source/Program.cpp index 9c74546..8b8077f 100644 --- a/source/Program.cpp +++ b/source/Program.cpp @@ -1,29 +1,7 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include #include diff --git a/source/Program.h b/source/Program.h index 2228fde..acfcbaf 100644 --- a/source/Program.h +++ b/source/Program.h @@ -1,29 +1,7 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include diff --git a/source/ProgramManager.cpp b/source/ProgramManager.cpp index 68c69df..7769541 100644 --- a/source/ProgramManager.cpp +++ b/source/ProgramManager.cpp @@ -1,29 +1,7 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include #include diff --git a/source/ProgramManager.h b/source/ProgramManager.h index ababd1f..c8aed03 100644 --- a/source/ProgramManager.h +++ b/source/ProgramManager.h @@ -1,29 +1,7 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once diff --git a/source/ProgramReflection.cpp b/source/ProgramReflection.cpp index fb75040..37d1834 100644 --- a/source/ProgramReflection.cpp +++ b/source/ProgramReflection.cpp @@ -1,29 +1,7 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include #include diff --git a/source/ProgramReflection.h b/source/ProgramReflection.h index 4ee7c3f..24c824d 100644 --- a/source/ProgramReflection.h +++ b/source/ProgramReflection.h @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include diff --git a/source/ProgramVersion.cpp b/source/ProgramVersion.cpp index 9fea6f9..74cefce 100644 --- a/source/ProgramVersion.cpp +++ b/source/ProgramVersion.cpp @@ -1,29 +1,7 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include #include diff --git a/source/ProgramVersion.h b/source/ProgramVersion.h index f0bb603..074cf2d 100644 --- a/source/ProgramVersion.h +++ b/source/ProgramVersion.h @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include diff --git a/source/shaders/Core/API/BlitReduction.3d.slang b/source/shaders/Core/API/BlitReduction.3d.slang index cbc83e1..162ba56 100644 --- a/source/shaders/Core/API/BlitReduction.3d.slang +++ b/source/shaders/Core/API/BlitReduction.3d.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ cbuffer BlitParamsCB { diff --git a/source/shaders/Core/Pass/FullScreenPass.gs.slang b/source/shaders/Core/Pass/FullScreenPass.gs.slang index 7098563..0161300 100644 --- a/source/shaders/Core/Pass/FullScreenPass.gs.slang +++ b/source/shaders/Core/Pass/FullScreenPass.gs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ struct VsOut { diff --git a/source/shaders/Core/Pass/FullScreenPass.vs.slang b/source/shaders/Core/Pass/FullScreenPass.vs.slang index c2f2645..6015c8e 100644 --- a/source/shaders/Core/Pass/FullScreenPass.vs.slang +++ b/source/shaders/Core/Pass/FullScreenPass.vs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ struct VsOut { diff --git a/source/shaders/DiffRendering/AggregateGradients.cs.slang b/source/shaders/DiffRendering/AggregateGradients.cs.slang index ac815b6..eff03e8 100644 --- a/source/shaders/DiffRendering/AggregateGradients.cs.slang +++ b/source/shaders/DiffRendering/AggregateGradients.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/NVAPI.slangh" diff --git a/source/shaders/DiffRendering/DiffDebugParams.slang b/source/shaders/DiffRendering/DiffDebugParams.slang index fb04f18..755ec9f 100644 --- a/source/shaders/DiffRendering/DiffDebugParams.slang +++ b/source/shaders/DiffRendering/DiffDebugParams.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import DiffRendering.SharedTypes; diff --git a/source/shaders/DiffRendering/DiffMaterialData.slang b/source/shaders/DiffRendering/DiffMaterialData.slang index d9cd76a..1cfef94 100644 --- a/source/shaders/DiffRendering/DiffMaterialData.slang +++ b/source/shaders/DiffRendering/DiffMaterialData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.Material.ShadingUtils; diff --git a/source/shaders/DiffRendering/DiffSceneIO.slang b/source/shaders/DiffRendering/DiffSceneIO.slang index 877726c..9653157 100644 --- a/source/shaders/DiffRendering/DiffSceneIO.slang +++ b/source/shaders/DiffRendering/DiffSceneIO.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Scene/SceneDefines.slangh" #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/DiffRendering/DiffSceneQuery.slang b/source/shaders/DiffRendering/DiffSceneQuery.slang index 2a03b52..b386433 100644 --- a/source/shaders/DiffRendering/DiffSceneQuery.slang +++ b/source/shaders/DiffRendering/DiffSceneQuery.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/DiffRendering/GradientIOWrapper.slang b/source/shaders/DiffRendering/GradientIOWrapper.slang index 90b2fc4..28e4c17 100644 --- a/source/shaders/DiffRendering/GradientIOWrapper.slang +++ b/source/shaders/DiffRendering/GradientIOWrapper.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import DiffRendering.SceneGradients; import DiffRendering.DiffDebugParams; diff --git a/source/shaders/DiffRendering/InverseOptimizationParams.slang b/source/shaders/DiffRendering/InverseOptimizationParams.slang index 584e2be..99f4aa5 100644 --- a/source/shaders/DiffRendering/InverseOptimizationParams.slang +++ b/source/shaders/DiffRendering/InverseOptimizationParams.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import DiffRendering.SharedTypes; diff --git a/source/shaders/DiffRendering/SceneGradientInfo.slang b/source/shaders/DiffRendering/SceneGradientInfo.slang index bcbd808..9baaeb7 100644 --- a/source/shaders/DiffRendering/SceneGradientInfo.slang +++ b/source/shaders/DiffRendering/SceneGradientInfo.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.SceneTypes; diff --git a/source/shaders/DiffRendering/SceneGradients.slang b/source/shaders/DiffRendering/SceneGradients.slang index c4bde19..8341882 100644 --- a/source/shaders/DiffRendering/SceneGradients.slang +++ b/source/shaders/DiffRendering/SceneGradients.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/NVAPI.slangh" diff --git a/source/shaders/DiffRendering/SharedTypes.slang b/source/shaders/DiffRendering/SharedTypes.slang index 054ef80..6c24eed 100644 --- a/source/shaders/DiffRendering/SharedTypes.slang +++ b/source/shaders/DiffRendering/SharedTypes.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/RenderPasses/AccumulatePass/Accumulate.cs.slang b/source/shaders/RenderPasses/AccumulatePass/Accumulate.cs.slang index c27f196..1c29c98 100644 --- a/source/shaders/RenderPasses/AccumulatePass/Accumulate.cs.slang +++ b/source/shaders/RenderPasses/AccumulatePass/Accumulate.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/RenderPasses/BSDFOptimizer/BSDFOptimizer.cs.slang b/source/shaders/RenderPasses/BSDFOptimizer/BSDFOptimizer.cs.slang index af40893..6dbbc09 100644 --- a/source/shaders/RenderPasses/BSDFOptimizer/BSDFOptimizer.cs.slang +++ b/source/shaders/RenderPasses/BSDFOptimizer/BSDFOptimizer.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/RenderPasses/BSDFOptimizer/BSDFOptimizerHelpers.slang b/source/shaders/RenderPasses/BSDFOptimizer/BSDFOptimizerHelpers.slang index 75d7aae..6747842 100644 --- a/source/shaders/RenderPasses/BSDFOptimizer/BSDFOptimizerHelpers.slang +++ b/source/shaders/RenderPasses/BSDFOptimizer/BSDFOptimizerHelpers.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/RenderPasses/BSDFOptimizer/BSDFOptimizerParams.slang b/source/shaders/RenderPasses/BSDFOptimizer/BSDFOptimizerParams.slang index 6fbf22f..8e9dfa7 100644 --- a/source/shaders/RenderPasses/BSDFOptimizer/BSDFOptimizerParams.slang +++ b/source/shaders/RenderPasses/BSDFOptimizer/BSDFOptimizerParams.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/RenderPasses/BSDFOptimizer/BSDFViewer.cs.slang b/source/shaders/RenderPasses/BSDFOptimizer/BSDFViewer.cs.slang index b484db6..44c7d7d 100644 --- a/source/shaders/RenderPasses/BSDFOptimizer/BSDFViewer.cs.slang +++ b/source/shaders/RenderPasses/BSDFOptimizer/BSDFViewer.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/RenderPasses/BSDFViewer/BSDFViewer.cs.slang b/source/shaders/RenderPasses/BSDFViewer/BSDFViewer.cs.slang index d1dc24b..a000e16 100644 --- a/source/shaders/RenderPasses/BSDFViewer/BSDFViewer.cs.slang +++ b/source/shaders/RenderPasses/BSDFViewer/BSDFViewer.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/RenderPasses/BSDFViewer/BSDFViewerParams.slang b/source/shaders/RenderPasses/BSDFViewer/BSDFViewerParams.slang index 540988b..21dcd70 100644 --- a/source/shaders/RenderPasses/BSDFViewer/BSDFViewerParams.slang +++ b/source/shaders/RenderPasses/BSDFViewer/BSDFViewerParams.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/RenderPasses/DebugPasses/ColorMapPass/ColorMapParams.slang b/source/shaders/RenderPasses/DebugPasses/ColorMapPass/ColorMapParams.slang index 9413743..8e43cec 100644 --- a/source/shaders/RenderPasses/DebugPasses/ColorMapPass/ColorMapParams.slang +++ b/source/shaders/RenderPasses/DebugPasses/ColorMapPass/ColorMapParams.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/RenderPasses/DebugPasses/ColorMapPass/ColorMapPass.ps.slang b/source/shaders/RenderPasses/DebugPasses/ColorMapPass/ColorMapPass.ps.slang index a985fbd..9c7ed72 100644 --- a/source/shaders/RenderPasses/DebugPasses/ColorMapPass/ColorMapPass.ps.slang +++ b/source/shaders/RenderPasses/DebugPasses/ColorMapPass/ColorMapPass.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import RenderPasses.DebugPasses.ColorMapPass.ColorMapParams; import Utils.Color.ColorMap; diff --git a/source/shaders/RenderPasses/DebugPasses/Comparison.ps.slang b/source/shaders/RenderPasses/DebugPasses/Comparison.ps.slang index d320025..fed686f 100644 --- a/source/shaders/RenderPasses/DebugPasses/Comparison.ps.slang +++ b/source/shaders/RenderPasses/DebugPasses/Comparison.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ cbuffer GlobalCB { diff --git a/source/shaders/RenderPasses/DebugPasses/InvalidPixelDetectionPass/InvalidPixelDetection.ps.slang b/source/shaders/RenderPasses/DebugPasses/InvalidPixelDetectionPass/InvalidPixelDetection.ps.slang index e76a1e2..58ff24c 100644 --- a/source/shaders/RenderPasses/DebugPasses/InvalidPixelDetectionPass/InvalidPixelDetection.ps.slang +++ b/source/shaders/RenderPasses/DebugPasses/InvalidPixelDetectionPass/InvalidPixelDetection.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ Texture2D gTexture; diff --git a/source/shaders/RenderPasses/DebugPasses/SideBySidePass/SideBySide.ps.slang b/source/shaders/RenderPasses/DebugPasses/SideBySidePass/SideBySide.ps.slang index 157c40d..f934057 100644 --- a/source/shaders/RenderPasses/DebugPasses/SideBySidePass/SideBySide.ps.slang +++ b/source/shaders/RenderPasses/DebugPasses/SideBySidePass/SideBySide.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import "RenderPasses/DebugPasses/Comparison.ps"; diff --git a/source/shaders/RenderPasses/DebugPasses/SplitScreenPass/SplitScreen.ps.slang b/source/shaders/RenderPasses/DebugPasses/SplitScreenPass/SplitScreen.ps.slang index 08d76fd..1fa9c44 100644 --- a/source/shaders/RenderPasses/DebugPasses/SplitScreenPass/SplitScreen.ps.slang +++ b/source/shaders/RenderPasses/DebugPasses/SplitScreenPass/SplitScreen.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import "RenderPasses/DebugPasses/Comparison.ps"; diff --git a/source/shaders/RenderPasses/ErrorMeasurePass/ErrorMeasurer.cs.slang b/source/shaders/RenderPasses/ErrorMeasurePass/ErrorMeasurer.cs.slang index e7b333e..c73c9fe 100644 --- a/source/shaders/RenderPasses/ErrorMeasurePass/ErrorMeasurer.cs.slang +++ b/source/shaders/RenderPasses/ErrorMeasurePass/ErrorMeasurer.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ Texture2D gReference; Texture2D gSource; diff --git a/source/shaders/RenderPasses/FLIPPass/ComputeLuminance.cs.slang b/source/shaders/RenderPasses/FLIPPass/ComputeLuminance.cs.slang index 015c095..7a7e2c1 100644 --- a/source/shaders/RenderPasses/FLIPPass/ComputeLuminance.cs.slang +++ b/source/shaders/RenderPasses/FLIPPass/ComputeLuminance.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/RenderPasses/FLIPPass/FLIPPass.cs.slang b/source/shaders/RenderPasses/FLIPPass/FLIPPass.cs.slang index 027acda..0a7577b 100644 --- a/source/shaders/RenderPasses/FLIPPass/FLIPPass.cs.slang +++ b/source/shaders/RenderPasses/FLIPPass/FLIPPass.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" #include "flip.hlsli" diff --git a/source/shaders/RenderPasses/FLIPPass/ToneMappers.slang b/source/shaders/RenderPasses/FLIPPass/ToneMappers.slang index 75804a3..078fb19 100644 --- a/source/shaders/RenderPasses/FLIPPass/ToneMappers.slang +++ b/source/shaders/RenderPasses/FLIPPass/ToneMappers.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/RenderPasses/FLIPPass/flip.hlsli b/source/shaders/RenderPasses/FLIPPass/flip.hlsli index 4100f85..25d5d88 100644 --- a/source/shaders/RenderPasses/FLIPPass/flip.hlsli +++ b/source/shaders/RenderPasses/FLIPPass/flip.hlsli @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** FLIP GitHub repository, diff --git a/source/shaders/RenderPasses/GBuffer/GBuffer/DepthPass.3d.slang b/source/shaders/RenderPasses/GBuffer/GBuffer/DepthPass.3d.slang index 2b50a7d..a5f6ddd 100644 --- a/source/shaders/RenderPasses/GBuffer/GBuffer/DepthPass.3d.slang +++ b/source/shaders/RenderPasses/GBuffer/GBuffer/DepthPass.3d.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.Raster; diff --git a/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferHelpers.slang b/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferHelpers.slang index ce267fc..4a1329c 100644 --- a/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferHelpers.slang +++ b/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferHelpers.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferRT.cs.slang b/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferRT.cs.slang index 098ebf4..c790615 100644 --- a/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferRT.cs.slang +++ b/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferRT.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.RaytracingInline; import GBufferRT; diff --git a/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferRT.rt.slang b/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferRT.rt.slang index 2791b62..2ec8d3b 100644 --- a/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferRT.rt.slang +++ b/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferRT.rt.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Scene/SceneDefines.slangh" diff --git a/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferRT.slang b/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferRT.slang index a12f33c..07e9af8 100644 --- a/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferRT.slang +++ b/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferRT.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Scene.Shading; __exported import Utils.Timing.GpuTimer; diff --git a/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferRaster.3d.slang b/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferRaster.3d.slang index 0bb3380..4a9bc7a 100644 --- a/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferRaster.3d.slang +++ b/source/shaders/RenderPasses/GBuffer/GBuffer/GBufferRaster.3d.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Scene/VertexAttrib.slangh" diff --git a/source/shaders/RenderPasses/GBuffer/VBuffer/VBufferRT.cs.slang b/source/shaders/RenderPasses/GBuffer/VBuffer/VBufferRT.cs.slang index 146007d..e9fc5d4 100644 --- a/source/shaders/RenderPasses/GBuffer/VBuffer/VBufferRT.cs.slang +++ b/source/shaders/RenderPasses/GBuffer/VBuffer/VBufferRT.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.RaytracingInline; import VBufferRT; diff --git a/source/shaders/RenderPasses/GBuffer/VBuffer/VBufferRT.rt.slang b/source/shaders/RenderPasses/GBuffer/VBuffer/VBufferRT.rt.slang index 96ea991..ca32195 100644 --- a/source/shaders/RenderPasses/GBuffer/VBuffer/VBufferRT.rt.slang +++ b/source/shaders/RenderPasses/GBuffer/VBuffer/VBufferRT.rt.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Scene/SceneDefines.slangh" diff --git a/source/shaders/RenderPasses/GBuffer/VBuffer/VBufferRT.slang b/source/shaders/RenderPasses/GBuffer/VBuffer/VBufferRT.slang index e426f7d..1301a1b 100644 --- a/source/shaders/RenderPasses/GBuffer/VBuffer/VBufferRT.slang +++ b/source/shaders/RenderPasses/GBuffer/VBuffer/VBufferRT.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Scene.Shading; __exported import Utils.Timing.GpuTimer; diff --git a/source/shaders/RenderPasses/GBuffer/VBuffer/VBufferRaster.3d.slang b/source/shaders/RenderPasses/GBuffer/VBuffer/VBufferRaster.3d.slang index ae0a210..af3077c 100644 --- a/source/shaders/RenderPasses/GBuffer/VBuffer/VBufferRaster.3d.slang +++ b/source/shaders/RenderPasses/GBuffer/VBuffer/VBufferRaster.3d.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.Raster; import Utils.Math.MathHelpers; diff --git a/source/shaders/RenderPasses/MinimalPathTracer/MinimalPathTracer.rt.slang b/source/shaders/RenderPasses/MinimalPathTracer/MinimalPathTracer.rt.slang index a32209d..8dcd009 100644 --- a/source/shaders/RenderPasses/MinimalPathTracer/MinimalPathTracer.rt.slang +++ b/source/shaders/RenderPasses/MinimalPathTracer/MinimalPathTracer.rt.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/RenderPasses/ModulateIllumination/ModulateIllumination.cs.slang b/source/shaders/RenderPasses/ModulateIllumination/ModulateIllumination.cs.slang index 6fae501..3894bdc 100644 --- a/source/shaders/RenderPasses/ModulateIllumination/ModulateIllumination.cs.slang +++ b/source/shaders/RenderPasses/ModulateIllumination/ModulateIllumination.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ // Static configuration based on which buffers are bound. diff --git a/source/shaders/RenderPasses/OptixDenoiser/ConvertBufToTex.ps.slang b/source/shaders/RenderPasses/OptixDenoiser/ConvertBufToTex.ps.slang index 3895466..169e07f 100644 --- a/source/shaders/RenderPasses/OptixDenoiser/ConvertBufToTex.ps.slang +++ b/source/shaders/RenderPasses/OptixDenoiser/ConvertBufToTex.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ cbuffer GlobalCB { diff --git a/source/shaders/RenderPasses/OptixDenoiser/ConvertMotionVectorInputs.cs.slang b/source/shaders/RenderPasses/OptixDenoiser/ConvertMotionVectorInputs.cs.slang index 5575ba0..220c82a 100644 --- a/source/shaders/RenderPasses/OptixDenoiser/ConvertMotionVectorInputs.cs.slang +++ b/source/shaders/RenderPasses/OptixDenoiser/ConvertMotionVectorInputs.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ // This is different than the ConvertTexToBuf.cs.slang because Falcor's motion diff --git a/source/shaders/RenderPasses/OptixDenoiser/ConvertNormalsToBuf.cs.slang b/source/shaders/RenderPasses/OptixDenoiser/ConvertNormalsToBuf.cs.slang index 14b3170..a9cc89d 100644 --- a/source/shaders/RenderPasses/OptixDenoiser/ConvertNormalsToBuf.cs.slang +++ b/source/shaders/RenderPasses/OptixDenoiser/ConvertNormalsToBuf.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ cbuffer GlobalCB { diff --git a/source/shaders/RenderPasses/OptixDenoiser/ConvertTexToBuf.cs.slang b/source/shaders/RenderPasses/OptixDenoiser/ConvertTexToBuf.cs.slang index 1d7bf2f..123d46f 100644 --- a/source/shaders/RenderPasses/OptixDenoiser/ConvertTexToBuf.cs.slang +++ b/source/shaders/RenderPasses/OptixDenoiser/ConvertTexToBuf.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ cbuffer GlobalCB { diff --git a/source/shaders/RenderPasses/PathTracer/ColorType.slang b/source/shaders/RenderPasses/PathTracer/ColorType.slang index b2c29b8..c548cf4 100644 --- a/source/shaders/RenderPasses/PathTracer/ColorType.slang +++ b/source/shaders/RenderPasses/PathTracer/ColorType.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Params; import Utils.Math.PackedFormats; diff --git a/source/shaders/RenderPasses/PathTracer/GeneratePaths.cs.slang b/source/shaders/RenderPasses/PathTracer/GeneratePaths.cs.slang index 9d2fdd7..5b8d4a8 100644 --- a/source/shaders/RenderPasses/PathTracer/GeneratePaths.cs.slang +++ b/source/shaders/RenderPasses/PathTracer/GeneratePaths.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Attributes; import Utils.Color.ColorHelpers; diff --git a/source/shaders/RenderPasses/PathTracer/GuideData.slang b/source/shaders/RenderPasses/PathTracer/GuideData.slang index f839dbe..196ecd7 100644 --- a/source/shaders/RenderPasses/PathTracer/GuideData.slang +++ b/source/shaders/RenderPasses/PathTracer/GuideData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.PackedFormats; import Utils.Math.FormatConversion; diff --git a/source/shaders/RenderPasses/PathTracer/LoadShadingData.slang b/source/shaders/RenderPasses/PathTracer/LoadShadingData.slang index f2ba3f6..7a74e10 100644 --- a/source/shaders/RenderPasses/PathTracer/LoadShadingData.slang +++ b/source/shaders/RenderPasses/PathTracer/LoadShadingData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Scene/SceneDefines.slangh" __exported import Scene.Shading; diff --git a/source/shaders/RenderPasses/PathTracer/NRDHelpers.slang b/source/shaders/RenderPasses/PathTracer/NRDHelpers.slang index edbfcce..4cc2fa0 100644 --- a/source/shaders/RenderPasses/PathTracer/NRDHelpers.slang +++ b/source/shaders/RenderPasses/PathTracer/NRDHelpers.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Rendering.Materials.IMaterialInstance; import Rendering.Materials.IsotropicGGX; diff --git a/source/shaders/RenderPasses/PathTracer/Params.slang b/source/shaders/RenderPasses/PathTracer/Params.slang index d460781..e144df5 100644 --- a/source/shaders/RenderPasses/PathTracer/Params.slang +++ b/source/shaders/RenderPasses/PathTracer/Params.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/RenderPasses/PathTracer/PathState.slang b/source/shaders/RenderPasses/PathTracer/PathState.slang index f6fb5d8..4d45ca2 100644 --- a/source/shaders/RenderPasses/PathTracer/PathState.slang +++ b/source/shaders/RenderPasses/PathTracer/PathState.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.PackedFormats; __exported import Scene.HitInfo; diff --git a/source/shaders/RenderPasses/PathTracer/PathTracer.slang b/source/shaders/RenderPasses/PathTracer/PathTracer.slang index f9b1194..14a5edd 100644 --- a/source/shaders/RenderPasses/PathTracer/PathTracer.slang +++ b/source/shaders/RenderPasses/PathTracer/PathTracer.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Rendering.Lights.EnvMapSampler; import Rendering.Lights.EmissiveLightSampler; diff --git a/source/shaders/RenderPasses/PathTracer/PathTracerNRD.slang b/source/shaders/RenderPasses/PathTracer/PathTracerNRD.slang index 44d6c5e..c877f9a 100644 --- a/source/shaders/RenderPasses/PathTracer/PathTracerNRD.slang +++ b/source/shaders/RenderPasses/PathTracer/PathTracerNRD.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import RenderPasses.Shared.Denoising.NRDBuffers; import RenderPasses.Shared.Denoising.NRDConstants; diff --git a/source/shaders/RenderPasses/PathTracer/ReflectTypes.cs.slang b/source/shaders/RenderPasses/PathTracer/ReflectTypes.cs.slang index 6aebb21..3f7a014 100644 --- a/source/shaders/RenderPasses/PathTracer/ReflectTypes.cs.slang +++ b/source/shaders/RenderPasses/PathTracer/ReflectTypes.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Dummy compute program for reflection of the structured buffer types. diff --git a/source/shaders/RenderPasses/PathTracer/ResolvePass.cs.slang b/source/shaders/RenderPasses/PathTracer/ResolvePass.cs.slang index 670f078..4991c22 100644 --- a/source/shaders/RenderPasses/PathTracer/ResolvePass.cs.slang +++ b/source/shaders/RenderPasses/PathTracer/ResolvePass.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import RenderPasses.Shared.Denoising.NRDData; import ColorType; diff --git a/source/shaders/RenderPasses/PathTracer/StaticParams.slang b/source/shaders/RenderPasses/PathTracer/StaticParams.slang index f255f96..ac42eef 100644 --- a/source/shaders/RenderPasses/PathTracer/StaticParams.slang +++ b/source/shaders/RenderPasses/PathTracer/StaticParams.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.TexLODTypes; diff --git a/source/shaders/RenderPasses/PathTracer/TracePass.rt.slang b/source/shaders/RenderPasses/PathTracer/TracePass.rt.slang index 582bed0..a6596aa 100644 --- a/source/shaders/RenderPasses/PathTracer/TracePass.rt.slang +++ b/source/shaders/RenderPasses/PathTracer/TracePass.rt.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Scene/SceneDefines.slangh" diff --git a/source/shaders/RenderPasses/PathTracer/TracePassSimpleInline.cs.slang b/source/shaders/RenderPasses/PathTracer/TracePassSimpleInline.cs.slang index 10ee686..e6e998f 100644 --- a/source/shaders/RenderPasses/PathTracer/TracePassSimpleInline.cs.slang +++ b/source/shaders/RenderPasses/PathTracer/TracePassSimpleInline.cs.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.RaytracingInline; import PathTracer; diff --git a/source/shaders/RenderPasses/PixelInspectorPass/PixelInspector.cs.slang b/source/shaders/RenderPasses/PixelInspectorPass/PixelInspector.cs.slang index 281f6d4..3194207 100644 --- a/source/shaders/RenderPasses/PixelInspectorPass/PixelInspector.cs.slang +++ b/source/shaders/RenderPasses/PixelInspectorPass/PixelInspector.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.Shading; import Scene.Camera.Camera; diff --git a/source/shaders/RenderPasses/PixelInspectorPass/PixelInspectorData.slang b/source/shaders/RenderPasses/PixelInspectorPass/PixelInspectorData.slang index 3e0cfaa..2b71103 100644 --- a/source/shaders/RenderPasses/PixelInspectorPass/PixelInspectorData.slang +++ b/source/shaders/RenderPasses/PixelInspectorPass/PixelInspectorData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/RenderPasses/RTXDIPass/FinalShading.cs.slang b/source/shaders/RenderPasses/RTXDIPass/FinalShading.cs.slang index 17914da..9a2fafb 100644 --- a/source/shaders/RenderPasses/RTXDIPass/FinalShading.cs.slang +++ b/source/shaders/RenderPasses/RTXDIPass/FinalShading.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import LoadShadingData; import Scene.RaytracingInline; diff --git a/source/shaders/RenderPasses/RTXDIPass/LoadShadingData.slang b/source/shaders/RenderPasses/RTXDIPass/LoadShadingData.slang index 687331a..feea457 100644 --- a/source/shaders/RenderPasses/RTXDIPass/LoadShadingData.slang +++ b/source/shaders/RenderPasses/RTXDIPass/LoadShadingData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Scene.Scene; __exported import Scene.Shading; diff --git a/source/shaders/RenderPasses/RTXDIPass/PrepareSurfaceData.cs.slang b/source/shaders/RenderPasses/RTXDIPass/PrepareSurfaceData.cs.slang index e842293..d883638 100644 --- a/source/shaders/RenderPasses/RTXDIPass/PrepareSurfaceData.cs.slang +++ b/source/shaders/RenderPasses/RTXDIPass/PrepareSurfaceData.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import LoadShadingData; import Utils.Color.ColorHelpers; diff --git a/source/shaders/RenderPasses/SDFEditor/GUIPass.ps.slang b/source/shaders/RenderPasses/SDFEditor/GUIPass.ps.slang index 2f7882c..c8a3b8f 100644 --- a/source/shaders/RenderPasses/SDFEditor/GUIPass.ps.slang +++ b/source/shaders/RenderPasses/SDFEditor/GUIPass.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/RenderPasses/SDFEditor/Marker2DSet.slang b/source/shaders/RenderPasses/SDFEditor/Marker2DSet.slang index 6705eaa..7d19b1c 100644 --- a/source/shaders/RenderPasses/SDFEditor/Marker2DSet.slang +++ b/source/shaders/RenderPasses/SDFEditor/Marker2DSet.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/RenderPasses/SDFEditor/Marker2DTypes.slang b/source/shaders/RenderPasses/SDFEditor/Marker2DTypes.slang index cddf23c..fa723a7 100644 --- a/source/shaders/RenderPasses/SDFEditor/Marker2DTypes.slang +++ b/source/shaders/RenderPasses/SDFEditor/Marker2DTypes.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once diff --git a/source/shaders/RenderPasses/SDFEditor/SDFEditorTypes.slang b/source/shaders/RenderPasses/SDFEditor/SDFEditorTypes.slang index d6dd08d..16633fc 100644 --- a/source/shaders/RenderPasses/SDFEditor/SDFEditorTypes.slang +++ b/source/shaders/RenderPasses/SDFEditor/SDFEditorTypes.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/RenderPasses/SVGFPass/SVGFAtrous.ps.slang b/source/shaders/RenderPasses/SVGFPass/SVGFAtrous.ps.slang index ca9849b..6f06287 100644 --- a/source/shaders/RenderPasses/SVGFPass/SVGFAtrous.ps.slang +++ b/source/shaders/RenderPasses/SVGFPass/SVGFAtrous.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.MathHelpers; import Utils.Color.ColorHelpers; diff --git a/source/shaders/RenderPasses/SVGFPass/SVGFCommon.slang b/source/shaders/RenderPasses/SVGFPass/SVGFCommon.slang index b801b21..504ddf1 100644 --- a/source/shaders/RenderPasses/SVGFPass/SVGFCommon.slang +++ b/source/shaders/RenderPasses/SVGFPass/SVGFCommon.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ int2 getTextureDims(Texture2D tex, uint mip) { diff --git a/source/shaders/RenderPasses/SVGFPass/SVGFFilterMoments.ps.slang b/source/shaders/RenderPasses/SVGFPass/SVGFFilterMoments.ps.slang index 3059d28..fb81b86 100644 --- a/source/shaders/RenderPasses/SVGFPass/SVGFFilterMoments.ps.slang +++ b/source/shaders/RenderPasses/SVGFPass/SVGFFilterMoments.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.MathHelpers; import Utils.Color.ColorHelpers; diff --git a/source/shaders/RenderPasses/SVGFPass/SVGFFinalModulate.ps.slang b/source/shaders/RenderPasses/SVGFPass/SVGFFinalModulate.ps.slang index 6344d54..3d0d3e0 100644 --- a/source/shaders/RenderPasses/SVGFPass/SVGFFinalModulate.ps.slang +++ b/source/shaders/RenderPasses/SVGFPass/SVGFFinalModulate.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import SVGFCommon; diff --git a/source/shaders/RenderPasses/SVGFPass/SVGFPackLinearZAndNormal.ps.slang b/source/shaders/RenderPasses/SVGFPass/SVGFPackLinearZAndNormal.ps.slang index 7a9709f..512e5a1 100644 --- a/source/shaders/RenderPasses/SVGFPass/SVGFPackLinearZAndNormal.ps.slang +++ b/source/shaders/RenderPasses/SVGFPass/SVGFPackLinearZAndNormal.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.MathHelpers; import SVGFCommon; diff --git a/source/shaders/RenderPasses/SVGFPass/SVGFReproject.ps.slang b/source/shaders/RenderPasses/SVGFPass/SVGFReproject.ps.slang index 2b7204d..4e46560 100644 --- a/source/shaders/RenderPasses/SVGFPass/SVGFReproject.ps.slang +++ b/source/shaders/RenderPasses/SVGFPass/SVGFReproject.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.MathHelpers; import Utils.Color.ColorHelpers; diff --git a/source/shaders/RenderPasses/SceneDebugger/SceneDebugger.cs.slang b/source/shaders/RenderPasses/SceneDebugger/SceneDebugger.cs.slang index e4ca3e6..2d0b8e8 100644 --- a/source/shaders/RenderPasses/SceneDebugger/SceneDebugger.cs.slang +++ b/source/shaders/RenderPasses/SceneDebugger/SceneDebugger.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.RaytracingInline; import Utils.Math.HashUtils; diff --git a/source/shaders/RenderPasses/SceneDebugger/SharedTypes.slang b/source/shaders/RenderPasses/SceneDebugger/SharedTypes.slang index b15d923..0ec45b9 100644 --- a/source/shaders/RenderPasses/SceneDebugger/SharedTypes.slang +++ b/source/shaders/RenderPasses/SceneDebugger/SharedTypes.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/RenderPasses/Shared/Denoising/NRDBuffers.slang b/source/shaders/RenderPasses/Shared/Denoising/NRDBuffers.slang index 9579a51..704f126 100644 --- a/source/shaders/RenderPasses/Shared/Denoising/NRDBuffers.slang +++ b/source/shaders/RenderPasses/Shared/Denoising/NRDBuffers.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import NRDData; diff --git a/source/shaders/RenderPasses/Shared/Denoising/NRDConstants.slang b/source/shaders/RenderPasses/Shared/Denoising/NRDConstants.slang index bbe1f54..d3cc991 100644 --- a/source/shaders/RenderPasses/Shared/Denoising/NRDConstants.slang +++ b/source/shaders/RenderPasses/Shared/Denoising/NRDConstants.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/RenderPasses/Shared/Denoising/NRDData.slang b/source/shaders/RenderPasses/Shared/Denoising/NRDData.slang index 36b7e84..d8c0d82 100644 --- a/source/shaders/RenderPasses/Shared/Denoising/NRDData.slang +++ b/source/shaders/RenderPasses/Shared/Denoising/NRDData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ enum class NRDPathType { diff --git a/source/shaders/RenderPasses/Shared/Denoising/NRDHelpers.slang b/source/shaders/RenderPasses/Shared/Denoising/NRDHelpers.slang index f122e76..adede9c 100644 --- a/source/shaders/RenderPasses/Shared/Denoising/NRDHelpers.slang +++ b/source/shaders/RenderPasses/Shared/Denoising/NRDHelpers.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Rendering.Materials.Fresnel; import Rendering.Materials.IMaterialInstance; diff --git a/source/shaders/RenderPasses/SimplePostFX/SimplePostFX.cs.slang b/source/shaders/RenderPasses/SimplePostFX/SimplePostFX.cs.slang index dff1329..7549891 100644 --- a/source/shaders/RenderPasses/SimplePostFX/SimplePostFX.cs.slang +++ b/source/shaders/RenderPasses/SimplePostFX/SimplePostFX.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/RenderPasses/TAA/TAA.ps.slang b/source/shaders/RenderPasses/TAA/TAA.ps.slang index 62b65d1..4da1e57 100644 --- a/source/shaders/RenderPasses/TAA/TAA.ps.slang +++ b/source/shaders/RenderPasses/TAA/TAA.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Color.ColorHelpers; diff --git a/source/shaders/RenderPasses/TestPasses/TestPyTorchPass.cs.slang b/source/shaders/RenderPasses/TestPasses/TestPyTorchPass.cs.slang index f659b10..1d7f95e 100644 --- a/source/shaders/RenderPasses/TestPasses/TestPyTorchPass.cs.slang +++ b/source/shaders/RenderPasses/TestPasses/TestPyTorchPass.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ StructuredBuffer bufferSrv; RWStructuredBuffer bufferUav; diff --git a/source/shaders/RenderPasses/TestPasses/TestRtProgram.rt.slang b/source/shaders/RenderPasses/TestPasses/TestRtProgram.rt.slang index 427bcd1..f171400 100644 --- a/source/shaders/RenderPasses/TestPasses/TestRtProgram.rt.slang +++ b/source/shaders/RenderPasses/TestPasses/TestRtProgram.rt.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.Raytracing; import Utils.Geometry.IntersectionHelpers; diff --git a/source/shaders/RenderPasses/ToneMapper/Luminance.ps.slang b/source/shaders/RenderPasses/ToneMapper/Luminance.ps.slang index 648e3a4..dee8ab8 100644 --- a/source/shaders/RenderPasses/ToneMapper/Luminance.ps.slang +++ b/source/shaders/RenderPasses/ToneMapper/Luminance.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ SamplerState gColorSampler; diff --git a/source/shaders/RenderPasses/ToneMapper/ToneMapperParams.slang b/source/shaders/RenderPasses/ToneMapper/ToneMapperParams.slang index 5b1e12d..af047f2 100644 --- a/source/shaders/RenderPasses/ToneMapper/ToneMapperParams.slang +++ b/source/shaders/RenderPasses/ToneMapper/ToneMapperParams.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/RenderPasses/ToneMapper/ToneMapping.ps.slang b/source/shaders/RenderPasses/ToneMapper/ToneMapping.ps.slang index aa62307..ced9309 100644 --- a/source/shaders/RenderPasses/ToneMapper/ToneMapping.ps.slang +++ b/source/shaders/RenderPasses/ToneMapper/ToneMapping.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import RenderPasses.ToneMapper.ToneMapperParams; diff --git a/source/shaders/RenderPasses/Utils/Composite/Composite.cs.slang b/source/shaders/RenderPasses/Utils/Composite/Composite.cs.slang index 71a3662..6c2a005 100644 --- a/source/shaders/RenderPasses/Utils/Composite/Composite.cs.slang +++ b/source/shaders/RenderPasses/Utils/Composite/Composite.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "CompositeMode.slangh" diff --git a/source/shaders/RenderPasses/Utils/Composite/CompositeMode.slangh b/source/shaders/RenderPasses/Utils/Composite/CompositeMode.slangh index b5571f1..be32434 100644 --- a/source/shaders/RenderPasses/Utils/Composite/CompositeMode.slangh +++ b/source/shaders/RenderPasses/Utils/Composite/CompositeMode.slangh @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once diff --git a/source/shaders/RenderPasses/Utils/CrossFade/CrossFade.cs.slang b/source/shaders/RenderPasses/Utils/CrossFade/CrossFade.cs.slang index 2bcf757..cb9deac 100644 --- a/source/shaders/RenderPasses/Utils/CrossFade/CrossFade.cs.slang +++ b/source/shaders/RenderPasses/Utils/CrossFade/CrossFade.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ cbuffer CB { diff --git a/source/shaders/RenderPasses/Utils/GaussianBlur/GaussianBlur.ps.slang b/source/shaders/RenderPasses/Utils/GaussianBlur/GaussianBlur.ps.slang index 837f870..82711bb 100644 --- a/source/shaders/RenderPasses/Utils/GaussianBlur/GaussianBlur.ps.slang +++ b/source/shaders/RenderPasses/Utils/GaussianBlur/GaussianBlur.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #ifdef _USE_TEX2D_ARRAY Texture2DArray gSrcTex; diff --git a/source/shaders/RenderPasses/WARDiffPathTracer/PTUtils.slang b/source/shaders/RenderPasses/WARDiffPathTracer/PTUtils.slang index 5d28c41..05718e0 100644 --- a/source/shaders/RenderPasses/WARDiffPathTracer/PTUtils.slang +++ b/source/shaders/RenderPasses/WARDiffPathTracer/PTUtils.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Scene/SceneDefines.slangh" #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/RenderPasses/WARDiffPathTracer/Params.slang b/source/shaders/RenderPasses/WARDiffPathTracer/Params.slang index 35c3fe6..a0ff57b 100644 --- a/source/shaders/RenderPasses/WARDiffPathTracer/Params.slang +++ b/source/shaders/RenderPasses/WARDiffPathTracer/Params.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/RenderPasses/WARDiffPathTracer/StaticParams.slang b/source/shaders/RenderPasses/WARDiffPathTracer/StaticParams.slang index f86e453..f92ef16 100644 --- a/source/shaders/RenderPasses/WARDiffPathTracer/StaticParams.slang +++ b/source/shaders/RenderPasses/WARDiffPathTracer/StaticParams.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #ifndef SAMPLES_PER_PIXEL #error RenderPasses/WARDiffPathTracer/StaticParams.slang is missing defines diff --git a/source/shaders/RenderPasses/WARDiffPathTracer/WARDiffPathTracer.rt.slang b/source/shaders/RenderPasses/WARDiffPathTracer/WARDiffPathTracer.rt.slang index fda8209..35405ab 100644 --- a/source/shaders/RenderPasses/WARDiffPathTracer/WARDiffPathTracer.rt.slang +++ b/source/shaders/RenderPasses/WARDiffPathTracer/WARDiffPathTracer.rt.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/RenderPasses/WARDiffPathTracer/WarpedAreaReparam.slang b/source/shaders/RenderPasses/WARDiffPathTracer/WarpedAreaReparam.slang index a1183de..b08b271 100644 --- a/source/shaders/RenderPasses/WARDiffPathTracer/WarpedAreaReparam.slang +++ b/source/shaders/RenderPasses/WARDiffPathTracer/WarpedAreaReparam.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/RenderPasses/WhittedRayTracer/WhittedRayTracer.rt.slang b/source/shaders/RenderPasses/WhittedRayTracer/WhittedRayTracer.rt.slang index bb4a29d..6bda1eb 100644 --- a/source/shaders/RenderPasses/WhittedRayTracer/WhittedRayTracer.rt.slang +++ b/source/shaders/RenderPasses/WhittedRayTracer/WhittedRayTracer.rt.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/RenderPasses/WhittedRayTracer/WhittedRayTracerTypes.slang b/source/shaders/RenderPasses/WhittedRayTracer/WhittedRayTracerTypes.slang index 1a83e30..49f8074 100644 --- a/source/shaders/RenderPasses/WhittedRayTracer/WhittedRayTracerTypes.slang +++ b/source/shaders/RenderPasses/WhittedRayTracer/WhittedRayTracerTypes.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Rendering/Lights/EmissiveLightSampler.slang b/source/shaders/Rendering/Lights/EmissiveLightSampler.slang index 640db6f..ec90a1e 100644 --- a/source/shaders/Rendering/Lights/EmissiveLightSampler.slang +++ b/source/shaders/Rendering/Lights/EmissiveLightSampler.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "EmissiveLightSamplerType.slangh" __exported import Rendering.Lights.EmissiveLightSamplerInterface; diff --git a/source/shaders/Rendering/Lights/EmissiveLightSamplerHelpers.slang b/source/shaders/Rendering/Lights/EmissiveLightSamplerHelpers.slang index 2a8f5b9..9253167 100644 --- a/source/shaders/Rendering/Lights/EmissiveLightSamplerHelpers.slang +++ b/source/shaders/Rendering/Lights/EmissiveLightSamplerHelpers.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Shared utility functions for emissive light sampler implementations. diff --git a/source/shaders/Rendering/Lights/EmissiveLightSamplerInterface.slang b/source/shaders/Rendering/Lights/EmissiveLightSamplerInterface.slang index c5fffd8..50178ef 100644 --- a/source/shaders/Rendering/Lights/EmissiveLightSamplerInterface.slang +++ b/source/shaders/Rendering/Lights/EmissiveLightSamplerInterface.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Utils.Sampling.SampleGeneratorInterface; diff --git a/source/shaders/Rendering/Lights/EmissiveLightSamplerType.slangh b/source/shaders/Rendering/Lights/EmissiveLightSamplerType.slangh index b8642c8..08fd805 100644 --- a/source/shaders/Rendering/Lights/EmissiveLightSamplerType.slangh +++ b/source/shaders/Rendering/Lights/EmissiveLightSamplerType.slangh @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Rendering/Lights/EmissivePowerSampler.slang b/source/shaders/Rendering/Lights/EmissivePowerSampler.slang index 60e30c3..7da0b95 100644 --- a/source/shaders/Rendering/Lights/EmissivePowerSampler.slang +++ b/source/shaders/Rendering/Lights/EmissivePowerSampler.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Lights/EmissiveUniformSampler.slang b/source/shaders/Rendering/Lights/EmissiveUniformSampler.slang index cd073b2..e34b363 100644 --- a/source/shaders/Rendering/Lights/EmissiveUniformSampler.slang +++ b/source/shaders/Rendering/Lights/EmissiveUniformSampler.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Lights/EnvMapSampler.slang b/source/shaders/Rendering/Lights/EnvMapSampler.slang index ed3d7c0..e96609a 100644 --- a/source/shaders/Rendering/Lights/EnvMapSampler.slang +++ b/source/shaders/Rendering/Lights/EnvMapSampler.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Utility functions for environment map sampling. diff --git a/source/shaders/Rendering/Lights/EnvMapSamplerSetup.cs.slang b/source/shaders/Rendering/Lights/EnvMapSamplerSetup.cs.slang index d942ec7..de4cd6a 100644 --- a/source/shaders/Rendering/Lights/EnvMapSamplerSetup.cs.slang +++ b/source/shaders/Rendering/Lights/EnvMapSamplerSetup.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Compute shader for building a hierarchical importance map from an diff --git a/source/shaders/Rendering/Lights/LightBVH.slang b/source/shaders/Rendering/Lights/LightBVH.slang index c475cec..a823fc3 100644 --- a/source/shaders/Rendering/Lights/LightBVH.slang +++ b/source/shaders/Rendering/Lights/LightBVH.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Attributes; __exported import LightBVHTypes; diff --git a/source/shaders/Rendering/Lights/LightBVHRefit.cs.slang b/source/shaders/Rendering/Lights/LightBVHRefit.cs.slang index 712b80e..823f736 100644 --- a/source/shaders/Rendering/Lights/LightBVHRefit.cs.slang +++ b/source/shaders/Rendering/Lights/LightBVHRefit.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Lights/LightBVHSampler.slang b/source/shaders/Rendering/Lights/LightBVHSampler.slang index cdf8fcf..1e5eec0 100644 --- a/source/shaders/Rendering/Lights/LightBVHSampler.slang +++ b/source/shaders/Rendering/Lights/LightBVHSampler.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Lights/LightBVHSamplerSharedDefinitions.slang b/source/shaders/Rendering/Lights/LightBVHSamplerSharedDefinitions.slang index 1856af0..76463dd 100644 --- a/source/shaders/Rendering/Lights/LightBVHSamplerSharedDefinitions.slang +++ b/source/shaders/Rendering/Lights/LightBVHSamplerSharedDefinitions.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Rendering/Lights/LightBVHTypes.slang b/source/shaders/Rendering/Lights/LightBVHTypes.slang index 702b806..f7624e6 100644 --- a/source/shaders/Rendering/Lights/LightBVHTypes.slang +++ b/source/shaders/Rendering/Lights/LightBVHTypes.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Rendering/Lights/LightHelpers.slang b/source/shaders/Rendering/Lights/LightHelpers.slang index 22d749e..1079a88 100644 --- a/source/shaders/Rendering/Lights/LightHelpers.slang +++ b/source/shaders/Rendering/Lights/LightHelpers.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** This file contains helper functions for analytic light source sampling. diff --git a/source/shaders/Rendering/Materials/AnisotropicGGX.slang b/source/shaders/Rendering/Materials/AnisotropicGGX.slang index 8e8c0ee..bac3629 100644 --- a/source/shaders/Rendering/Materials/AnisotropicGGX.slang +++ b/source/shaders/Rendering/Materials/AnisotropicGGX.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/BCSDFConfig.slangh b/source/shaders/Rendering/Materials/BCSDFConfig.slangh index a5bd52f..0b6942e 100644 --- a/source/shaders/Rendering/Materials/BCSDFConfig.slangh +++ b/source/shaders/Rendering/Materials/BCSDFConfig.slangh @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once diff --git a/source/shaders/Rendering/Materials/BSDFConfig.slangh b/source/shaders/Rendering/Materials/BSDFConfig.slangh index be34036..08b4791 100644 --- a/source/shaders/Rendering/Materials/BSDFConfig.slangh +++ b/source/shaders/Rendering/Materials/BSDFConfig.slangh @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once diff --git a/source/shaders/Rendering/Materials/BSDFIntegrator.cs.slang b/source/shaders/Rendering/Materials/BSDFIntegrator.cs.slang index bc89f56..7152119 100644 --- a/source/shaders/Rendering/Materials/BSDFIntegrator.cs.slang +++ b/source/shaders/Rendering/Materials/BSDFIntegrator.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/BSDFs/BeerBTDF.slang b/source/shaders/Rendering/Materials/BSDFs/BeerBTDF.slang index 54f168c..2e6927b 100644 --- a/source/shaders/Rendering/Materials/BSDFs/BeerBTDF.slang +++ b/source/shaders/Rendering/Materials/BSDFs/BeerBTDF.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IBSDF; diff --git a/source/shaders/Rendering/Materials/BSDFs/DielectricPlateBSDF.slang b/source/shaders/Rendering/Materials/BSDFs/DielectricPlateBSDF.slang index b4bdb7c..d4da016 100644 --- a/source/shaders/Rendering/Materials/BSDFs/DielectricPlateBSDF.slang +++ b/source/shaders/Rendering/Materials/BSDFs/DielectricPlateBSDF.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/BSDFs/DiffuseSpecularBRDF.slang b/source/shaders/Rendering/Materials/BSDFs/DiffuseSpecularBRDF.slang index b4f4104..e65482b 100644 --- a/source/shaders/Rendering/Materials/BSDFs/DiffuseSpecularBRDF.slang +++ b/source/shaders/Rendering/Materials/BSDFs/DiffuseSpecularBRDF.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/BSDFs/DisneyDiffuseBRDF.slang b/source/shaders/Rendering/Materials/BSDFs/DisneyDiffuseBRDF.slang index dddaeec..9e6ad88 100644 --- a/source/shaders/Rendering/Materials/BSDFs/DisneyDiffuseBRDF.slang +++ b/source/shaders/Rendering/Materials/BSDFs/DisneyDiffuseBRDF.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/BSDFs/FrostbiteDiffuseBRDF.slang b/source/shaders/Rendering/Materials/BSDFs/FrostbiteDiffuseBRDF.slang index 8ae77fa..c61034c 100644 --- a/source/shaders/Rendering/Materials/BSDFs/FrostbiteDiffuseBRDF.slang +++ b/source/shaders/Rendering/Materials/BSDFs/FrostbiteDiffuseBRDF.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/BSDFs/LambertDiffuseBRDF.slang b/source/shaders/Rendering/Materials/BSDFs/LambertDiffuseBRDF.slang index 4a432dc..bc290dc 100644 --- a/source/shaders/Rendering/Materials/BSDFs/LambertDiffuseBRDF.slang +++ b/source/shaders/Rendering/Materials/BSDFs/LambertDiffuseBRDF.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/BSDFs/LambertDiffuseBTDF.slang b/source/shaders/Rendering/Materials/BSDFs/LambertDiffuseBTDF.slang index d34919b..0cafe2c 100644 --- a/source/shaders/Rendering/Materials/BSDFs/LambertDiffuseBTDF.slang +++ b/source/shaders/Rendering/Materials/BSDFs/LambertDiffuseBTDF.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/BSDFs/OrenNayarBRDF.slang b/source/shaders/Rendering/Materials/BSDFs/OrenNayarBRDF.slang index 64fe9a3..ee029fa 100644 --- a/source/shaders/Rendering/Materials/BSDFs/OrenNayarBRDF.slang +++ b/source/shaders/Rendering/Materials/BSDFs/OrenNayarBRDF.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/BSDFs/SheenBSDF.slang b/source/shaders/Rendering/Materials/BSDFs/SheenBSDF.slang index b2c0980..e91e187 100644 --- a/source/shaders/Rendering/Materials/BSDFs/SheenBSDF.slang +++ b/source/shaders/Rendering/Materials/BSDFs/SheenBSDF.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/BSDFs/SimpleBTDF.slang b/source/shaders/Rendering/Materials/BSDFs/SimpleBTDF.slang index 893bb1e..19a3ebe 100644 --- a/source/shaders/Rendering/Materials/BSDFs/SimpleBTDF.slang +++ b/source/shaders/Rendering/Materials/BSDFs/SimpleBTDF.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IBSDF; diff --git a/source/shaders/Rendering/Materials/BSDFs/SpecularMicrofacet.slang b/source/shaders/Rendering/Materials/BSDFs/SpecularMicrofacet.slang index 4f38eff..d20f6e1 100644 --- a/source/shaders/Rendering/Materials/BSDFs/SpecularMicrofacet.slang +++ b/source/shaders/Rendering/Materials/BSDFs/SpecularMicrofacet.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" #include "Rendering/Materials/BSDFConfig.slangh" diff --git a/source/shaders/Rendering/Materials/BSDFs/StandardBSDF.slang b/source/shaders/Rendering/Materials/BSDFs/StandardBSDF.slang index 917e94d..b43dd6e 100644 --- a/source/shaders/Rendering/Materials/BSDFs/StandardBSDF.slang +++ b/source/shaders/Rendering/Materials/BSDFs/StandardBSDF.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Rendering/Materials/BSDFConfig.slangh" diff --git a/source/shaders/Rendering/Materials/ClothBRDF.slang b/source/shaders/Rendering/Materials/ClothBRDF.slang index b338ad1..1882e39 100644 --- a/source/shaders/Rendering/Materials/ClothBRDF.slang +++ b/source/shaders/Rendering/Materials/ClothBRDF.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/ClothMaterial.slang b/source/shaders/Rendering/Materials/ClothMaterial.slang index 3608c32..0444766 100644 --- a/source/shaders/Rendering/Materials/ClothMaterial.slang +++ b/source/shaders/Rendering/Materials/ClothMaterial.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IMaterial; __exported import Rendering.Materials.ClothMaterialInstance; diff --git a/source/shaders/Rendering/Materials/ClothMaterialInstance.slang b/source/shaders/Rendering/Materials/ClothMaterialInstance.slang index 0b3cc6e..1ad5c28 100644 --- a/source/shaders/Rendering/Materials/ClothMaterialInstance.slang +++ b/source/shaders/Rendering/Materials/ClothMaterialInstance.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/Fresnel.slang b/source/shaders/Rendering/Materials/Fresnel.slang index a2b4553..384c4ef 100644 --- a/source/shaders/Rendering/Materials/Fresnel.slang +++ b/source/shaders/Rendering/Materials/Fresnel.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Evaluates the Fresnel term using Schlick's approximation. diff --git a/source/shaders/Rendering/Materials/HairChiang16.slang b/source/shaders/Rendering/Materials/HairChiang16.slang index 3f52887..8ad228a 100644 --- a/source/shaders/Rendering/Materials/HairChiang16.slang +++ b/source/shaders/Rendering/Materials/HairChiang16.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/HairMaterial.slang b/source/shaders/Rendering/Materials/HairMaterial.slang index c59e8da..afacd21 100644 --- a/source/shaders/Rendering/Materials/HairMaterial.slang +++ b/source/shaders/Rendering/Materials/HairMaterial.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IMaterial; __exported import Rendering.Materials.HairMaterialInstance; diff --git a/source/shaders/Rendering/Materials/HairMaterialInstance.slang b/source/shaders/Rendering/Materials/HairMaterialInstance.slang index 21d1747..cfdc22c 100644 --- a/source/shaders/Rendering/Materials/HairMaterialInstance.slang +++ b/source/shaders/Rendering/Materials/HairMaterialInstance.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" #include "BCSDFConfig.slangh" diff --git a/source/shaders/Rendering/Materials/IBSDF.slang b/source/shaders/Rendering/Materials/IBSDF.slang index d4be219..da67adf 100644 --- a/source/shaders/Rendering/Materials/IBSDF.slang +++ b/source/shaders/Rendering/Materials/IBSDF.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.LobeType; __exported import Utils.Sampling.SampleGeneratorInterface; diff --git a/source/shaders/Rendering/Materials/IMaterial.slang b/source/shaders/Rendering/Materials/IMaterial.slang index 7a3d3c3..d525f4b 100644 --- a/source/shaders/Rendering/Materials/IMaterial.slang +++ b/source/shaders/Rendering/Materials/IMaterial.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IMaterialInstance; __exported import Scene.Material.MaterialSystem; diff --git a/source/shaders/Rendering/Materials/IMaterialInstance.slang b/source/shaders/Rendering/Materials/IMaterialInstance.slang index 50b52b1..2bb027a 100644 --- a/source/shaders/Rendering/Materials/IMaterialInstance.slang +++ b/source/shaders/Rendering/Materials/IMaterialInstance.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/HostDeviceShared.slangh" // For bit packing macros diff --git a/source/shaders/Rendering/Materials/INDF.slang b/source/shaders/Rendering/Materials/INDF.slang index 1766692..2730fb0 100644 --- a/source/shaders/Rendering/Materials/INDF.slang +++ b/source/shaders/Rendering/Materials/INDF.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Utils.Sampling.SampleGeneratorInterface; diff --git a/source/shaders/Rendering/Materials/InteriorList.slang b/source/shaders/Rendering/Materials/InteriorList.slang index 7eaefae..b67bed6 100644 --- a/source/shaders/Rendering/Materials/InteriorList.slang +++ b/source/shaders/Rendering/Materials/InteriorList.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Slots on the interior list have the following bit layout. diff --git a/source/shaders/Rendering/Materials/InteriorListHelpers.slang b/source/shaders/Rendering/Materials/InteriorListHelpers.slang index 10c1877..0826323 100644 --- a/source/shaders/Rendering/Materials/InteriorListHelpers.slang +++ b/source/shaders/Rendering/Materials/InteriorListHelpers.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.Scene; __exported import InteriorList; diff --git a/source/shaders/Rendering/Materials/IsotropicGGX.slang b/source/shaders/Rendering/Materials/IsotropicGGX.slang index fc69627..065bfb6 100644 --- a/source/shaders/Rendering/Materials/IsotropicGGX.slang +++ b/source/shaders/Rendering/Materials/IsotropicGGX.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" #include "BSDFConfig.slangh" diff --git a/source/shaders/Rendering/Materials/LayeredBSDF.slang b/source/shaders/Rendering/Materials/LayeredBSDF.slang index 4e2f96e..d032676 100644 --- a/source/shaders/Rendering/Materials/LayeredBSDF.slang +++ b/source/shaders/Rendering/Materials/LayeredBSDF.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/LobeType.slang b/source/shaders/Rendering/Materials/LobeType.slang index 1651530..55c180d 100644 --- a/source/shaders/Rendering/Materials/LobeType.slang +++ b/source/shaders/Rendering/Materials/LobeType.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Rendering/Materials/MERLCommon.slang b/source/shaders/Rendering/Materials/MERLCommon.slang index 434f800..84e2af7 100644 --- a/source/shaders/Rendering/Materials/MERLCommon.slang +++ b/source/shaders/Rendering/Materials/MERLCommon.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/MERLMaterial.slang b/source/shaders/Rendering/Materials/MERLMaterial.slang index cea1183..1cf36fa 100644 --- a/source/shaders/Rendering/Materials/MERLMaterial.slang +++ b/source/shaders/Rendering/Materials/MERLMaterial.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IMaterial; __exported import Rendering.Materials.MERLMaterialInstance; diff --git a/source/shaders/Rendering/Materials/MERLMaterialInstance.slang b/source/shaders/Rendering/Materials/MERLMaterialInstance.slang index 7fccccc..d35d0b3 100644 --- a/source/shaders/Rendering/Materials/MERLMaterialInstance.slang +++ b/source/shaders/Rendering/Materials/MERLMaterialInstance.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/MERLMixMaterial.slang b/source/shaders/Rendering/Materials/MERLMixMaterial.slang index aa06430..87ab2f6 100644 --- a/source/shaders/Rendering/Materials/MERLMixMaterial.slang +++ b/source/shaders/Rendering/Materials/MERLMixMaterial.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IMaterial; __exported import Rendering.Materials.MERLMixMaterialInstance; diff --git a/source/shaders/Rendering/Materials/MERLMixMaterialInstance.slang b/source/shaders/Rendering/Materials/MERLMixMaterialInstance.slang index 0c78727..0d741ca 100644 --- a/source/shaders/Rendering/Materials/MERLMixMaterialInstance.slang +++ b/source/shaders/Rendering/Materials/MERLMixMaterialInstance.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/Microfacet.slang b/source/shaders/Rendering/Materials/Microfacet.slang index 43f164f..f4b72a7 100644 --- a/source/shaders/Rendering/Materials/Microfacet.slang +++ b/source/shaders/Rendering/Materials/Microfacet.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" #include "BSDFConfig.slangh" diff --git a/source/shaders/Rendering/Materials/NDF.slang b/source/shaders/Rendering/Materials/NDF.slang index afa1bbc..3cb8c54 100644 --- a/source/shaders/Rendering/Materials/NDF.slang +++ b/source/shaders/Rendering/Materials/NDF.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/PBRT/PBRTCoatedConductorMaterial.slang b/source/shaders/Rendering/Materials/PBRT/PBRTCoatedConductorMaterial.slang index 8b6043f..a3f56bf 100644 --- a/source/shaders/Rendering/Materials/PBRT/PBRTCoatedConductorMaterial.slang +++ b/source/shaders/Rendering/Materials/PBRT/PBRTCoatedConductorMaterial.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IMaterial; __exported import Rendering.Materials.PBRT.PBRTCoatedConductorMaterialInstance; diff --git a/source/shaders/Rendering/Materials/PBRT/PBRTCoatedConductorMaterialInstance.slang b/source/shaders/Rendering/Materials/PBRT/PBRTCoatedConductorMaterialInstance.slang index b7d59d2..1ce67e5 100644 --- a/source/shaders/Rendering/Materials/PBRT/PBRTCoatedConductorMaterialInstance.slang +++ b/source/shaders/Rendering/Materials/PBRT/PBRTCoatedConductorMaterialInstance.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IMaterialInstance; __exported import Rendering.Materials.AnisotropicGGX; diff --git a/source/shaders/Rendering/Materials/PBRT/PBRTCoatedDiffuseMaterial.slang b/source/shaders/Rendering/Materials/PBRT/PBRTCoatedDiffuseMaterial.slang index 3d68aed..e13ef6f 100644 --- a/source/shaders/Rendering/Materials/PBRT/PBRTCoatedDiffuseMaterial.slang +++ b/source/shaders/Rendering/Materials/PBRT/PBRTCoatedDiffuseMaterial.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IMaterial; __exported import Rendering.Materials.PBRT.PBRTCoatedDiffuseMaterialInstance; diff --git a/source/shaders/Rendering/Materials/PBRT/PBRTCoatedDiffuseMaterialInstance.slang b/source/shaders/Rendering/Materials/PBRT/PBRTCoatedDiffuseMaterialInstance.slang index 68fffc7..1ae68b1 100644 --- a/source/shaders/Rendering/Materials/PBRT/PBRTCoatedDiffuseMaterialInstance.slang +++ b/source/shaders/Rendering/Materials/PBRT/PBRTCoatedDiffuseMaterialInstance.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IMaterialInstance; __exported import Rendering.Materials.AnisotropicGGX; diff --git a/source/shaders/Rendering/Materials/PBRT/PBRTConductorMaterial.slang b/source/shaders/Rendering/Materials/PBRT/PBRTConductorMaterial.slang index 77404ad..6cc4e75 100644 --- a/source/shaders/Rendering/Materials/PBRT/PBRTConductorMaterial.slang +++ b/source/shaders/Rendering/Materials/PBRT/PBRTConductorMaterial.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IMaterial; __exported import Rendering.Materials.PBRT.PBRTConductorMaterialInstance; diff --git a/source/shaders/Rendering/Materials/PBRT/PBRTConductorMaterialInstance.slang b/source/shaders/Rendering/Materials/PBRT/PBRTConductorMaterialInstance.slang index 472e1d7..6deaaad 100644 --- a/source/shaders/Rendering/Materials/PBRT/PBRTConductorMaterialInstance.slang +++ b/source/shaders/Rendering/Materials/PBRT/PBRTConductorMaterialInstance.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IMaterialInstance; __exported import Rendering.Materials.AnisotropicGGX; diff --git a/source/shaders/Rendering/Materials/PBRT/PBRTDielectricMaterial.slang b/source/shaders/Rendering/Materials/PBRT/PBRTDielectricMaterial.slang index 50651e5..f792fcb 100644 --- a/source/shaders/Rendering/Materials/PBRT/PBRTDielectricMaterial.slang +++ b/source/shaders/Rendering/Materials/PBRT/PBRTDielectricMaterial.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IMaterial; __exported import Rendering.Materials.PBRT.PBRTDielectricMaterialInstance; diff --git a/source/shaders/Rendering/Materials/PBRT/PBRTDielectricMaterialInstance.slang b/source/shaders/Rendering/Materials/PBRT/PBRTDielectricMaterialInstance.slang index 204cd6a..ac995a1 100644 --- a/source/shaders/Rendering/Materials/PBRT/PBRTDielectricMaterialInstance.slang +++ b/source/shaders/Rendering/Materials/PBRT/PBRTDielectricMaterialInstance.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IMaterialInstance; __exported import Rendering.Materials.AnisotropicGGX; diff --git a/source/shaders/Rendering/Materials/PBRT/PBRTDiffuseMaterial.slang b/source/shaders/Rendering/Materials/PBRT/PBRTDiffuseMaterial.slang index df57689..3f46c40 100644 --- a/source/shaders/Rendering/Materials/PBRT/PBRTDiffuseMaterial.slang +++ b/source/shaders/Rendering/Materials/PBRT/PBRTDiffuseMaterial.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IMaterial; __exported import Rendering.Materials.PBRT.PBRTDiffuseMaterialInstance; diff --git a/source/shaders/Rendering/Materials/PBRT/PBRTDiffuseMaterialInstance.slang b/source/shaders/Rendering/Materials/PBRT/PBRTDiffuseMaterialInstance.slang index 477dda1..0af0d54 100644 --- a/source/shaders/Rendering/Materials/PBRT/PBRTDiffuseMaterialInstance.slang +++ b/source/shaders/Rendering/Materials/PBRT/PBRTDiffuseMaterialInstance.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/PBRT/PBRTDiffuseTransmissionMaterial.slang b/source/shaders/Rendering/Materials/PBRT/PBRTDiffuseTransmissionMaterial.slang index 87bc52b..2804cc8 100644 --- a/source/shaders/Rendering/Materials/PBRT/PBRTDiffuseTransmissionMaterial.slang +++ b/source/shaders/Rendering/Materials/PBRT/PBRTDiffuseTransmissionMaterial.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IMaterial; __exported import Rendering.Materials.PBRT.PBRTDiffuseTransmissionMaterialInstance; diff --git a/source/shaders/Rendering/Materials/PBRT/PBRTDiffuseTransmissionMaterialInstance.slang b/source/shaders/Rendering/Materials/PBRT/PBRTDiffuseTransmissionMaterialInstance.slang index ef04563..5bc6ac2 100644 --- a/source/shaders/Rendering/Materials/PBRT/PBRTDiffuseTransmissionMaterialInstance.slang +++ b/source/shaders/Rendering/Materials/PBRT/PBRTDiffuseTransmissionMaterialInstance.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/RGLAcquisition.cs.slang b/source/shaders/Rendering/Materials/RGLAcquisition.cs.slang index dea0d41..5e0f1fa 100644 --- a/source/shaders/Rendering/Materials/RGLAcquisition.cs.slang +++ b/source/shaders/Rendering/Materials/RGLAcquisition.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/RGLCommon.slang b/source/shaders/Rendering/Materials/RGLCommon.slang index 01f93e6..137545c 100644 --- a/source/shaders/Rendering/Materials/RGLCommon.slang +++ b/source/shaders/Rendering/Materials/RGLCommon.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/RGLMaterial.slang b/source/shaders/Rendering/Materials/RGLMaterial.slang index ca1056c..d2ec573 100644 --- a/source/shaders/Rendering/Materials/RGLMaterial.slang +++ b/source/shaders/Rendering/Materials/RGLMaterial.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IMaterial; __exported import Rendering.Materials.RGLMaterialInstance; diff --git a/source/shaders/Rendering/Materials/RGLMaterialInstance.slang b/source/shaders/Rendering/Materials/RGLMaterialInstance.slang index 50658dd..d5a34af 100644 --- a/source/shaders/Rendering/Materials/RGLMaterialInstance.slang +++ b/source/shaders/Rendering/Materials/RGLMaterialInstance.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/StandardMaterial.slang b/source/shaders/Rendering/Materials/StandardMaterial.slang index 0c0b3de..b6b6df9 100644 --- a/source/shaders/Rendering/Materials/StandardMaterial.slang +++ b/source/shaders/Rendering/Materials/StandardMaterial.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IMaterial; __exported import Rendering.Materials.StandardMaterialInstance; diff --git a/source/shaders/Rendering/Materials/StandardMaterialInstance.slang b/source/shaders/Rendering/Materials/StandardMaterialInstance.slang index c7c8d04..078bef3 100644 --- a/source/shaders/Rendering/Materials/StandardMaterialInstance.slang +++ b/source/shaders/Rendering/Materials/StandardMaterialInstance.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/Materials/TexLODHelpers.slang b/source/shaders/Rendering/Materials/TexLODHelpers.slang index bf4936b..fed41e3 100644 --- a/source/shaders/Rendering/Materials/TexLODHelpers.slang +++ b/source/shaders/Rendering/Materials/TexLODHelpers.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Helper functions for the texture level-of-detail (LOD) system. diff --git a/source/shaders/Rendering/Materials/TexLODTypes.slang b/source/shaders/Rendering/Materials/TexLODTypes.slang index c079be2..b86ae93 100644 --- a/source/shaders/Rendering/Materials/TexLODTypes.slang +++ b/source/shaders/Rendering/Materials/TexLODTypes.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Enums for texture level-of-detail -- see TexLODHelpers.slang diff --git a/source/shaders/Rendering/RTXDI/EnvLightUpdater.cs.slang b/source/shaders/Rendering/RTXDI/EnvLightUpdater.cs.slang index f37a9cd..3e2223d 100644 --- a/source/shaders/Rendering/RTXDI/EnvLightUpdater.cs.slang +++ b/source/shaders/Rendering/RTXDI/EnvLightUpdater.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/RTXDI/LightUpdater.cs.slang b/source/shaders/Rendering/RTXDI/LightUpdater.cs.slang index a6aa3cb..7548467 100644 --- a/source/shaders/Rendering/RTXDI/LightUpdater.cs.slang +++ b/source/shaders/Rendering/RTXDI/LightUpdater.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" #include "rtxdi/RtxdiMath.hlsli" diff --git a/source/shaders/Rendering/RTXDI/PackedTypes.slang b/source/shaders/Rendering/RTXDI/PackedTypes.slang index 4da4d58..cec6cf5 100644 --- a/source/shaders/Rendering/RTXDI/PackedTypes.slang +++ b/source/shaders/Rendering/RTXDI/PackedTypes.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Packed version of PolymorphicLight (defined in PolymorphicLight.slang). diff --git a/source/shaders/Rendering/RTXDI/PolymorphicLight.slang b/source/shaders/Rendering/RTXDI/PolymorphicLight.slang index bd8c46e..faa54a9 100644 --- a/source/shaders/Rendering/RTXDI/PolymorphicLight.slang +++ b/source/shaders/Rendering/RTXDI/PolymorphicLight.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Rendering/RTXDI/RTXDI.slang b/source/shaders/Rendering/RTXDI/RTXDI.slang index 4a73214..d5ba5bc 100644 --- a/source/shaders/Rendering/RTXDI/RTXDI.slang +++ b/source/shaders/Rendering/RTXDI/RTXDI.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" import Scene.Scene; diff --git a/source/shaders/Rendering/RTXDI/RTXDIApplicationBridge.slangh b/source/shaders/Rendering/RTXDI/RTXDIApplicationBridge.slangh index 4017d0c..2e55acc 100644 --- a/source/shaders/Rendering/RTXDI/RTXDIApplicationBridge.slangh +++ b/source/shaders/Rendering/RTXDI/RTXDIApplicationBridge.slangh @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** This file defines the various RTXDI application bridge structures and methods diff --git a/source/shaders/Rendering/RTXDI/RTXDISetup.cs.slang b/source/shaders/Rendering/RTXDI/RTXDISetup.cs.slang index 26ba83c..1fd499a 100644 --- a/source/shaders/Rendering/RTXDI/RTXDISetup.cs.slang +++ b/source/shaders/Rendering/RTXDI/RTXDISetup.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** This defines the various entry points for launching kernels that perform diff --git a/source/shaders/Rendering/RTXDI/ReflectTypes.cs.slang b/source/shaders/Rendering/RTXDI/ReflectTypes.cs.slang index 53994ab..4267dbe 100644 --- a/source/shaders/Rendering/RTXDI/ReflectTypes.cs.slang +++ b/source/shaders/Rendering/RTXDI/ReflectTypes.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Dummy compute program for reflection of the structured buffer types. diff --git a/source/shaders/Rendering/RTXDI/SurfaceData.slang b/source/shaders/Rendering/RTXDI/SurfaceData.slang index abec189..03b5cbe 100644 --- a/source/shaders/Rendering/RTXDI/SurfaceData.slang +++ b/source/shaders/Rendering/RTXDI/SurfaceData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.PackedFormats; import Utils.Math.FormatConversion; diff --git a/source/shaders/Rendering/Utils/PixelStats.cs.slang b/source/shaders/Rendering/Utils/PixelStats.cs.slang index 41c7cb7..0b59e73 100644 --- a/source/shaders/Rendering/Utils/PixelStats.cs.slang +++ b/source/shaders/Rendering/Utils/PixelStats.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import PixelStatsShared; diff --git a/source/shaders/Rendering/Utils/PixelStats.slang b/source/shaders/Rendering/Utils/PixelStats.slang index 3ef7206..518f9ec 100644 --- a/source/shaders/Rendering/Utils/PixelStats.slang +++ b/source/shaders/Rendering/Utils/PixelStats.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Functionality for collecting runtime stats in the path tracer. diff --git a/source/shaders/Rendering/Utils/PixelStatsShared.slang b/source/shaders/Rendering/Utils/PixelStatsShared.slang index 087807b..7eb05d5 100644 --- a/source/shaders/Rendering/Utils/PixelStatsShared.slang +++ b/source/shaders/Rendering/Utils/PixelStatsShared.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Rendering/Volumes/GridVolumeSampler.slang b/source/shaders/Rendering/Volumes/GridVolumeSampler.slang index 1d83aa1..0e6c8f4 100644 --- a/source/shaders/Rendering/Volumes/GridVolumeSampler.slang +++ b/source/shaders/Rendering/Volumes/GridVolumeSampler.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" import Scene.Scene; diff --git a/source/shaders/Rendering/Volumes/GridVolumeSamplerParams.slang b/source/shaders/Rendering/Volumes/GridVolumeSamplerParams.slang index 994b807..00b5746 100644 --- a/source/shaders/Rendering/Volumes/GridVolumeSamplerParams.slang +++ b/source/shaders/Rendering/Volumes/GridVolumeSamplerParams.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Rendering/Volumes/HomogeneousVolumeSampler.slang b/source/shaders/Rendering/Volumes/HomogeneousVolumeSampler.slang index 38d37b3..949b0e8 100644 --- a/source/shaders/Rendering/Volumes/HomogeneousVolumeSampler.slang +++ b/source/shaders/Rendering/Volumes/HomogeneousVolumeSampler.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Scene.Material.VolumeProperties; __exported import Utils.Sampling.SampleGeneratorInterface; diff --git a/source/shaders/Rendering/Volumes/IPhaseFunction.slang b/source/shaders/Rendering/Volumes/IPhaseFunction.slang index 493eaac..30a6734 100644 --- a/source/shaders/Rendering/Volumes/IPhaseFunction.slang +++ b/source/shaders/Rendering/Volumes/IPhaseFunction.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Utils.Sampling.SampleGeneratorInterface; diff --git a/source/shaders/Rendering/Volumes/PhaseFunction.slang b/source/shaders/Rendering/Volumes/PhaseFunction.slang index a37a7a7..66b9d67 100644 --- a/source/shaders/Rendering/Volumes/PhaseFunction.slang +++ b/source/shaders/Rendering/Volumes/PhaseFunction.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Samples/HelloDXR/HelloDXR.3d.slang b/source/shaders/Samples/HelloDXR/HelloDXR.3d.slang index 9084f39..d8ca9d9 100644 --- a/source/shaders/Samples/HelloDXR/HelloDXR.3d.slang +++ b/source/shaders/Samples/HelloDXR/HelloDXR.3d.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.Raster; import Utils.Sampling.TinyUniformSampleGenerator; diff --git a/source/shaders/Samples/HelloDXR/HelloDXR.rt.slang b/source/shaders/Samples/HelloDXR/HelloDXR.rt.slang index 9f137e7..b446b02 100644 --- a/source/shaders/Samples/HelloDXR/HelloDXR.rt.slang +++ b/source/shaders/Samples/HelloDXR/HelloDXR.rt.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.Raytracing; import Utils.Sampling.TinyUniformSampleGenerator; diff --git a/source/shaders/Samples/MultiSampling/MultiSampling.3d.slang b/source/shaders/Samples/MultiSampling/MultiSampling.3d.slang index e25dae0..b9f52f2 100644 --- a/source/shaders/Samples/MultiSampling/MultiSampling.3d.slang +++ b/source/shaders/Samples/MultiSampling/MultiSampling.3d.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ struct VSIn { diff --git a/source/shaders/Samples/ShaderToy/Toy.ps.slang b/source/shaders/Samples/ShaderToy/Toy.ps.slang index 07720a2..d06fb9d 100644 --- a/source/shaders/Samples/ShaderToy/Toy.ps.slang +++ b/source/shaders/Samples/ShaderToy/Toy.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ cbuffer ToyCB { diff --git a/source/shaders/Samples/Visualization2D/Visualization2d.ps.slang b/source/shaders/Samples/Visualization2D/Visualization2d.ps.slang index 197fb24..a19079e 100644 --- a/source/shaders/Samples/Visualization2D/Visualization2d.ps.slang +++ b/source/shaders/Samples/Visualization2D/Visualization2d.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.SDF.SDF2DDraw; import Utils.SDF.SDF2DPrimitives; diff --git a/source/shaders/Samples/Visualization2D/VoxelNormals.ps.slang b/source/shaders/Samples/Visualization2D/VoxelNormals.ps.slang index 572d6e3..285b34c 100644 --- a/source/shaders/Samples/Visualization2D/VoxelNormals.ps.slang +++ b/source/shaders/Samples/Visualization2D/VoxelNormals.ps.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.MathHelpers; import Utils.SDF.SDF2DDraw; diff --git a/source/shaders/Scene/Animation/SharedTypes.slang b/source/shaders/Scene/Animation/SharedTypes.slang index 50acb71..1e3702d 100644 --- a/source/shaders/Scene/Animation/SharedTypes.slang +++ b/source/shaders/Scene/Animation/SharedTypes.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/Animation/Skinning.slang b/source/shaders/Scene/Animation/Skinning.slang index da14114..af431cf 100644 --- a/source/shaders/Scene/Animation/Skinning.slang +++ b/source/shaders/Scene/Animation/Skinning.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.SceneTypes; diff --git a/source/shaders/Scene/Animation/UpdateCurveAABBs.slang b/source/shaders/Scene/Animation/UpdateCurveAABBs.slang index ad030f4..c78c404 100644 --- a/source/shaders/Scene/Animation/UpdateCurveAABBs.slang +++ b/source/shaders/Scene/Animation/UpdateCurveAABBs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.SceneTypes; import Utils.Math.AABB; diff --git a/source/shaders/Scene/Animation/UpdateCurvePolyTubeVertices.slang b/source/shaders/Scene/Animation/UpdateCurvePolyTubeVertices.slang index 8dacb1b..ac4154d 100644 --- a/source/shaders/Scene/Animation/UpdateCurvePolyTubeVertices.slang +++ b/source/shaders/Scene/Animation/UpdateCurvePolyTubeVertices.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.SceneTypes; import Utils.Math.Quaternion; diff --git a/source/shaders/Scene/Animation/UpdateCurveVertices.slang b/source/shaders/Scene/Animation/UpdateCurveVertices.slang index f78b510..4db649f 100644 --- a/source/shaders/Scene/Animation/UpdateCurveVertices.slang +++ b/source/shaders/Scene/Animation/UpdateCurveVertices.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.SceneTypes; diff --git a/source/shaders/Scene/Animation/UpdateMeshVertices.slang b/source/shaders/Scene/Animation/UpdateMeshVertices.slang index bb95d3a..33eaf6d 100644 --- a/source/shaders/Scene/Animation/UpdateMeshVertices.slang +++ b/source/shaders/Scene/Animation/UpdateMeshVertices.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.SceneTypes; import SharedTypes; diff --git a/source/shaders/Scene/Camera/Camera.slang b/source/shaders/Scene/Camera/Camera.slang index 792bb3b..1727271 100644 --- a/source/shaders/Scene/Camera/Camera.slang +++ b/source/shaders/Scene/Camera/Camera.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.Camera.CameraData; __exported import Utils.Math.Ray; diff --git a/source/shaders/Scene/Camera/CameraData.slang b/source/shaders/Scene/Camera/CameraData.slang index c85347d..0409068 100644 --- a/source/shaders/Scene/Camera/CameraData.slang +++ b/source/shaders/Scene/Camera/CameraData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/Displacement/DisplacementData.slang b/source/shaders/Scene/Displacement/DisplacementData.slang index d2f19c5..6620cb5 100644 --- a/source/shaders/Scene/Displacement/DisplacementData.slang +++ b/source/shaders/Scene/Displacement/DisplacementData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Data and resources needed for displacement mapping. diff --git a/source/shaders/Scene/Displacement/DisplacementMapping.slang b/source/shaders/Scene/Displacement/DisplacementMapping.slang index 47f6701..bc57586 100644 --- a/source/shaders/Scene/Displacement/DisplacementMapping.slang +++ b/source/shaders/Scene/Displacement/DisplacementMapping.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.SceneTypes; import Scene.Material.BasicMaterialData; diff --git a/source/shaders/Scene/Displacement/DisplacementUpdate.cs.slang b/source/shaders/Scene/Displacement/DisplacementUpdate.cs.slang index aa94cac..d2b0ff5 100644 --- a/source/shaders/Scene/Displacement/DisplacementUpdate.cs.slang +++ b/source/shaders/Scene/Displacement/DisplacementUpdate.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.Scene; import Scene.Displacement.DisplacementMapping; diff --git a/source/shaders/Scene/Displacement/DisplacementUpdateTask.slang b/source/shaders/Scene/Displacement/DisplacementUpdateTask.slang index 4c2ca9d..de67813 100644 --- a/source/shaders/Scene/Displacement/DisplacementUpdateTask.slang +++ b/source/shaders/Scene/Displacement/DisplacementUpdateTask.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/HitInfo.slang b/source/shaders/Scene/HitInfo.slang index 5736d02..c815d59 100644 --- a/source/shaders/Scene/HitInfo.slang +++ b/source/shaders/Scene/HitInfo.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Scene/SceneDefines.slangh" import Utils.Math.FormatConversion; diff --git a/source/shaders/Scene/HitInfoType.slang b/source/shaders/Scene/HitInfoType.slang index ac0d0ae..0ed7e20 100644 --- a/source/shaders/Scene/HitInfoType.slang +++ b/source/shaders/Scene/HitInfoType.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/Intersection.slang b/source/shaders/Scene/Intersection.slang index 9023880..8453181 100644 --- a/source/shaders/Scene/Intersection.slang +++ b/source/shaders/Scene/Intersection.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.Scene; import Scene.Displacement.DisplacementMapping; diff --git a/source/shaders/Scene/Lights/BakeIesProfile.cs.slang b/source/shaders/Scene/Lights/BakeIesProfile.cs.slang index daf81c7..7a44bb2 100644 --- a/source/shaders/Scene/Lights/BakeIesProfile.cs.slang +++ b/source/shaders/Scene/Lights/BakeIesProfile.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Scene/Lights/BuildTriangleList.cs.slang b/source/shaders/Scene/Lights/BuildTriangleList.cs.slang index 2ec5054..45687c3 100644 --- a/source/shaders/Scene/Lights/BuildTriangleList.cs.slang +++ b/source/shaders/Scene/Lights/BuildTriangleList.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Scene/Lights/EmissiveIntegrator.3d.slang b/source/shaders/Scene/Lights/EmissiveIntegrator.3d.slang index 1a4ebce..0172547 100644 --- a/source/shaders/Scene/Lights/EmissiveIntegrator.3d.slang +++ b/source/shaders/Scene/Lights/EmissiveIntegrator.3d.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Raster program that integrates each textured emissive triangle. diff --git a/source/shaders/Scene/Lights/EnvMap.slang b/source/shaders/Scene/Lights/EnvMap.slang index b142f3a..42d4e4d 100644 --- a/source/shaders/Scene/Lights/EnvMap.slang +++ b/source/shaders/Scene/Lights/EnvMap.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.Lights.EnvMapData; import Utils.Math.MathHelpers; diff --git a/source/shaders/Scene/Lights/EnvMapData.slang b/source/shaders/Scene/Lights/EnvMapData.slang index 8a3bf1d..70bb13e 100644 --- a/source/shaders/Scene/Lights/EnvMapData.slang +++ b/source/shaders/Scene/Lights/EnvMapData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/Lights/FinalizeIntegration.cs.slang b/source/shaders/Scene/Lights/FinalizeIntegration.cs.slang index 01b232f..06e5592 100644 --- a/source/shaders/Scene/Lights/FinalizeIntegration.cs.slang +++ b/source/shaders/Scene/Lights/FinalizeIntegration.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Scene/Lights/LightCollection.slang b/source/shaders/Scene/Lights/LightCollection.slang index 8dea152..f15fdbc 100644 --- a/source/shaders/Scene/Lights/LightCollection.slang +++ b/source/shaders/Scene/Lights/LightCollection.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Attributes; import Scene.SceneTypes; diff --git a/source/shaders/Scene/Lights/LightCollectionShared.slang b/source/shaders/Scene/Lights/LightCollectionShared.slang index d800a45..942afcd 100644 --- a/source/shaders/Scene/Lights/LightCollectionShared.slang +++ b/source/shaders/Scene/Lights/LightCollectionShared.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/Lights/LightData.slang b/source/shaders/Scene/Lights/LightData.slang index d173d20..efebf6b 100644 --- a/source/shaders/Scene/Lights/LightData.slang +++ b/source/shaders/Scene/Lights/LightData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/Lights/LightProfile.slang b/source/shaders/Scene/Lights/LightProfile.slang index eb9d744..b180d16 100644 --- a/source/shaders/Scene/Lights/LightProfile.slang +++ b/source/shaders/Scene/Lights/LightProfile.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Scene/Lights/MeshLightData.slang b/source/shaders/Scene/Lights/MeshLightData.slang index c883746..f67c904 100644 --- a/source/shaders/Scene/Lights/MeshLightData.slang +++ b/source/shaders/Scene/Lights/MeshLightData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/Lights/UpdateTriangleVertices.cs.slang b/source/shaders/Scene/Lights/UpdateTriangleVertices.cs.slang index 7764c08..68bf29d 100644 --- a/source/shaders/Scene/Lights/UpdateTriangleVertices.cs.slang +++ b/source/shaders/Scene/Lights/UpdateTriangleVertices.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Scene/Material/AlphaTest.slang b/source/shaders/Scene/Material/AlphaTest.slang index 1e0a378..948ed5e 100644 --- a/source/shaders/Scene/Material/AlphaTest.slang +++ b/source/shaders/Scene/Material/AlphaTest.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** List of alpha testing modes. diff --git a/source/shaders/Scene/Material/BasicMaterialData.slang b/source/shaders/Scene/Material/BasicMaterialData.slang index 0e4a9d9..22bd404 100644 --- a/source/shaders/Scene/Material/BasicMaterialData.slang +++ b/source/shaders/Scene/Material/BasicMaterialData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/Material/DiffuseSpecularData.slang b/source/shaders/Scene/Material/DiffuseSpecularData.slang index 73a5f88..5910ab6 100644 --- a/source/shaders/Scene/Material/DiffuseSpecularData.slang +++ b/source/shaders/Scene/Material/DiffuseSpecularData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/Material/MERLMaterialData.slang b/source/shaders/Scene/Material/MERLMaterialData.slang index 00bbcfb..9faf175 100644 --- a/source/shaders/Scene/Material/MERLMaterialData.slang +++ b/source/shaders/Scene/Material/MERLMaterialData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/Material/MERLMixMaterialData.slang b/source/shaders/Scene/Material/MERLMixMaterialData.slang index ead7c65..b459231 100644 --- a/source/shaders/Scene/Material/MERLMixMaterialData.slang +++ b/source/shaders/Scene/Material/MERLMixMaterialData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/Material/MaterialData.slang b/source/shaders/Scene/Material/MaterialData.slang index be6184e..7436094 100644 --- a/source/shaders/Scene/Material/MaterialData.slang +++ b/source/shaders/Scene/Material/MaterialData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/Material/MaterialFactory.slang b/source/shaders/Scene/Material/MaterialFactory.slang index 9abc479..8ad0f2a 100644 --- a/source/shaders/Scene/Material/MaterialFactory.slang +++ b/source/shaders/Scene/Material/MaterialFactory.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Rendering.Materials.IMaterial; import Scene.Material.ShadingUtils; diff --git a/source/shaders/Scene/Material/MaterialParamLayout.slang b/source/shaders/Scene/Material/MaterialParamLayout.slang index 68ffdab..81c32f4 100644 --- a/source/shaders/Scene/Material/MaterialParamLayout.slang +++ b/source/shaders/Scene/Material/MaterialParamLayout.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ struct MaterialParamLayoutEntry { diff --git a/source/shaders/Scene/Material/MaterialParamLayout.slangh b/source/shaders/Scene/Material/MaterialParamLayout.slangh index 852ed0c..aa2eedc 100644 --- a/source/shaders/Scene/Material/MaterialParamLayout.slangh +++ b/source/shaders/Scene/Material/MaterialParamLayout.slangh @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once diff --git a/source/shaders/Scene/Material/MaterialSystem.slang b/source/shaders/Scene/Material/MaterialSystem.slang index c32ae42..cd9a5d6 100644 --- a/source/shaders/Scene/Material/MaterialSystem.slang +++ b/source/shaders/Scene/Material/MaterialSystem.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.Material.TextureHandle; import Scene.Material.TextureSampler; diff --git a/source/shaders/Scene/Material/MaterialTypes.slang b/source/shaders/Scene/Material/MaterialTypes.slang index 5c3d3b5..85db0a4 100644 --- a/source/shaders/Scene/Material/MaterialTypes.slang +++ b/source/shaders/Scene/Material/MaterialTypes.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/Material/PBRT/PBRTConductorMaterialParamLayout.slang b/source/shaders/Scene/Material/PBRT/PBRTConductorMaterialParamLayout.slang index 3d71ec2..5a1ec11 100644 --- a/source/shaders/Scene/Material/PBRT/PBRTConductorMaterialParamLayout.slang +++ b/source/shaders/Scene/Material/PBRT/PBRTConductorMaterialParamLayout.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "../MaterialParamLayout.slangh" diff --git a/source/shaders/Scene/Material/PBRT/PBRTDiffuseMaterialParamLayout.slang b/source/shaders/Scene/Material/PBRT/PBRTDiffuseMaterialParamLayout.slang index 82002c8..9b4fb7b 100644 --- a/source/shaders/Scene/Material/PBRT/PBRTDiffuseMaterialParamLayout.slang +++ b/source/shaders/Scene/Material/PBRT/PBRTDiffuseMaterialParamLayout.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "../MaterialParamLayout.slangh" diff --git a/source/shaders/Scene/Material/RGLMaterialData.slang b/source/shaders/Scene/Material/RGLMaterialData.slang index a94e408..933d78d 100644 --- a/source/shaders/Scene/Material/RGLMaterialData.slang +++ b/source/shaders/Scene/Material/RGLMaterialData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/Material/ShadingUtils.slang b/source/shaders/Scene/Material/ShadingUtils.slang index de3dc2f..fa4cd80 100644 --- a/source/shaders/Scene/Material/ShadingUtils.slang +++ b/source/shaders/Scene/Material/ShadingUtils.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Rendering.Materials.IBSDF; import Scene.ShadingData; diff --git a/source/shaders/Scene/Material/StandardMaterialParamLayout.slang b/source/shaders/Scene/Material/StandardMaterialParamLayout.slang index 2c03b16..4c1851a 100644 --- a/source/shaders/Scene/Material/StandardMaterialParamLayout.slang +++ b/source/shaders/Scene/Material/StandardMaterialParamLayout.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "MaterialParamLayout.slangh" diff --git a/source/shaders/Scene/Material/TextureHandle.slang b/source/shaders/Scene/Material/TextureHandle.slang index 3355cbe..f23bed6 100644 --- a/source/shaders/Scene/Material/TextureHandle.slang +++ b/source/shaders/Scene/Material/TextureHandle.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/Material/TextureSampler.slang b/source/shaders/Scene/Material/TextureSampler.slang index 8f85bcf..094ce14 100644 --- a/source/shaders/Scene/Material/TextureSampler.slang +++ b/source/shaders/Scene/Material/TextureSampler.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Interface for texture sampling techniques. diff --git a/source/shaders/Scene/Material/VolumeProperties.slang b/source/shaders/Scene/Material/VolumeProperties.slang index da89cef..95610eb 100644 --- a/source/shaders/Scene/Material/VolumeProperties.slang +++ b/source/shaders/Scene/Material/VolumeProperties.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Rendering.Volumes.IPhaseFunction; diff --git a/source/shaders/Scene/MeshIO.cs.slang b/source/shaders/Scene/MeshIO.cs.slang index 4d45179..8113207 100644 --- a/source/shaders/Scene/MeshIO.cs.slang +++ b/source/shaders/Scene/MeshIO.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.SceneTypes; import Scene.Scene; diff --git a/source/shaders/Scene/NullTrace.cs.slang b/source/shaders/Scene/NullTrace.cs.slang index afccacd..8ab1f3f 100644 --- a/source/shaders/Scene/NullTrace.cs.slang +++ b/source/shaders/Scene/NullTrace.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Attributes; diff --git a/source/shaders/Scene/Raster.slang b/source/shaders/Scene/Raster.slang index ca3ef9f..4b8b68f 100644 --- a/source/shaders/Scene/Raster.slang +++ b/source/shaders/Scene/Raster.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "VertexAttrib.slangh" diff --git a/source/shaders/Scene/Raytracing.slang b/source/shaders/Scene/Raytracing.slang index 25d23da..c19fe28 100644 --- a/source/shaders/Scene/Raytracing.slang +++ b/source/shaders/Scene/Raytracing.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Attributes; import Rendering.Materials.TexLODHelpers; diff --git a/source/shaders/Scene/RaytracingInline.slang b/source/shaders/Scene/RaytracingInline.slang index 288469e..a2b211a 100644 --- a/source/shaders/Scene/RaytracingInline.slang +++ b/source/shaders/Scene/RaytracingInline.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Utilities for inline ray tracing using DXR 1.1. diff --git a/source/shaders/Scene/SDFs/EvaluateSDFPrimitives.cs.slang b/source/shaders/Scene/SDFs/EvaluateSDFPrimitives.cs.slang index dd0359f..89318f8 100644 --- a/source/shaders/Scene/SDFs/EvaluateSDFPrimitives.cs.slang +++ b/source/shaders/Scene/SDFs/EvaluateSDFPrimitives.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Scene/SDFs/NormalizedDenseSDFGrid/NDSDFGrid.slang b/source/shaders/Scene/SDFs/NormalizedDenseSDFGrid/NDSDFGrid.slang index b6a4bb9..d48e290 100644 --- a/source/shaders/Scene/SDFs/NormalizedDenseSDFGrid/NDSDFGrid.slang +++ b/source/shaders/Scene/SDFs/NormalizedDenseSDFGrid/NDSDFGrid.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Scene/SDFs/SDF3DPrimitive.slang b/source/shaders/Scene/SDFs/SDF3DPrimitive.slang index 1b080fa..a8eb8d9 100644 --- a/source/shaders/Scene/SDFs/SDF3DPrimitive.slang +++ b/source/shaders/Scene/SDFs/SDF3DPrimitive.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/SDFs/SDF3DPrimitiveCommon.slang b/source/shaders/Scene/SDFs/SDF3DPrimitiveCommon.slang index 67cd2b3..b8922fa 100644 --- a/source/shaders/Scene/SDFs/SDF3DPrimitiveCommon.slang +++ b/source/shaders/Scene/SDFs/SDF3DPrimitiveCommon.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once diff --git a/source/shaders/Scene/SDFs/SDFGrid.slang b/source/shaders/Scene/SDFs/SDFGrid.slang index 4bcb754..42665c7 100644 --- a/source/shaders/Scene/SDFs/SDFGrid.slang +++ b/source/shaders/Scene/SDFs/SDFGrid.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Scene/SDFs/SDFGridNoDefines.slangh" diff --git a/source/shaders/Scene/SDFs/SDFGridBase.slang b/source/shaders/Scene/SDFs/SDFGridBase.slang index e0ea9d1..5abe84e 100644 --- a/source/shaders/Scene/SDFs/SDFGridBase.slang +++ b/source/shaders/Scene/SDFs/SDFGridBase.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.SDFs.SDFVoxelCommon; import Utils.Math.FormatConversion; diff --git a/source/shaders/Scene/SDFs/SDFGridHitData.slang b/source/shaders/Scene/SDFs/SDFGridHitData.slang index 6eff1ca..e2e8e1e 100644 --- a/source/shaders/Scene/SDFs/SDFGridHitData.slang +++ b/source/shaders/Scene/SDFs/SDFGridHitData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Scene/SDFs/SDFGridNoDefines.slangh" diff --git a/source/shaders/Scene/SDFs/SDFGridNoDefines.slangh b/source/shaders/Scene/SDFs/SDFGridNoDefines.slangh index 9b18ea8..8d61d79 100644 --- a/source/shaders/Scene/SDFs/SDFGridNoDefines.slangh +++ b/source/shaders/Scene/SDFs/SDFGridNoDefines.slangh @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** This file provides default defines for SDF grid when they are not present. diff --git a/source/shaders/Scene/SDFs/SDFSurfaceVoxelCounter.cs.slang b/source/shaders/Scene/SDFs/SDFSurfaceVoxelCounter.cs.slang index c78197b..3ec12b4 100644 --- a/source/shaders/Scene/SDFs/SDFSurfaceVoxelCounter.cs.slang +++ b/source/shaders/Scene/SDFs/SDFSurfaceVoxelCounter.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.SDFs.SDFVoxelCommon; diff --git a/source/shaders/Scene/SDFs/SDFVoxelCommon.slang b/source/shaders/Scene/SDFs/SDFVoxelCommon.slang index dbf8472..78efa88 100644 --- a/source/shaders/Scene/SDFs/SDFVoxelCommon.slang +++ b/source/shaders/Scene/SDFs/SDFVoxelCommon.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Scene/SDFs/SDFVoxelHitUtils.slang b/source/shaders/Scene/SDFs/SDFVoxelHitUtils.slang index 0cadc62..a7dcc18 100644 --- a/source/shaders/Scene/SDFs/SDFVoxelHitUtils.slang +++ b/source/shaders/Scene/SDFs/SDFVoxelHitUtils.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Scene/SDFs/SDFVoxelTypes.slang b/source/shaders/Scene/SDFs/SDFVoxelTypes.slang index da8c1e5..74d637a 100644 --- a/source/shaders/Scene/SDFs/SDFVoxelTypes.slang +++ b/source/shaders/Scene/SDFs/SDFVoxelTypes.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/SDFs/SparseBrickSet/BC4Encode.slang b/source/shaders/Scene/SDFs/SparseBrickSet/BC4Encode.slang index 7934d3d..acdb452 100644 --- a/source/shaders/Scene/SDFs/SparseBrickSet/BC4Encode.slang +++ b/source/shaders/Scene/SDFs/SparseBrickSet/BC4Encode.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBS.slang b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBS.slang index 61b38b6..67f00af 100644 --- a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBS.slang +++ b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBS.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSAssignBrickValidityFromSDFieldPass.cs.slang b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSAssignBrickValidityFromSDFieldPass.cs.slang index 8f0f274..a33ecb7 100644 --- a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSAssignBrickValidityFromSDFieldPass.cs.slang +++ b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSAssignBrickValidityFromSDFieldPass.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.SDFs.SDFVoxelCommon; diff --git a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCompactifyChunks.cs.slang b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCompactifyChunks.cs.slang index 481d45b..b778d6d 100644 --- a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCompactifyChunks.cs.slang +++ b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCompactifyChunks.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ struct ParamBlock { diff --git a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSComputeIntervalSDFieldFromGrid.cs.slang b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSComputeIntervalSDFieldFromGrid.cs.slang index 4d89188..954ee05 100644 --- a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSComputeIntervalSDFieldFromGrid.cs.slang +++ b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSComputeIntervalSDFieldFromGrid.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" import Scene.SDFs.SDFVoxelCommon; diff --git a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCopyIndirectionBuffer.cs.slang b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCopyIndirectionBuffer.cs.slang index 96b0b1a..f3142bc 100644 --- a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCopyIndirectionBuffer.cs.slang +++ b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCopyIndirectionBuffer.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ struct ParamBlock { diff --git a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCreateBricksFromChunks.cs.slang b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCreateBricksFromChunks.cs.slang index 17e974c..70a1daa 100644 --- a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCreateBricksFromChunks.cs.slang +++ b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCreateBricksFromChunks.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCreateBricksFromSDField.cs.slang b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCreateBricksFromSDField.cs.slang index 477b49c..6e78298 100644 --- a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCreateBricksFromSDField.cs.slang +++ b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCreateBricksFromSDField.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCreateChunksFromPrimitives.cs.slang b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCreateChunksFromPrimitives.cs.slang index ea0b923..21e913a 100644 --- a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCreateChunksFromPrimitives.cs.slang +++ b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSCreateChunksFromPrimitives.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSExpandSDFieldData.cs.slang b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSExpandSDFieldData.cs.slang index ccd4ff7..30e2ed6 100644 --- a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSExpandSDFieldData.cs.slang +++ b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSExpandSDFieldData.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSPruneEmptyBricks.cs.slang b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSPruneEmptyBricks.cs.slang index 0d7112e..9129761 100644 --- a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSPruneEmptyBricks.cs.slang +++ b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSPruneEmptyBricks.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSResetBrickValidity.cs.slang b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSResetBrickValidity.cs.slang index 41946a2..9e85ac8 100644 --- a/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSResetBrickValidity.cs.slang +++ b/source/shaders/Scene/SDFs/SparseBrickSet/SDFSBSResetBrickValidity.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVO.slang b/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVO.slang index d79fd85..24aae93 100644 --- a/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVO.slang +++ b/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVO.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.SDFs.SDFVoxelCommon; import Scene.SDFs.SDFVoxelHitUtils; diff --git a/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOBuildLevelFromTexture.cs.slang b/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOBuildLevelFromTexture.cs.slang index 6f71b82..b245f50 100644 --- a/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOBuildLevelFromTexture.cs.slang +++ b/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOBuildLevelFromTexture.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.SDFs.SDFVoxelCommon; import Scene.SDFs.SparseVoxelOctree.SDFSVOHashTable; diff --git a/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOBuildOctree.cs.slang b/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOBuildOctree.cs.slang index fac01ee..cf9e902 100644 --- a/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOBuildOctree.cs.slang +++ b/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOBuildOctree.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.SDFs.SDFVoxelCommon; import Scene.SDFs.SDFVoxelTypes; diff --git a/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOHashTable.slang b/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOHashTable.slang index 2225100..f146389 100644 --- a/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOHashTable.slang +++ b/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOHashTable.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/NVAPI.slangh" // We need this to get interlocked compare exchange for uint64. diff --git a/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOLocationCodeSorter.cs.slang b/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOLocationCodeSorter.cs.slang index 8cb101b..376ca7b 100644 --- a/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOLocationCodeSorter.cs.slang +++ b/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOLocationCodeSorter.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** In place bitonic sort of 64-bit location codes. diff --git a/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOWriteSVOOffsets.cs.slang b/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOWriteSVOOffsets.cs.slang index 71580fe..69e0069 100644 --- a/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOWriteSVOOffsets.cs.slang +++ b/source/shaders/Scene/SDFs/SparseVoxelOctree/SDFSVOWriteSVOOffsets.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.SDFs.SparseVoxelOctree.SDFSVOHashTable; diff --git a/source/shaders/Scene/SDFs/SparseVoxelSet/SDFSVS.slang b/source/shaders/Scene/SDFs/SparseVoxelSet/SDFSVS.slang index 08e8ce3..d234f6c 100644 --- a/source/shaders/Scene/SDFs/SparseVoxelSet/SDFSVS.slang +++ b/source/shaders/Scene/SDFs/SparseVoxelSet/SDFSVS.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Scene/SDFs/SparseVoxelSet/SDFSVSVoxelizer.cs.slang b/source/shaders/Scene/SDFs/SparseVoxelSet/SDFSVSVoxelizer.cs.slang index affd14b..22210ac 100644 --- a/source/shaders/Scene/SDFs/SparseVoxelSet/SDFSVSVoxelizer.cs.slang +++ b/source/shaders/Scene/SDFs/SparseVoxelSet/SDFSVSVoxelizer.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.SDFs.SDFVoxelTypes; import Scene.SDFs.SDFVoxelCommon; diff --git a/source/shaders/Scene/Scene.slang b/source/shaders/Scene/Scene.slang index 1942d0d..825a77b 100644 --- a/source/shaders/Scene/Scene.slang +++ b/source/shaders/Scene/Scene.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #ifndef FALCOR_USE_SCENE2 #include "SceneDefines.slangh" diff --git a/source/shaders/Scene/SceneBlock.slang b/source/shaders/Scene/SceneBlock.slang index 0df5fb9..cec93b3 100644 --- a/source/shaders/Scene/SceneBlock.slang +++ b/source/shaders/Scene/SceneBlock.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.Scene; diff --git a/source/shaders/Scene/SceneDefines.slangh b/source/shaders/Scene/SceneDefines.slangh index 0abbe51..5adbfe1 100644 --- a/source/shaders/Scene/SceneDefines.slangh +++ b/source/shaders/Scene/SceneDefines.slangh @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/SceneRayQueryInterface.slang b/source/shaders/Scene/SceneRayQueryInterface.slang index e2e886e..fecfcc9 100644 --- a/source/shaders/Scene/SceneRayQueryInterface.slang +++ b/source/shaders/Scene/SceneRayQueryInterface.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Scene.HitInfo; __exported import Utils.Math.Ray; diff --git a/source/shaders/Scene/SceneTypes.slang b/source/shaders/Scene/SceneTypes.slang index 731ae9b..3caa969 100644 --- a/source/shaders/Scene/SceneTypes.slang +++ b/source/shaders/Scene/SceneTypes.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/Shading.slang b/source/shaders/Scene/Shading.slang index 2f65c40..5387eec 100644 --- a/source/shaders/Scene/Shading.slang +++ b/source/shaders/Scene/Shading.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** This Slang module imports the dependencies needed for shading. diff --git a/source/shaders/Scene/ShadingData.slang b/source/shaders/Scene/ShadingData.slang index 178a91e..b791ff3 100644 --- a/source/shaders/Scene/ShadingData.slang +++ b/source/shaders/Scene/ShadingData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.Material.MaterialData; import Scene.HitInfo; diff --git a/source/shaders/Scene/VertexAttrib.slangh b/source/shaders/Scene/VertexAttrib.slangh index 82cc766..723bee3 100644 --- a/source/shaders/Scene/VertexAttrib.slangh +++ b/source/shaders/Scene/VertexAttrib.slangh @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Scene/Volume/Grid.slang b/source/shaders/Scene/Volume/Grid.slang index b71e048..6946e35 100644 --- a/source/shaders/Scene/Volume/Grid.slang +++ b/source/shaders/Scene/Volume/Grid.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #define PNANOVDB_HLSL #include "nanovdb/PNanoVDB.h" diff --git a/source/shaders/Scene/Volume/GridVolume.slang b/source/shaders/Scene/Volume/GridVolume.slang index c073419..92d579a 100644 --- a/source/shaders/Scene/Volume/GridVolume.slang +++ b/source/shaders/Scene/Volume/GridVolume.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Utils.Math.AABB; __exported import Grid; diff --git a/source/shaders/Scene/Volume/GridVolumeData.slang b/source/shaders/Scene/Volume/GridVolumeData.slang index c8e1586..c5e89cd 100644 --- a/source/shaders/Scene/Volume/GridVolumeData.slang +++ b/source/shaders/Scene/Volume/GridVolumeData.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/ScreenSpaceReSTIR/EvalContext.slang b/source/shaders/ScreenSpaceReSTIR/EvalContext.slang index 6daf0fd..19eb4d3 100644 --- a/source/shaders/ScreenSpaceReSTIR/EvalContext.slang +++ b/source/shaders/ScreenSpaceReSTIR/EvalContext.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" import Scene.RaytracingInline; diff --git a/source/shaders/ScreenSpaceReSTIR/EvaluateFinalSamples.cs.slang b/source/shaders/ScreenSpaceReSTIR/EvaluateFinalSamples.cs.slang index 749fdaa..aaf8026 100644 --- a/source/shaders/ScreenSpaceReSTIR/EvaluateFinalSamples.cs.slang +++ b/source/shaders/ScreenSpaceReSTIR/EvaluateFinalSamples.cs.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.Scene; import Utils.Attributes; diff --git a/source/shaders/ScreenSpaceReSTIR/FinalSample.slang b/source/shaders/ScreenSpaceReSTIR/FinalSample.slang index c2fb206..b8e5b4c 100644 --- a/source/shaders/ScreenSpaceReSTIR/FinalSample.slang +++ b/source/shaders/ScreenSpaceReSTIR/FinalSample.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.PackedFormats; diff --git a/source/shaders/ScreenSpaceReSTIR/GIClearReservoirs.cs.slang b/source/shaders/ScreenSpaceReSTIR/GIClearReservoirs.cs.slang index 2b3680c..982a065 100644 --- a/source/shaders/ScreenSpaceReSTIR/GIClearReservoirs.cs.slang +++ b/source/shaders/ScreenSpaceReSTIR/GIClearReservoirs.cs.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Compute shader implementing a reservoir reset pass. diff --git a/source/shaders/ScreenSpaceReSTIR/GIResampling.cs.slang b/source/shaders/ScreenSpaceReSTIR/GIResampling.cs.slang index 5579040..701138b 100644 --- a/source/shaders/ScreenSpaceReSTIR/GIResampling.cs.slang +++ b/source/shaders/ScreenSpaceReSTIR/GIResampling.cs.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.RaytracingInline; import Utils.Attributes; diff --git a/source/shaders/ScreenSpaceReSTIR/GIReservoir.slang b/source/shaders/ScreenSpaceReSTIR/GIReservoir.slang index 159b430..43ff0d8 100644 --- a/source/shaders/ScreenSpaceReSTIR/GIReservoir.slang +++ b/source/shaders/ScreenSpaceReSTIR/GIReservoir.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.PackedFormats; diff --git a/source/shaders/ScreenSpaceReSTIR/GenerateLightTiles.cs.slang b/source/shaders/ScreenSpaceReSTIR/GenerateLightTiles.cs.slang index c2aa841..2c6951e 100644 --- a/source/shaders/ScreenSpaceReSTIR/GenerateLightTiles.cs.slang +++ b/source/shaders/ScreenSpaceReSTIR/GenerateLightTiles.cs.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.Scene; import Lights; diff --git a/source/shaders/ScreenSpaceReSTIR/InitialResampling.cs.slang b/source/shaders/ScreenSpaceReSTIR/InitialResampling.cs.slang index c07c955..05bd754 100644 --- a/source/shaders/ScreenSpaceReSTIR/InitialResampling.cs.slang +++ b/source/shaders/ScreenSpaceReSTIR/InitialResampling.cs.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" import Scene.Scene; diff --git a/source/shaders/ScreenSpaceReSTIR/LightSample.slang b/source/shaders/ScreenSpaceReSTIR/LightSample.slang index a2241a2..45018e2 100644 --- a/source/shaders/ScreenSpaceReSTIR/LightSample.slang +++ b/source/shaders/ScreenSpaceReSTIR/LightSample.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" import Scene.Scene; diff --git a/source/shaders/ScreenSpaceReSTIR/Lights.slang b/source/shaders/ScreenSpaceReSTIR/Lights.slang index bfebda2..b6616da 100644 --- a/source/shaders/ScreenSpaceReSTIR/Lights.slang +++ b/source/shaders/ScreenSpaceReSTIR/Lights.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" import Scene.Scene; diff --git a/source/shaders/ScreenSpaceReSTIR/LocalEmissiveTriangle.slang b/source/shaders/ScreenSpaceReSTIR/LocalEmissiveTriangle.slang index 3ef953b..98986b4 100644 --- a/source/shaders/ScreenSpaceReSTIR/LocalEmissiveTriangle.slang +++ b/source/shaders/ScreenSpaceReSTIR/LocalEmissiveTriangle.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.PackedFormats; diff --git a/source/shaders/ScreenSpaceReSTIR/Params.slang b/source/shaders/ScreenSpaceReSTIR/Params.slang index afa686b..92154a8 100644 --- a/source/shaders/ScreenSpaceReSTIR/Params.slang +++ b/source/shaders/ScreenSpaceReSTIR/Params.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Enumeration of available debug outputs. diff --git a/source/shaders/ScreenSpaceReSTIR/ReflectTypes.cs.slang b/source/shaders/ScreenSpaceReSTIR/ReflectTypes.cs.slang index 27ef8eb..98c2b55 100644 --- a/source/shaders/ScreenSpaceReSTIR/ReflectTypes.cs.slang +++ b/source/shaders/ScreenSpaceReSTIR/ReflectTypes.cs.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Dummy compute program for reflection of the structured buffer types. diff --git a/source/shaders/ScreenSpaceReSTIR/Resampling.slang b/source/shaders/ScreenSpaceReSTIR/Resampling.slang index 9a05a97..59a99b1 100644 --- a/source/shaders/ScreenSpaceReSTIR/Resampling.slang +++ b/source/shaders/ScreenSpaceReSTIR/Resampling.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Reservoir; __exported import EvalContext; diff --git a/source/shaders/ScreenSpaceReSTIR/Reservoir.slang b/source/shaders/ScreenSpaceReSTIR/Reservoir.slang index 1e26c2a..171a9ad 100644 --- a/source/shaders/ScreenSpaceReSTIR/Reservoir.slang +++ b/source/shaders/ScreenSpaceReSTIR/Reservoir.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import LightSample; diff --git a/source/shaders/ScreenSpaceReSTIR/ScreenSpaceReSTIR.slang b/source/shaders/ScreenSpaceReSTIR/ScreenSpaceReSTIR.slang index 5c13762..7310118 100644 --- a/source/shaders/ScreenSpaceReSTIR/ScreenSpaceReSTIR.slang +++ b/source/shaders/ScreenSpaceReSTIR/ScreenSpaceReSTIR.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import SurfaceData; import FinalSample; diff --git a/source/shaders/ScreenSpaceReSTIR/SpatialResampling.cs.slang b/source/shaders/ScreenSpaceReSTIR/SpatialResampling.cs.slang index d14003b..a17105a 100644 --- a/source/shaders/ScreenSpaceReSTIR/SpatialResampling.cs.slang +++ b/source/shaders/ScreenSpaceReSTIR/SpatialResampling.cs.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Attributes; import Utils.Sampling.TinyUniformSampleGenerator; diff --git a/source/shaders/ScreenSpaceReSTIR/SurfaceData.slang b/source/shaders/ScreenSpaceReSTIR/SurfaceData.slang index 7a6c295..02ec907 100644 --- a/source/shaders/ScreenSpaceReSTIR/SurfaceData.slang +++ b/source/shaders/ScreenSpaceReSTIR/SurfaceData.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.PackedFormats; diff --git a/source/shaders/ScreenSpaceReSTIR/TemporalResampling.cs.slang b/source/shaders/ScreenSpaceReSTIR/TemporalResampling.cs.slang index 352782b..c3e06aa 100644 --- a/source/shaders/ScreenSpaceReSTIR/TemporalResampling.cs.slang +++ b/source/shaders/ScreenSpaceReSTIR/TemporalResampling.cs.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Attributes; import Utils.Sampling.TinyUniformSampleGenerator; diff --git a/source/shaders/ScreenSpaceReSTIR/UpdateEmissiveTriangles.cs.slang b/source/shaders/ScreenSpaceReSTIR/UpdateEmissiveTriangles.cs.slang index 705c4fb..3804917 100644 --- a/source/shaders/ScreenSpaceReSTIR/UpdateEmissiveTriangles.cs.slang +++ b/source/shaders/ScreenSpaceReSTIR/UpdateEmissiveTriangles.cs.slang @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Scene.Scene; import Utils.Color.ColorHelpers; diff --git a/source/shaders/Testing/UnitTest.cs.slang b/source/shaders/Testing/UnitTest.cs.slang index e1a3df4..5f1b77d 100644 --- a/source/shaders/Testing/UnitTest.cs.slang +++ b/source/shaders/Testing/UnitTest.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; diff --git a/source/shaders/Tests/Core/AftermathTests.cs.slang b/source/shaders/Tests/Core/AftermathTests.cs.slang index bce8500..e55bc77 100644 --- a/source/shaders/Tests/Core/AftermathTests.cs.slang +++ b/source/shaders/Tests/Core/AftermathTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; diff --git a/source/shaders/Tests/Core/BlitTests.cs.slang b/source/shaders/Tests/Core/BlitTests.cs.slang index 1aed401..f495736 100644 --- a/source/shaders/Tests/Core/BlitTests.cs.slang +++ b/source/shaders/Tests/Core/BlitTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; diff --git a/source/shaders/Tests/Core/BufferTests.cs.slang b/source/shaders/Tests/Core/BufferTests.cs.slang index 6c08b2a..b1682aa 100644 --- a/source/shaders/Tests/Core/BufferTests.cs.slang +++ b/source/shaders/Tests/Core/BufferTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Unit tests for RMW operations on different buffer types. diff --git a/source/shaders/Tests/Core/ConstantBufferTests.cs.slang b/source/shaders/Tests/Core/ConstantBufferTests.cs.slang index 8251113..2da6fa3 100644 --- a/source/shaders/Tests/Core/ConstantBufferTests.cs.slang +++ b/source/shaders/Tests/Core/ConstantBufferTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; diff --git a/source/shaders/Tests/Core/DDSReadTests.cs.slang b/source/shaders/Tests/Core/DDSReadTests.cs.slang index d308695..ed0f96d 100644 --- a/source/shaders/Tests/Core/DDSReadTests.cs.slang +++ b/source/shaders/Tests/Core/DDSReadTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; RWStructuredBuffer difference; diff --git a/source/shaders/Tests/Core/LargeBuffer.cs.slang b/source/shaders/Tests/Core/LargeBuffer.cs.slang index e91ec48..2fcc458 100644 --- a/source/shaders/Tests/Core/LargeBuffer.cs.slang +++ b/source/shaders/Tests/Core/LargeBuffer.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Attributes; diff --git a/source/shaders/Tests/Core/ParamBlockCB.cs.slang b/source/shaders/Tests/Core/ParamBlockCB.cs.slang index 72e45d1..0db1529 100644 --- a/source/shaders/Tests/Core/ParamBlockCB.cs.slang +++ b/source/shaders/Tests/Core/ParamBlockCB.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; diff --git a/source/shaders/Tests/Core/ParamBlockDefinition.slang b/source/shaders/Tests/Core/ParamBlockDefinition.slang index d4bf819..350911d 100644 --- a/source/shaders/Tests/Core/ParamBlockDefinition.slang +++ b/source/shaders/Tests/Core/ParamBlockDefinition.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Attributes; diff --git a/source/shaders/Tests/Core/ParamBlockReflection.cs.slang b/source/shaders/Tests/Core/ParamBlockReflection.cs.slang index 20aa2bd..31a65c1 100644 --- a/source/shaders/Tests/Core/ParamBlockReflection.cs.slang +++ b/source/shaders/Tests/Core/ParamBlockReflection.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import ParamBlockDefinition; diff --git a/source/shaders/Tests/Core/ResourceAliasing.cs.slang b/source/shaders/Tests/Core/ResourceAliasing.cs.slang index bdcfd3c..4e7f482 100644 --- a/source/shaders/Tests/Core/ResourceAliasing.cs.slang +++ b/source/shaders/Tests/Core/ResourceAliasing.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; diff --git a/source/shaders/Tests/Core/RootBufferParamBlockTests.cs.slang b/source/shaders/Tests/Core/RootBufferParamBlockTests.cs.slang index d13545c..bc50470 100644 --- a/source/shaders/Tests/Core/RootBufferParamBlockTests.cs.slang +++ b/source/shaders/Tests/Core/RootBufferParamBlockTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Attributes; import ParamBlockDefinition; diff --git a/source/shaders/Tests/Core/RootBufferStructTests.cs.slang b/source/shaders/Tests/Core/RootBufferStructTests.cs.slang index 1675771..c15b02a 100644 --- a/source/shaders/Tests/Core/RootBufferStructTests.cs.slang +++ b/source/shaders/Tests/Core/RootBufferStructTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Attributes; diff --git a/source/shaders/Tests/Core/RootBufferTests.cs.slang b/source/shaders/Tests/Core/RootBufferTests.cs.slang index a49bb15..affd407 100644 --- a/source/shaders/Tests/Core/RootBufferTests.cs.slang +++ b/source/shaders/Tests/Core/RootBufferTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Attributes; diff --git a/source/shaders/Tests/Core/TextureLoadTests.cs.slang b/source/shaders/Tests/Core/TextureLoadTests.cs.slang index 96567cc..eddc296 100644 --- a/source/shaders/Tests/Core/TextureLoadTests.cs.slang +++ b/source/shaders/Tests/Core/TextureLoadTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; diff --git a/source/shaders/Tests/Core/TextureTests.cs.slang b/source/shaders/Tests/Core/TextureTests.cs.slang index 9cb4852..9d342e0 100644 --- a/source/shaders/Tests/Core/TextureTests.cs.slang +++ b/source/shaders/Tests/Core/TextureTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; RWTexture3D tex3D_uav; diff --git a/source/shaders/Tests/DiffRendering/Material/DiffMaterialTests.cs.slang b/source/shaders/Tests/DiffRendering/Material/DiffMaterialTests.cs.slang index 45e1524..9190ed4 100644 --- a/source/shaders/Tests/DiffRendering/Material/DiffMaterialTests.cs.slang +++ b/source/shaders/Tests/DiffRendering/Material/DiffMaterialTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Tests/DiffRendering/SceneGradientsTest.cs.slang b/source/shaders/Tests/DiffRendering/SceneGradientsTest.cs.slang index 9ef5fae..67ae04e 100644 --- a/source/shaders/Tests/DiffRendering/SceneGradientsTest.cs.slang +++ b/source/shaders/Tests/DiffRendering/SceneGradientsTest.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import DiffRendering.SceneGradients; diff --git a/source/shaders/Tests/Rendering/Materials/MicrofacetTests.cs.slang b/source/shaders/Tests/Rendering/Materials/MicrofacetTests.cs.slang index e032efe..4dedc6d 100644 --- a/source/shaders/Tests/Rendering/Materials/MicrofacetTests.cs.slang +++ b/source/shaders/Tests/Rendering/Materials/MicrofacetTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Tests/Sampling/AliasTableTests.cs.slang b/source/shaders/Tests/Sampling/AliasTableTests.cs.slang index 9faa0cc..436f178 100644 --- a/source/shaders/Tests/Sampling/AliasTableTests.cs.slang +++ b/source/shaders/Tests/Sampling/AliasTableTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Sampling.AliasTable; diff --git a/source/shaders/Tests/Sampling/LowDiscrepancyTests.cs.slang b/source/shaders/Tests/Sampling/LowDiscrepancyTests.cs.slang index ea913c8..ab20cd8 100644 --- a/source/shaders/Tests/Sampling/LowDiscrepancyTests.cs.slang +++ b/source/shaders/Tests/Sampling/LowDiscrepancyTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Sampling.LowDiscrepancy.HammersleySequence; diff --git a/source/shaders/Tests/Sampling/PointSetsTests.cs.slang b/source/shaders/Tests/Sampling/PointSetsTests.cs.slang index 317cb61..a05aada 100644 --- a/source/shaders/Tests/Sampling/PointSetsTests.cs.slang +++ b/source/shaders/Tests/Sampling/PointSetsTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Internal.Utils.Sampling.LowDiscrepancy.PointSets; diff --git a/source/shaders/Tests/Sampling/PseudorandomTests.cs.slang b/source/shaders/Tests/Sampling/PseudorandomTests.cs.slang index b36f300..9b7adfb 100644 --- a/source/shaders/Tests/Sampling/PseudorandomTests.cs.slang +++ b/source/shaders/Tests/Sampling/PseudorandomTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Sampling.Pseudorandom.Xoshiro; import Utils.Sampling.Pseudorandom.SplitMix64; diff --git a/source/shaders/Tests/Sampling/SampleGeneratorTests.cs.slang b/source/shaders/Tests/Sampling/SampleGeneratorTests.cs.slang index 592729e..3f9c037 100644 --- a/source/shaders/Tests/Sampling/SampleGeneratorTests.cs.slang +++ b/source/shaders/Tests/Sampling/SampleGeneratorTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Sampling.SampleGenerator; diff --git a/source/shaders/Tests/Scene/Material/BSDFTests.cs.slang b/source/shaders/Tests/Scene/Material/BSDFTests.cs.slang index 3c2422a..9d2c0f5 100644 --- a/source/shaders/Tests/Scene/Material/BSDFTests.cs.slang +++ b/source/shaders/Tests/Scene/Material/BSDFTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Tests/Scene/Material/HairChiang16Tests.cs.slang b/source/shaders/Tests/Scene/Material/HairChiang16Tests.cs.slang index cc3300e..e44242d 100644 --- a/source/shaders/Tests/Scene/Material/HairChiang16Tests.cs.slang +++ b/source/shaders/Tests/Scene/Material/HairChiang16Tests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Tests/Slang/CastFloat16.cs.slang b/source/shaders/Tests/Slang/CastFloat16.cs.slang index 6022eea..a8c2131 100644 --- a/source/shaders/Tests/Slang/CastFloat16.cs.slang +++ b/source/shaders/Tests/Slang/CastFloat16.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; StructuredBuffer data; diff --git a/source/shaders/Tests/Slang/Float16Tests.cs.slang b/source/shaders/Tests/Slang/Float16Tests.cs.slang index 3e06e6c..be89202 100644 --- a/source/shaders/Tests/Slang/Float16Tests.cs.slang +++ b/source/shaders/Tests/Slang/Float16Tests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; diff --git a/source/shaders/Tests/Slang/Float64Tests.cs.slang b/source/shaders/Tests/Slang/Float64Tests.cs.slang index 0ee8ba5..d70e6d7 100644 --- a/source/shaders/Tests/Slang/Float64Tests.cs.slang +++ b/source/shaders/Tests/Slang/Float64Tests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; diff --git a/source/shaders/Tests/Slang/InheritanceTests.cs.slang b/source/shaders/Tests/Slang/InheritanceTests.cs.slang index 0e777ad..998df25 100644 --- a/source/shaders/Tests/Slang/InheritanceTests.cs.slang +++ b/source/shaders/Tests/Slang/InheritanceTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ StructuredBuffer testType; StructuredBuffer testValue; diff --git a/source/shaders/Tests/Slang/Int64Tests.cs.slang b/source/shaders/Tests/Slang/Int64Tests.cs.slang index a550bb6..a5b1e75 100644 --- a/source/shaders/Tests/Slang/Int64Tests.cs.slang +++ b/source/shaders/Tests/Slang/Int64Tests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; diff --git a/source/shaders/Tests/Slang/NestedStructs.cs.slang b/source/shaders/Tests/Slang/NestedStructs.cs.slang index c7ce26c..e44a442 100644 --- a/source/shaders/Tests/Slang/NestedStructs.cs.slang +++ b/source/shaders/Tests/Slang/NestedStructs.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; diff --git a/source/shaders/Tests/Slang/ShaderModel.cs.slang b/source/shaders/Tests/Slang/ShaderModel.cs.slang index 6522a80..9955c6e 100644 --- a/source/shaders/Tests/Slang/ShaderModel.cs.slang +++ b/source/shaders/Tests/Slang/ShaderModel.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** Test basic compute shader support for the given shader model. diff --git a/source/shaders/Tests/Slang/ShaderStringDynamic.cs.slang b/source/shaders/Tests/Slang/ShaderStringDynamic.cs.slang index 7ed57c9..aa80e80 100644 --- a/source/shaders/Tests/Slang/ShaderStringDynamic.cs.slang +++ b/source/shaders/Tests/Slang/ShaderStringDynamic.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Tests.Slang.ShaderStringDynamicType; diff --git a/source/shaders/Tests/Slang/ShaderStringDynamicType.slang b/source/shaders/Tests/Slang/ShaderStringDynamicType.slang index 2b3fd7f..90574ba 100644 --- a/source/shaders/Tests/Slang/ShaderStringDynamicType.slang +++ b/source/shaders/Tests/Slang/ShaderStringDynamicType.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import GeneratedModule; diff --git a/source/shaders/Tests/Slang/ShaderStringImport.cs.slang b/source/shaders/Tests/Slang/ShaderStringImport.cs.slang index 27a43ce..d98ff01 100644 --- a/source/shaders/Tests/Slang/ShaderStringImport.cs.slang +++ b/source/shaders/Tests/Slang/ShaderStringImport.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #ifdef IMPORT_FROM_MAIN // Test importing another module from both here and from the generated code. diff --git a/source/shaders/Tests/Slang/ShaderStringImported.cs.slang b/source/shaders/Tests/Slang/ShaderStringImported.cs.slang index 05d03de..84800e3 100644 --- a/source/shaders/Tests/Slang/ShaderStringImported.cs.slang +++ b/source/shaders/Tests/Slang/ShaderStringImported.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Tests.Slang.ShaderStringImported; diff --git a/source/shaders/Tests/Slang/ShaderStringImported.slang b/source/shaders/Tests/Slang/ShaderStringImported.slang index b8a0649..d5d7d12 100644 --- a/source/shaders/Tests/Slang/ShaderStringImported.slang +++ b/source/shaders/Tests/Slang/ShaderStringImported.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import GeneratedModule; diff --git a/source/shaders/Tests/Slang/ShaderStringInline.cs.slang b/source/shaders/Tests/Slang/ShaderStringInline.cs.slang index 488e1e1..1c88618 100644 --- a/source/shaders/Tests/Slang/ShaderStringInline.cs.slang +++ b/source/shaders/Tests/Slang/ShaderStringInline.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; diff --git a/source/shaders/Tests/Slang/ShaderStringModule.cs.slang b/source/shaders/Tests/Slang/ShaderStringModule.cs.slang index f895c81..914b7c7 100644 --- a/source/shaders/Tests/Slang/ShaderStringModule.cs.slang +++ b/source/shaders/Tests/Slang/ShaderStringModule.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import GeneratedModule; diff --git a/source/shaders/Tests/Slang/ShaderStringUtil.slang b/source/shaders/Tests/Slang/ShaderStringUtil.slang index 9b382aa..808fc2c 100644 --- a/source/shaders/Tests/Slang/ShaderStringUtil.slang +++ b/source/shaders/Tests/Slang/ShaderStringUtil.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ uint test(uint x) { diff --git a/source/shaders/Tests/Slang/SlangExtension.cs.slang b/source/shaders/Tests/Slang/SlangExtension.cs.slang index e540dbf..1c0b594 100644 --- a/source/shaders/Tests/Slang/SlangExtension.cs.slang +++ b/source/shaders/Tests/Slang/SlangExtension.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; diff --git a/source/shaders/Tests/Slang/SlangInheritance.cs.slang b/source/shaders/Tests/Slang/SlangInheritance.cs.slang index d13dff4..4af6cb6 100644 --- a/source/shaders/Tests/Slang/SlangInheritance.cs.slang +++ b/source/shaders/Tests/Slang/SlangInheritance.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Tests/Slang/SlangMutatingTests.cs.slang b/source/shaders/Tests/Slang/SlangMutatingTests.cs.slang index 5d2a3dd..59d32f0 100644 --- a/source/shaders/Tests/Slang/SlangMutatingTests.cs.slang +++ b/source/shaders/Tests/Slang/SlangMutatingTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; Buffer buffer; diff --git a/source/shaders/Tests/Slang/SlangReinterpretCast.cs.slang b/source/shaders/Tests/Slang/SlangReinterpretCast.cs.slang index 5fa4cd8..134003d 100644 --- a/source/shaders/Tests/Slang/SlangReinterpretCast.cs.slang +++ b/source/shaders/Tests/Slang/SlangReinterpretCast.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Tests/Slang/SlangShared.slang b/source/shaders/Tests/Slang/SlangShared.slang index a2980b3..bdee066 100644 --- a/source/shaders/Tests/Slang/SlangShared.slang +++ b/source/shaders/Tests/Slang/SlangShared.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Tests/Slang/SlangTests.cs.slang b/source/shaders/Tests/Slang/SlangTests.cs.slang index 5d4c661..119002e 100644 --- a/source/shaders/Tests/Slang/SlangTests.cs.slang +++ b/source/shaders/Tests/Slang/SlangTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import SlangShared; diff --git a/source/shaders/Tests/Slang/StructuredBufferMatrix.cs.slang b/source/shaders/Tests/Slang/StructuredBufferMatrix.cs.slang index 8d19bef..245ae2f 100644 --- a/source/shaders/Tests/Slang/StructuredBufferMatrix.cs.slang +++ b/source/shaders/Tests/Slang/StructuredBufferMatrix.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ // We expect tight packing and matrices stored in row-major layout. diff --git a/source/shaders/Tests/Slang/TemplatedLoad.cs.slang b/source/shaders/Tests/Slang/TemplatedLoad.cs.slang index 3a2d476..4227bb9 100644 --- a/source/shaders/Tests/Slang/TemplatedLoad.cs.slang +++ b/source/shaders/Tests/Slang/TemplatedLoad.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; ByteAddressBuffer data; diff --git a/source/shaders/Tests/Slang/TraceRayFlags.cs.slang b/source/shaders/Tests/Slang/TraceRayFlags.cs.slang index f4e402d..ba16d04 100644 --- a/source/shaders/Tests/Slang/TraceRayFlags.cs.slang +++ b/source/shaders/Tests/Slang/TraceRayFlags.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; diff --git a/source/shaders/Tests/Slang/TraceRayInline.cs.slang b/source/shaders/Tests/Slang/TraceRayInline.cs.slang index 5563280..3543c67 100644 --- a/source/shaders/Tests/Slang/TraceRayInline.cs.slang +++ b/source/shaders/Tests/Slang/TraceRayInline.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** This is a test that all related API functions compile. diff --git a/source/shaders/Tests/Slang/UnboundedDescriptorArray.cs.slang b/source/shaders/Tests/Slang/UnboundedDescriptorArray.cs.slang index 0a492a0..1e0030a 100644 --- a/source/shaders/Tests/Slang/UnboundedDescriptorArray.cs.slang +++ b/source/shaders/Tests/Slang/UnboundedDescriptorArray.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ struct Resources { diff --git a/source/shaders/Tests/Slang/WaveOps.cs.slang b/source/shaders/Tests/Slang/WaveOps.cs.slang index 2bd43b0..fcfc132 100644 --- a/source/shaders/Tests/Slang/WaveOps.cs.slang +++ b/source/shaders/Tests/Slang/WaveOps.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ RWStructuredBuffer result; RWBuffer laneCount; diff --git a/source/shaders/Tests/Utils/AABBTests.cs.slang b/source/shaders/Tests/Utils/AABBTests.cs.slang index 03730ba..7b15281 100644 --- a/source/shaders/Tests/Utils/AABBTests.cs.slang +++ b/source/shaders/Tests/Utils/AABBTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.AABB; diff --git a/source/shaders/Tests/Utils/BitTricksTests.cs.slang b/source/shaders/Tests/Utils/BitTricksTests.cs.slang index 14c7b96..732673f 100644 --- a/source/shaders/Tests/Utils/BitTricksTests.cs.slang +++ b/source/shaders/Tests/Utils/BitTricksTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.BitTricks; diff --git a/source/shaders/Tests/Utils/Color/SpectrumUtilsTests.cs.slang b/source/shaders/Tests/Utils/Color/SpectrumUtilsTests.cs.slang index 67a8f1d..64da238 100644 --- a/source/shaders/Tests/Utils/Color/SpectrumUtilsTests.cs.slang +++ b/source/shaders/Tests/Utils/Color/SpectrumUtilsTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Color.SpectrumUtils; diff --git a/source/shaders/Tests/Utils/Debug/WarpProfilerTests.cs.slang b/source/shaders/Tests/Utils/Debug/WarpProfilerTests.cs.slang index fa6c4f6..ab22637 100644 --- a/source/shaders/Tests/Utils/Debug/WarpProfilerTests.cs.slang +++ b/source/shaders/Tests/Utils/Debug/WarpProfilerTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Debug.WarpProfiler; diff --git a/source/shaders/Tests/Utils/GeometryHelpersTests.cs.slang b/source/shaders/Tests/Utils/GeometryHelpersTests.cs.slang index e963ae3..7b46150 100644 --- a/source/shaders/Tests/Utils/GeometryHelpersTests.cs.slang +++ b/source/shaders/Tests/Utils/GeometryHelpersTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Geometry.GeometryHelpers; diff --git a/source/shaders/Tests/Utils/HalfUtilsTests.cs.slang b/source/shaders/Tests/Utils/HalfUtilsTests.cs.slang index e5cff58..8a775d2 100644 --- a/source/shaders/Tests/Utils/HalfUtilsTests.cs.slang +++ b/source/shaders/Tests/Utils/HalfUtilsTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.HalfUtils; diff --git a/source/shaders/Tests/Utils/HashUtilsTests.cs.slang b/source/shaders/Tests/Utils/HashUtilsTests.cs.slang index 9fa59ac..d55231e 100644 --- a/source/shaders/Tests/Utils/HashUtilsTests.cs.slang +++ b/source/shaders/Tests/Utils/HashUtilsTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.HashUtils; diff --git a/source/shaders/Tests/Utils/IntersectionHelpersTests.cs.slang b/source/shaders/Tests/Utils/IntersectionHelpersTests.cs.slang index 9f8b786..5a776d3 100644 --- a/source/shaders/Tests/Utils/IntersectionHelpersTests.cs.slang +++ b/source/shaders/Tests/Utils/IntersectionHelpersTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Geometry.IntersectionHelpers; diff --git a/source/shaders/Tests/Utils/MathHelpersTests.cs.slang b/source/shaders/Tests/Utils/MathHelpersTests.cs.slang index 0f5c03f..1ed8e44 100644 --- a/source/shaders/Tests/Utils/MathHelpersTests.cs.slang +++ b/source/shaders/Tests/Utils/MathHelpersTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.MathHelpers; import Utils.Sampling.TinyUniformSampleGenerator; diff --git a/source/shaders/Tests/Utils/PackedFormatsTests.cs.slang b/source/shaders/Tests/Utils/PackedFormatsTests.cs.slang index 1b8a01d..76725d6 100644 --- a/source/shaders/Tests/Utils/PackedFormatsTests.cs.slang +++ b/source/shaders/Tests/Utils/PackedFormatsTests.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.PackedFormats; diff --git a/source/shaders/Utils/Algorithm/BitonicSort.cs.slang b/source/shaders/Utils/Algorithm/BitonicSort.cs.slang index 5e30787..a3f6106 100644 --- a/source/shaders/Utils/Algorithm/BitonicSort.cs.slang +++ b/source/shaders/Utils/Algorithm/BitonicSort.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Algorithm/ParallelReduction.cs.slang b/source/shaders/Utils/Algorithm/ParallelReduction.cs.slang index 9ad96a7..71dd844 100644 --- a/source/shaders/Utils/Algorithm/ParallelReduction.cs.slang +++ b/source/shaders/Utils/Algorithm/ParallelReduction.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Algorithm/ParallelReductionType.slangh b/source/shaders/Utils/Algorithm/ParallelReductionType.slangh index 367ac63..5fd94a2 100644 --- a/source/shaders/Utils/Algorithm/ParallelReductionType.slangh +++ b/source/shaders/Utils/Algorithm/ParallelReductionType.slangh @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once diff --git a/source/shaders/Utils/Algorithm/PrefixSum.cs.slang b/source/shaders/Utils/Algorithm/PrefixSum.cs.slang index 68ebe9e..8e8c769 100644 --- a/source/shaders/Utils/Algorithm/PrefixSum.cs.slang +++ b/source/shaders/Utils/Algorithm/PrefixSum.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Attributes.slang b/source/shaders/Utils/Attributes.slang index 9065679..6e4089e 100644 --- a/source/shaders/Utils/Attributes.slang +++ b/source/shaders/Utils/Attributes.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Color/ColorHelpers.slang b/source/shaders/Utils/Color/ColorHelpers.slang index eb1a6fb..9267be8 100644 --- a/source/shaders/Utils/Color/ColorHelpers.slang +++ b/source/shaders/Utils/Color/ColorHelpers.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Utils/Color/ColorMap.slang b/source/shaders/Utils/Color/ColorMap.slang index b4aa138..91a76eb 100644 --- a/source/shaders/Utils/Color/ColorMap.slang +++ b/source/shaders/Utils/Color/ColorMap.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Color/SpectrumUtils.slang b/source/shaders/Utils/Color/SpectrumUtils.slang index 95c1ce9..e8f7fb1 100644 --- a/source/shaders/Utils/Color/SpectrumUtils.slang +++ b/source/shaders/Utils/Color/SpectrumUtils.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Debug/PixelDebug.slang b/source/shaders/Utils/Debug/PixelDebug.slang index 3dadbc3..8e9ee70 100644 --- a/source/shaders/Utils/Debug/PixelDebug.slang +++ b/source/shaders/Utils/Debug/PixelDebug.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Debug/PixelDebugTypes.slang b/source/shaders/Utils/Debug/PixelDebugTypes.slang index 7d3bf21..9769b93 100644 --- a/source/shaders/Utils/Debug/PixelDebugTypes.slang +++ b/source/shaders/Utils/Debug/PixelDebugTypes.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Utils/Debug/WarpProfiler.slang b/source/shaders/Utils/Debug/WarpProfiler.slang index 8fc7065..b6d34e1 100644 --- a/source/shaders/Utils/Debug/WarpProfiler.slang +++ b/source/shaders/Utils/Debug/WarpProfiler.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /// Import this module to use the warp profiler. diff --git a/source/shaders/Utils/Geometry/GeometryHelpers.slang b/source/shaders/Utils/Geometry/GeometryHelpers.slang index 36efbbc..094bcc5 100644 --- a/source/shaders/Utils/Geometry/GeometryHelpers.slang +++ b/source/shaders/Utils/Geometry/GeometryHelpers.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Utils/Geometry/IntersectionHelpers.slang b/source/shaders/Utils/Geometry/IntersectionHelpers.slang index ff08b0b..b6c62a5 100644 --- a/source/shaders/Utils/Geometry/IntersectionHelpers.slang +++ b/source/shaders/Utils/Geometry/IntersectionHelpers.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Utils/HostDeviceShared.slangh b/source/shaders/Utils/HostDeviceShared.slangh index 8b0fba4..a6d5b47 100644 --- a/source/shaders/Utils/HostDeviceShared.slangh +++ b/source/shaders/Utils/HostDeviceShared.slangh @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once diff --git a/source/shaders/Utils/Image/CopyColorChannel.cs.slang b/source/shaders/Utils/Image/CopyColorChannel.cs.slang index 3f99542..7c0d5f9 100644 --- a/source/shaders/Utils/Image/CopyColorChannel.cs.slang +++ b/source/shaders/Utils/Image/CopyColorChannel.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ Texture2D gSrc; RWTexture2D gDst; diff --git a/source/shaders/Utils/Image/TextureAnalyzer.cs.slang b/source/shaders/Utils/Image/TextureAnalyzer.cs.slang index 0004127..92d096d 100644 --- a/source/shaders/Utils/Image/TextureAnalyzer.cs.slang +++ b/source/shaders/Utils/Image/TextureAnalyzer.cs.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Utils/Math/AABB.slang b/source/shaders/Utils/Math/AABB.slang index 4c7a9f4..88d037b 100644 --- a/source/shaders/Utils/Math/AABB.slang +++ b/source/shaders/Utils/Math/AABB.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Utils/Math/BitTricks.slang b/source/shaders/Utils/Math/BitTricks.slang index 0037b3e..300c1e0 100644 --- a/source/shaders/Utils/Math/BitTricks.slang +++ b/source/shaders/Utils/Math/BitTricks.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Math/DiffMathHelpers.slang b/source/shaders/Utils/Math/DiffMathHelpers.slang index 9471ac8..2d0a69d 100644 --- a/source/shaders/Utils/Math/DiffMathHelpers.slang +++ b/source/shaders/Utils/Math/DiffMathHelpers.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Math/FormatConversion.slang b/source/shaders/Utils/Math/FormatConversion.slang index c05d424..4c6b49a 100644 --- a/source/shaders/Utils/Math/FormatConversion.slang +++ b/source/shaders/Utils/Math/FormatConversion.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Math/HalfUtils.slang b/source/shaders/Utils/Math/HalfUtils.slang index a9e46e6..db6c2e4 100644 --- a/source/shaders/Utils/Math/HalfUtils.slang +++ b/source/shaders/Utils/Math/HalfUtils.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Math/HashUtils.slang b/source/shaders/Utils/Math/HashUtils.slang index b23cb8a..ea66bc5 100644 --- a/source/shaders/Utils/Math/HashUtils.slang +++ b/source/shaders/Utils/Math/HashUtils.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Math/IntervalArithmetic.slang b/source/shaders/Utils/Math/IntervalArithmetic.slang index d02dd7e..111a8b4 100644 --- a/source/shaders/Utils/Math/IntervalArithmetic.slang +++ b/source/shaders/Utils/Math/IntervalArithmetic.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Utils/Math/MathConstants.slangh b/source/shaders/Utils/Math/MathConstants.slangh index 7bb10bc..eea098f 100644 --- a/source/shaders/Utils/Math/MathConstants.slangh +++ b/source/shaders/Utils/Math/MathConstants.slangh @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #include "Utils/HostDeviceShared.slangh" diff --git a/source/shaders/Utils/Math/MathHelpers.slang b/source/shaders/Utils/Math/MathHelpers.slang index 5040931..e0fac90 100644 --- a/source/shaders/Utils/Math/MathHelpers.slang +++ b/source/shaders/Utils/Math/MathHelpers.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Math/MatrixUtils.slang b/source/shaders/Utils/Math/MatrixUtils.slang index 85cb017..4c8d124 100644 --- a/source/shaders/Utils/Math/MatrixUtils.slang +++ b/source/shaders/Utils/Math/MatrixUtils.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ float3x3 float3x3FromCols(float3 col0, float3 col1, float3 col2) { diff --git a/source/shaders/Utils/Math/PackedFormats.slang b/source/shaders/Utils/Math/PackedFormats.slang index 480b77d..20ff08c 100644 --- a/source/shaders/Utils/Math/PackedFormats.slang +++ b/source/shaders/Utils/Math/PackedFormats.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.MathHelpers; import Utils.Math.FormatConversion; diff --git a/source/shaders/Utils/Math/Quaternion.slang b/source/shaders/Utils/Math/Quaternion.slang index 12e8c7f..f60346f 100644 --- a/source/shaders/Utils/Math/Quaternion.slang +++ b/source/shaders/Utils/Math/Quaternion.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Utils/Math/Ray.slang b/source/shaders/Utils/Math/Ray.slang index 77dc6c5..4e8e9d3 100644 --- a/source/shaders/Utils/Math/Ray.slang +++ b/source/shaders/Utils/Math/Ray.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Utils/Math/ShadingFrame.slang b/source/shaders/Utils/Math/ShadingFrame.slang index 42958f5..58e861b 100644 --- a/source/shaders/Utils/Math/ShadingFrame.slang +++ b/source/shaders/Utils/Math/ShadingFrame.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.MathHelpers; diff --git a/source/shaders/Utils/Math/SphericalHarmonics.slang b/source/shaders/Utils/Math/SphericalHarmonics.slang index bf9fc55..df1c02f 100644 --- a/source/shaders/Utils/Math/SphericalHarmonics.slang +++ b/source/shaders/Utils/Math/SphericalHarmonics.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.MathHelpers; diff --git a/source/shaders/Utils/NVAPI.slang b/source/shaders/Utils/NVAPI.slang index 2524dff..44a59fb 100644 --- a/source/shaders/Utils/NVAPI.slang +++ b/source/shaders/Utils/NVAPI.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #if FALCOR_NVAPI_AVAILABLE #include "nvapi/nvHLSLExtns.h" diff --git a/source/shaders/Utils/NVAPI.slangh b/source/shaders/Utils/NVAPI.slangh index c2cf222..fe4a50c 100644 --- a/source/shaders/Utils/NVAPI.slangh +++ b/source/shaders/Utils/NVAPI.slangh @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once #if FALCOR_NVAPI_AVAILABLE diff --git a/source/shaders/Utils/SDF/SDF2DDraw.slang b/source/shaders/Utils/SDF/SDF2DDraw.slang index 28fd4ca..1de5a94 100644 --- a/source/shaders/Utils/SDF/SDF2DDraw.slang +++ b/source/shaders/Utils/SDF/SDF2DDraw.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Utils/SDF/SDF2DPrimitives.slang b/source/shaders/Utils/SDF/SDF2DPrimitives.slang index d567f98..c90950f 100644 --- a/source/shaders/Utils/SDF/SDF2DPrimitives.slang +++ b/source/shaders/Utils/SDF/SDF2DPrimitives.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Math/MathConstants.slangh" diff --git a/source/shaders/Utils/SDF/SDF3DShapes.slang b/source/shaders/Utils/SDF/SDF3DShapes.slang index 2212d98..8f0fdbb 100644 --- a/source/shaders/Utils/SDF/SDF3DShapes.slang +++ b/source/shaders/Utils/SDF/SDF3DShapes.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.IntervalArithmetic; diff --git a/source/shaders/Utils/SDF/SDFOperationType.slang b/source/shaders/Utils/SDF/SDFOperationType.slang index 801e153..419f6f2 100644 --- a/source/shaders/Utils/SDF/SDFOperationType.slang +++ b/source/shaders/Utils/SDF/SDFOperationType.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-22, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once diff --git a/source/shaders/Utils/SDF/SDFOperations.slang b/source/shaders/Utils/SDF/SDFOperations.slang index 28d03a5..99011b8 100644 --- a/source/shaders/Utils/SDF/SDFOperations.slang +++ b/source/shaders/Utils/SDF/SDFOperations.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ import Utils.Math.IntervalArithmetic; diff --git a/source/shaders/Utils/Sampling/AliasTable.slang b/source/shaders/Utils/Sampling/AliasTable.slang index f228ec5..c8d7486 100644 --- a/source/shaders/Utils/Sampling/AliasTable.slang +++ b/source/shaders/Utils/Sampling/AliasTable.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Sampling/LowDiscrepancy/HammersleySequence.slang b/source/shaders/Utils/Sampling/LowDiscrepancy/HammersleySequence.slang index 0e65a6f..14c8ea3 100644 --- a/source/shaders/Utils/Sampling/LowDiscrepancy/HammersleySequence.slang +++ b/source/shaders/Utils/Sampling/LowDiscrepancy/HammersleySequence.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-21, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ float radicalInverse(uint i) { diff --git a/source/shaders/Utils/Sampling/Pseudorandom/LCG.slang b/source/shaders/Utils/Sampling/Pseudorandom/LCG.slang index 8e281e3..fe3b48a 100644 --- a/source/shaders/Utils/Sampling/Pseudorandom/LCG.slang +++ b/source/shaders/Utils/Sampling/Pseudorandom/LCG.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Sampling/Pseudorandom/SplitMix64.slang b/source/shaders/Utils/Sampling/Pseudorandom/SplitMix64.slang index fb37996..57285aa 100644 --- a/source/shaders/Utils/Sampling/Pseudorandom/SplitMix64.slang +++ b/source/shaders/Utils/Sampling/Pseudorandom/SplitMix64.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Sampling/Pseudorandom/Xorshift32.slang b/source/shaders/Utils/Sampling/Pseudorandom/Xorshift32.slang index ef41132..024cb74 100644 --- a/source/shaders/Utils/Sampling/Pseudorandom/Xorshift32.slang +++ b/source/shaders/Utils/Sampling/Pseudorandom/Xorshift32.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Sampling/Pseudorandom/Xoshiro.slang b/source/shaders/Utils/Sampling/Pseudorandom/Xoshiro.slang index 81af6b9..9577dc3 100644 --- a/source/shaders/Utils/Sampling/Pseudorandom/Xoshiro.slang +++ b/source/shaders/Utils/Sampling/Pseudorandom/Xoshiro.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Sampling/SampleGenerator.slang b/source/shaders/Utils/Sampling/SampleGenerator.slang index de4e5bf..33530a7 100644 --- a/source/shaders/Utils/Sampling/SampleGenerator.slang +++ b/source/shaders/Utils/Sampling/SampleGenerator.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/Sampling/SampleGeneratorType.slangh" diff --git a/source/shaders/Utils/Sampling/SampleGeneratorInterface.slang b/source/shaders/Utils/Sampling/SampleGeneratorInterface.slang index 7811243..1f7a0e3 100644 --- a/source/shaders/Utils/Sampling/SampleGeneratorInterface.slang +++ b/source/shaders/Utils/Sampling/SampleGeneratorInterface.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Sampling/SampleGeneratorType.slangh b/source/shaders/Utils/Sampling/SampleGeneratorType.slangh index e034163..631ac0a 100644 --- a/source/shaders/Utils/Sampling/SampleGeneratorType.slangh +++ b/source/shaders/Utils/Sampling/SampleGeneratorType.slangh @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #pragma once diff --git a/source/shaders/Utils/Sampling/TinyUniformSampleGenerator.slang b/source/shaders/Utils/Sampling/TinyUniformSampleGenerator.slang index bf40e49..892bf8a 100644 --- a/source/shaders/Utils/Sampling/TinyUniformSampleGenerator.slang +++ b/source/shaders/Utils/Sampling/TinyUniformSampleGenerator.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Utils.Sampling.SampleGeneratorInterface; import Utils.Sampling.Pseudorandom.LCG; diff --git a/source/shaders/Utils/Sampling/UniformSampleGenerator.slang b/source/shaders/Utils/Sampling/UniformSampleGenerator.slang index c7c36db..27cac84 100644 --- a/source/shaders/Utils/Sampling/UniformSampleGenerator.slang +++ b/source/shaders/Utils/Sampling/UniformSampleGenerator.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ __exported import Utils.Sampling.SampleGeneratorInterface; import Utils.Sampling.Pseudorandom.Xoshiro; diff --git a/source/shaders/Utils/SlangUtils.slang b/source/shaders/Utils/SlangUtils.slang index 114302f..d9e0ecc 100644 --- a/source/shaders/Utils/SlangUtils.slang +++ b/source/shaders/Utils/SlangUtils.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ /** diff --git a/source/shaders/Utils/Timing/GpuTimer.slang b/source/shaders/Utils/Timing/GpuTimer.slang index 7f9c84d..8bc0e4f 100644 --- a/source/shaders/Utils/Timing/GpuTimer.slang +++ b/source/shaders/Utils/Timing/GpuTimer.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #include "Utils/NVAPI.slangh" // We need this for accessing the global timer. diff --git a/source/shaders/Utils/UI/Gui.slang b/source/shaders/Utils/UI/Gui.slang index d6e1169..f59fe45 100644 --- a/source/shaders/Utils/UI/Gui.slang +++ b/source/shaders/Utils/UI/Gui.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ SamplerState gSampler; Texture2D gFont; diff --git a/source/shaders/Utils/UI/TextRenderer.3d.slang b/source/shaders/Utils/UI/TextRenderer.3d.slang index f9214ef..185dc15 100644 --- a/source/shaders/Utils/UI/TextRenderer.3d.slang +++ b/source/shaders/Utils/UI/TextRenderer.3d.slang @@ -1,29 +1,6 @@ /*************************************************************************** # Copyright (c) 2015-23, NVIDIA CORPORATION. All rights reserved. - # - # Redistribution and use in source and binary forms, with or without - # modification, are permitted provided that the following conditions - # are met: - # * Redistributions of source code must retain the above copyright - # notice, this list of conditions and the following disclaimer. - # * Redistributions in binary form must reproduce the above copyright - # notice, this list of conditions and the following disclaimer in the - # documentation and/or other materials provided with the distribution. - # * Neither the name of NVIDIA CORPORATION nor the names of its - # contributors may be used to endorse or promote products derived - # from this software without specific prior written permission. - # - # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY - # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR - # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY - # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ cbuffer PerFrameCB { diff --git a/source/shaders/rtxdi/ResamplingFunctions.hlsli b/source/shaders/rtxdi/ResamplingFunctions.hlsli index 2484fb7..d860642 100644 --- a/source/shaders/rtxdi/ResamplingFunctions.hlsli +++ b/source/shaders/rtxdi/ResamplingFunctions.hlsli @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2020-2022, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #ifndef RESAMPLING_FUNCTIONS_HLSLI diff --git a/source/shaders/rtxdi/Reservoir.hlsli b/source/shaders/rtxdi/Reservoir.hlsli index 25f856a..75a2374 100644 --- a/source/shaders/rtxdi/Reservoir.hlsli +++ b/source/shaders/rtxdi/Reservoir.hlsli @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2020-2022, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #ifndef RESERVOIR_HLSLI diff --git a/source/shaders/rtxdi/RtxdiHelpers.hlsli b/source/shaders/rtxdi/RtxdiHelpers.hlsli index c73353f..424b512 100644 --- a/source/shaders/rtxdi/RtxdiHelpers.hlsli +++ b/source/shaders/rtxdi/RtxdiHelpers.hlsli @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2020-2022, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #ifndef RTXDI_HELPERS_HLSLI diff --git a/source/shaders/rtxdi/RtxdiMath.hlsli b/source/shaders/rtxdi/RtxdiMath.hlsli index c504258..2054fc6 100644 --- a/source/shaders/rtxdi/RtxdiMath.hlsli +++ b/source/shaders/rtxdi/RtxdiMath.hlsli @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #ifndef RTXDI_MATH_HLSLI diff --git a/source/shaders/rtxdi/RtxdiParameters.h b/source/shaders/rtxdi/RtxdiParameters.h index d479634..74997e4 100644 --- a/source/shaders/rtxdi/RtxdiParameters.h +++ b/source/shaders/rtxdi/RtxdiParameters.h @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2020-2022, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #ifndef RTXDI_PARAMETERS_H diff --git a/source/shaders/rtxdi/RtxdiTypes.h b/source/shaders/rtxdi/RtxdiTypes.h index eb4e427..914323b 100644 --- a/source/shaders/rtxdi/RtxdiTypes.h +++ b/source/shaders/rtxdi/RtxdiTypes.h @@ -1,11 +1,6 @@ /*************************************************************************** # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. - # - # NVIDIA CORPORATION and its licensors retain all intellectual property - # and proprietary rights in and to this software, related documentation - # and any modifications thereto. Any use, reproduction, disclosure or - # distribution of this software and related documentation without an express - # license agreement from NVIDIA CORPORATION is strictly prohibited. + # Copyright 2024 The Khronos Group, Inc. **************************************************************************/ #ifndef RTXDI_TYPES_H diff --git a/tools/packman/bootstrap/configure.bat b/tools/packman/bootstrap/configure.bat index 8f8aa66..11fbecd 100644 --- a/tools/packman/bootstrap/configure.bat +++ b/tools/packman/bootstrap/configure.bat @@ -1,16 +1,5 @@ :: Copyright 2019-2023 NVIDIA CORPORATION -:: -:: Licensed under the Apache License, Version 2.0 (the "License"); -:: you may not use this file except in compliance with the License. -:: You may obtain a copy of the License at -:: -:: http://www.apache.org/licenses/LICENSE-2.0 -:: -:: Unless required by applicable law or agreed to in writing, software -:: distributed under the License is distributed on an "AS IS" BASIS, -:: WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -:: See the License for the specific language governing permissions and -:: limitations under the License. +:: Copyright 2024 The Khronos Group, Inc. set PM_PACKMAN_VERSION=7.15.1 diff --git a/tools/packman/bootstrap/download_file_from_url.ps1 b/tools/packman/bootstrap/download_file_from_url.ps1 index df55745..c4440d7 100644 --- a/tools/packman/bootstrap/download_file_from_url.ps1 +++ b/tools/packman/bootstrap/download_file_from_url.ps1 @@ -1,17 +1,7 @@ <# Copyright 2019 NVIDIA CORPORATION +Copyright 2024 The Khronos Group, Inc. -Licensed under the Apache License, Version 2.0 (the "License"); -you may not use this file except in compliance with the License. -You may obtain a copy of the License at - - http://www.apache.org/licenses/LICENSE-2.0 - -Unless required by applicable law or agreed to in writing, software -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. #> param( diff --git a/tools/packman/bootstrap/fetch_file_from_packman_bootstrap.cmd b/tools/packman/bootstrap/fetch_file_from_packman_bootstrap.cmd index bf3a88d..a959b0e 100644 --- a/tools/packman/bootstrap/fetch_file_from_packman_bootstrap.cmd +++ b/tools/packman/bootstrap/fetch_file_from_packman_bootstrap.cmd @@ -1,16 +1,5 @@ :: Copyright 2019 NVIDIA CORPORATION -:: -:: Licensed under the Apache License, Version 2.0 (the "License"); -:: you may not use this file except in compliance with the License. -:: You may obtain a copy of the License at -:: -:: http://www.apache.org/licenses/LICENSE-2.0 -:: -:: Unless required by applicable law or agreed to in writing, software -:: distributed under the License is distributed on an "AS IS" BASIS, -:: WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -:: See the License for the specific language governing permissions and -:: limitations under the License. +:: Copyright 2024 The Khronos Group, Inc. :: You need to specify as input to this command @setlocal diff --git a/tools/packman/bootstrap/generate_temp_file_name.ps1 b/tools/packman/bootstrap/generate_temp_file_name.ps1 index aa3f004..7b4dd66 100644 --- a/tools/packman/bootstrap/generate_temp_file_name.ps1 +++ b/tools/packman/bootstrap/generate_temp_file_name.ps1 @@ -1,17 +1,7 @@ <# Copyright 2019 NVIDIA CORPORATION +Copyright 2024 The Khronos Group, Inc. -Licensed under the Apache License, Version 2.0 (the "License"); -you may not use this file except in compliance with the License. -You may obtain a copy of the License at - - http://www.apache.org/licenses/LICENSE-2.0 - -Unless required by applicable law or agreed to in writing, software -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. #> $out = [System.IO.Path]::GetTempFileName() diff --git a/tools/packman/bootstrap/generate_temp_folder.ps1 b/tools/packman/bootstrap/generate_temp_folder.ps1 index d34fc9c..721a148 100644 --- a/tools/packman/bootstrap/generate_temp_folder.ps1 +++ b/tools/packman/bootstrap/generate_temp_folder.ps1 @@ -1,17 +1,7 @@ <# Copyright 2019 NVIDIA CORPORATION +Copyright 2024 The Khronos Group, Inc. -Licensed under the Apache License, Version 2.0 (the "License"); -you may not use this file except in compliance with the License. -You may obtain a copy of the License at - - http://www.apache.org/licenses/LICENSE-2.0 - -Unless required by applicable law or agreed to in writing, software -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. #> param( diff --git a/tools/packman/bootstrap/install_package.py b/tools/packman/bootstrap/install_package.py index b8ae7f6..6dea9c5 100644 --- a/tools/packman/bootstrap/install_package.py +++ b/tools/packman/bootstrap/install_package.py @@ -1,16 +1,6 @@ # Copyright 2019 NVIDIA CORPORATION +# Copyright 2024 The Khronos Group, Inc. -# Licensed under the Apache License, Version 2.0 (the "License"); -# you may not use this file except in compliance with the License. -# You may obtain a copy of the License at - -# http://www.apache.org/licenses/LICENSE-2.0 - -# Unless required by applicable law or agreed to in writing, software -# distributed under the License is distributed on an "AS IS" BASIS, -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -# See the License for the specific language governing permissions and -# limitations under the License. import logging import zipfile diff --git a/tools/packman/packman b/tools/packman/packman index d93d80e..577b0ef 100755 --- a/tools/packman/packman +++ b/tools/packman/packman @@ -1,18 +1,8 @@ #!/bin/bash # Copyright 2019-2023 NVIDIA CORPORATION +# Copyright 2024 The Khronos Group, Inc. -# Licensed under the Apache License, Version 2.0 (the "License"); -# you may not use this file except in compliance with the License. -# You may obtain a copy of the License at - -# http://www.apache.org/licenses/LICENSE-2.0 - -# Unless required by applicable law or agreed to in writing, software -# distributed under the License is distributed on an "AS IS" BASIS, -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -# See the License for the specific language governing permissions and -# limitations under the License. SAVED_SETTINGS="$-" set -eu diff --git a/tools/packman/python.bat b/tools/packman/python.bat index 08df74f..1932901 100644 --- a/tools/packman/python.bat +++ b/tools/packman/python.bat @@ -1,16 +1,5 @@ :: Copyright 2019-2020 NVIDIA CORPORATION -:: -:: Licensed under the Apache License, Version 2.0 (the "License"); -:: you may not use this file except in compliance with the License. -:: You may obtain a copy of the License at -:: -:: http://www.apache.org/licenses/LICENSE-2.0 -:: -:: Unless required by applicable law or agreed to in writing, software -:: distributed under the License is distributed on an "AS IS" BASIS, -:: WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -:: See the License for the specific language governing permissions and -:: limitations under the License. +:: Copyright 2024 The Khronos Group, Inc. @echo off setlocal enableextensions diff --git a/tools/packman/python.sh b/tools/packman/python.sh index 74328bf..4bab7cf 100644 --- a/tools/packman/python.sh +++ b/tools/packman/python.sh @@ -1,18 +1,8 @@ #!/bin/bash # Copyright 2019-2020 NVIDIA CORPORATION +# Copyright 2024 The Khronos Group, Inc. -# Licensed under the Apache License, Version 2.0 (the "License"); -# you may not use this file except in compliance with the License. -# You may obtain a copy of the License at - -# http://www.apache.org/licenses/LICENSE-2.0 - -# Unless required by applicable law or agreed to in writing, software -# distributed under the License is distributed on an "AS IS" BASIS, -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -# See the License for the specific language governing permissions and -# limitations under the License. set -e