From fd026faf69b0f43511d6635d611a39b21a24c9bf Mon Sep 17 00:00:00 2001 From: shieldgenerator7 Date: Thu, 12 Sep 2024 01:58:03 -0400 Subject: [PATCH] #610 haybale can be moved --- .../AssetGroups/Default Local Group.asset | 5 ++ Assets/Prefabs/haybale.prefab | 65 +++++++++++++++++++ 2 files changed, 70 insertions(+) diff --git a/Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset b/Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset index fcc6e63bc..ebbc6bfd0 100644 --- a/Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset +++ b/Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset @@ -420,6 +420,11 @@ MonoBehaviour: m_ReadOnly: 0 m_SerializedLabels: [] FlaggedDuringContentUpdateRestriction: 0 + - m_GUID: dd3fe14e355266b4db74e677e79f3a96 + m_Address: Prefabs/haybale.prefab + m_ReadOnly: 0 + m_SerializedLabels: [] + FlaggedDuringContentUpdateRestriction: 0 - m_GUID: def9afd975c159e4688d02f926bfff3b m_Address: Prefabs/DestroyableWallDirt.prefab m_ReadOnly: 0 diff --git a/Assets/Prefabs/haybale.prefab b/Assets/Prefabs/haybale.prefab index 975738b7f..81150a53c 100644 --- a/Assets/Prefabs/haybale.prefab +++ b/Assets/Prefabs/haybale.prefab @@ -153,6 +153,9 @@ GameObject: m_Component: - component: {fileID: 7313742390650142092} - component: {fileID: 2151881873471247498} + - component: {fileID: 5262802695869994563} + - component: {fileID: 7578823042364415631} + - component: {fileID: 5578613272413588736} m_Layer: 0 m_Name: haybale m_TagString: Untagged @@ -231,3 +234,65 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!50 &5262802695869994563 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8203065953247591355} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!114 &7578823042364415631 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8203065953247591355} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: beaad298723faa5448af3d1020e2afdf, type: 3} + m_Name: + m_EditorClassIdentifier: + rooted: 1 + reverse: 0 +--- !u!114 &5578613272413588736 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8203065953247591355} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cfbbd1243a7011644a2fef3a67a3ce18, type: 3} + m_Name: + m_EditorClassIdentifier: + id: -1 + prefabAddress: + m_AssetGUID: dd3fe14e355266b4db74e677e79f3a96 + m_SubObjectName: + m_SubObjectGUID: + m_SubObjectType: + m_EditorAssetChanged: 0 + spawnStateId: 0 + destroyStateId: 2147483647