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Threaded.cpp
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/**
Livewire - Core code for running the Livewire algorithm
Copyright (C) 2011 Jeffrey Bush [email protected]
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
**/
#include "Threaded.h"
using namespace Livewire;
Threaded::Threaded(char *name) : _name(name), _isExecuting(false), _progress(0), _partialProgress(0), _inc(1), _totalProgress(100) {}
Threaded::~Threaded() { }
int Threaded::GetProgress() { return this->_progress; }
void Threaded::SetProgress(int value)
{
if (this->_progress != value)
{
this->_partialProgress += value - this->_progress;
this->_progress = value;
if (this->_partialProgress >= this->_inc)
{
this->_partialProgress %= this->_inc;
emit ProgressChanged(this->_progress);
}
}
}
int Threaded::GetTotalProgress() { return this->_totalProgress; }
void Threaded::SetTotalProgress(int value) { this->_totalProgress = value; this->_inc = this->_totalProgress / 100; }
void Threaded::IncProgress()
{
++this->_progress;
if (++this->_partialProgress == this->_inc)
{
this->_partialProgress = 0;
emit ProgressChanged(this->_progress);
}
}
bool Threaded::IsExecuting() { return this->_isExecuting; }
void Threaded::Checkpoint(char *info)
{
#ifdef _DEBUG
qDebug("%s thread took %f secs to get to %s", this->_name.toAscii().data(), this->_timer.elapsed() / 1000.0, info);
#else
(info); // unreferenced parameter
#endif
}
void Threaded::Start()
{
this->Stop(true);
this->_lock.lock();
this->_isExecuting = true;
this->_lock.unlock();
this->_progress = 0;
this->start();
}
void Threaded::run()
{
#ifdef _DEBUG
this->_timer.start();
#endif
this->Run();
if (this->_isExecuting)
{
this->_lock.lock();
this->_isExecuting = false;
this->_lock.unlock();
}
#ifdef _DEBUG
qDebug("%s thread took %f secs to complete", this->_name.toAscii().data(), this->_timer.elapsed() / 1000.0);
#endif
}
void Threaded::Stop(bool wait)
{
if (this->_isExecuting)
{
this->_lock.lock();
this->_isExecuting = false;
this->_lock.unlock();
}
if (wait)
this->wait();
}
void Threaded::Stop() { this->Stop(false); }