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SpriteFont.h
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// Brain Party
// Copyright (C) 2010 Paul Hudson (http://www.tuxradar.com/brainparty)
// Brain Party is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef __SPRITEFONT_H__
#define __SPRITEFONT_H__
enum Alignments { CENTRED, LEFT, RIGHT };
#include "BPGame.h"
#include "BPList.h"
#include "Texture.h"
class SpriteFont {
public:
BPPList<Texture*> Surfaces;
int Width;
int Height;
Alignments Align;
SpriteFont();
~SpriteFont();
void drawAtPoint(float x, float y);
};
#endif