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Very different performance between Android and IOS. #8

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kaiyiuw opened this issue Jul 21, 2019 · 3 comments
Open

Very different performance between Android and IOS. #8

kaiyiuw opened this issue Jul 21, 2019 · 3 comments

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@kaiyiuw
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kaiyiuw commented Jul 21, 2019

I use my custom tflite to try this code, and I found Android performs much much better than IOS. Do you have any idea?

Android: good accuracy and quick.
IOS: wrong prediction (seems like flipped result horizontally) and most of time no prediction.

Tim

@shaqian
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shaqian commented Jul 29, 2019

Hi Tim, does this happen with the tflite files in this repo as well or only with the custom tflite? Are you using camera plugin 0.4.0?

@hungphamvn
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Hi @shaqian, I also tried on android and iOS (iPhone 6s)devices, results are the same as @kaiyiuw said above, even I upgrade the camera package to 0.5.0.
iOS app usually crashed with error: Message from debugger: Terminated due to memory issue
Do you have any solution for this?

Hung

@shaqian
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shaqian commented Nov 27, 2019

@hungphamvn

Have you upgraded Flutter SDK as well? The errors seems related to the memory leak issue: flutter/flutter#26007

Thanks,
Qian

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