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font.c
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font.c
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#include "font.h"
#include <avr/eeprom.h>
volatile const unsigned char font[455] EEMEM = {
0x00,0x00,0x00,0x00,0x00,0x00,0x5f,0x5f,0x00,0x00, // !
0x00,0x03,0x00,0x03,0x00,0x14,0x7f,0x14,0x7f,0x14, // "#
0x24,0x2a,0x7f,0x2a,0x12,0x23,0x13,0x08,0x64,0x62, // $%
0x36,0x49,0x55,0x22,0x50,0x00,0x05,0x03,0x00,0x00, // &'
0x00,0x1c,0x22,0x41,0x00,0x00,0x41,0x22,0x1c,0x00, // ()
0x14,0x08,0x3e,0x08,0x14,0x08,0x08,0x3e,0x08,0x08, // *+
0x00,0x50,0x30,0x00,0x00,0x08,0x08,0x08,0x08,0x08, // ,-
0x00,0x60,0x60,0x00,0x00,0x20,0x10,0x08,0x04,0x02, // ./
0x3e,0x51,0x49,0x45,0x3e,0x00,0x42,0x7f,0x40,0x00, // 01
0x42,0x61,0x51,0x49,0x46,0x21,0x41,0x45,0x4b,0x31, // 23
0x18,0x14,0x12,0x7f,0x10,0x27,0x45,0x45,0x45,0x39, // 45
0x3c,0x4a,0x49,0x49,0x30,0x01,0x71,0x09,0x05,0x03, // 67
0x36,0x49,0x49,0x49,0x36,0x06,0x49,0x49,0x29,0x1e, // 89
0x00,0x36,0x36,0x00,0x00,0x00,0x56,0x36,0x00,0x00, // :;
0x08,0x14,0x22,0x41,0x00,0x14,0x14,0x14,0x14,0x14, // <=
0x00,0x41,0x22,0x14,0x08,0x02,0x01,0x51,0x09,0x06, // >?
0x32,0x49,0x79,0x41,0x3e,0x7e,0x11,0x11,0x11,0x7e, // @A
0x7f,0x49,0x49,0x49,0x36,0x3e,0x41,0x41,0x41,0x22, // BC
0x7f,0x41,0x41,0x22,0x1c,0x7f,0x49,0x49,0x49,0x41, // DE
0x7f,0x09,0x09,0x09,0x01,0x3e,0x41,0x49,0x49,0x7a, // FG
0x7f,0x08,0x08,0x08,0x7f,0x00,0x41,0x7f,0x41,0x00, // HI
0x20,0x40,0x41,0x3f,0x01,0x7f,0x08,0x14,0x22,0x41, // JK
0x7f,0x40,0x40,0x40,0x40,0x7f,0x02,0x0c,0x02,0x7f, // LM
0x7f,0x04,0x08,0x10,0x7f,0x3e,0x41,0x41,0x41,0x3e, // NO
0x7f,0x09,0x09,0x09,0x06,0x3e,0x41,0x51,0x21,0x5e, // PQ
0x7f,0x09,0x19,0x29,0x46,0x46,0x49,0x49,0x49,0x31, // RS
0x01,0x01,0x7f,0x01,0x01,0x3f,0x40,0x40,0x40,0x3f, // TU
0x1f,0x20,0x40,0x20,0x1f,0x3f,0x40,0x38,0x40,0x3f, // VW
0x63,0x14,0x08,0x14,0x63,0x07,0x08,0x70,0x08,0x07, // XY
0x61,0x51,0x49,0x45,0x43,0x00,0x7f,0x41,0x41,0x00, // Z[
0x02,0x04,0x08,0x10,0x20,0x00,0x41,0x41,0x7f,0x00, // \]
0x04,0x02,0x01,0x02,0x04,0x40,0x40,0x40,0x40,0x40, // ^_
0x00,0x01,0x02,0x04,0x00,0x20,0x54,0x54,0x54,0x78, // `a
0x7f,0x48,0x44,0x44,0x38,0x38,0x44,0x44,0x44,0x20, // bc
0x38,0x44,0x44,0x48,0x7f,0x38,0x54,0x54,0x54,0x18, // de
0x08,0x7e,0x09,0x01,0x02,0x0c,0x52,0x52,0x52,0x3e, // fg
0x7f,0x08,0x04,0x04,0x78,0x00,0x44,0x7d,0x40,0x00, // hi
0x20,0x40,0x44,0x3d,0x00,0x7f,0x10,0x28,0x44,0x00, // jk
0x00,0x41,0x7f,0x40,0x00,0x7c,0x04,0x18,0x04,0x78, // lm
0x7c,0x08,0x04,0x04,0x78,0x38,0x44,0x44,0x44,0x38, // no
0x7c,0x14,0x14,0x14,0x08,0x08,0x14,0x14,0x18,0x7c, // pq
0x7c,0x08,0x04,0x04,0x08,0x48,0x54,0x54,0x54,0x20, // rs
0x04,0x3f,0x44,0x40,0x20,0x3c,0x40,0x40,0x20,0x7c, // tu
0x1c,0x20,0x40,0x20,0x1c,0x3c,0x40,0x30,0x40,0x3c, // vw
0x44,0x28,0x10,0x28,0x44,0x0c,0x50,0x50,0x50,0x3c, // xy
0x44,0x64,0x54,0x4c,0x44 // z
};
volatile const unsigned char bitmaps[6][8] EEMEM = {
{0xc3,0xc3,0x00,0x18,0x18,0x81,0xff,0x7e}, // smiley 3 small
{0x3c,0x42,0x81,0x81,0xc3,0x24,0xa5,0xe7}, // Omega
{0x00,0x04,0x06,0xff,0xff,0x06,0x04,0x00}, // Arrow
{0x81,0x42,0x24,0x18,0x18,0x24,0x42,0x81}, // X
{0xBD,0xA1,0xA1,0xB9,0xA1,0xA1,0xA1,0x00}, // ifi
{0xEF,0x48,0x4B,0x49,0x4F,0x00,0x00,0x00} // TG
};
const unsigned char paths[44] PROGMEM = {0x07,0x06,0x05,0x04,0x03,0x02,0x01,0x00,0x10,0x20,0x30,0x40,0x50,0x60,0x70,0x71,0x72,0x73,0x74,0x75,0x76,0x77,0x67,0x57,0x47,0x37,0x27,0x17,
0x04,0x03,0x12,0x21,0x30,0x40,0x51,0x62,0x73,0x74,0x65,0x56,0x47,0x37,0x26,0x15}; // circle, len 16, offset 28
void font_getpath (unsigned char path, unsigned char *destination, int length)
{
int i;
int offset = 0;
if (path == 1)
offset=28;
for (i = 0; i < length; i++)
destination[i] = pgm_read_byte(&paths[i+offset]);
}
void font_getchar (char chr, unsigned char dst[5])
{
uint8_t i;
chr -= 32; // our bitmap font starts at ascii char 32.
for (i = 0; i < 5; i++)
dst[i] = (unsigned char)eeprom_read_byte((uint8_t*)&font[(chr*5)+i]);
}
void font_getbitmap (char bitmap, unsigned char dst[8])
{
int i;
for (i = 0; i < 8; i++)
dst[i] = (unsigned char)eeprom_read_byte((uint8_t*)&bitmaps[(uint8_t)bitmap][(uint8_t)i]);
}
unsigned char font_getbitmappixel ( char bitmap, char x, char y)
{
uint8_t tmp = eeprom_read_byte((uint8_t*)&bitmaps[(uint8_t)bitmap][(uint8_t)x]);
return (tmp >> y) & 0x01;
}