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Hi,
I just find and fix a problem when "Generate Mesh Using Points", it will not copy the correct uv since the code miss checking the _uvsAttr.Length.
_uvsAttr.Length
Here is the bug line:
HoudiniEngineForUnity/Plugins/HoudiniEngineUnity/Scripts/Utility/HEU_GenerateGeoCache.cs
Line 1852 in d795c19
just change the code from:
for (int u = 0; u < HEU_Defines.HAPI_MAX_UVS; ++u) { if (... && positionIndex < geoCache._uvsAttr.Length)
to
for (int u = 0; u < HEU_Defines.HAPI_MAX_UVS; ++u) { if (... && positionIndex < geoCache._uvsAttr[u].Length)
will fix the problem.
The text was updated successfully, but these errors were encountered:
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Hi,
I just find and fix a problem when "Generate Mesh Using Points", it will not copy the correct uv since the code miss checking the
_uvsAttr.Length
.Here is the bug line:
HoudiniEngineForUnity/Plugins/HoudiniEngineUnity/Scripts/Utility/HEU_GenerateGeoCache.cs
Line 1852 in d795c19
just change the code from:
to
will fix the problem.
The text was updated successfully, but these errors were encountered: