From 0f0b92909dec737edd4bdb988a374a815aa769d3 Mon Sep 17 00:00:00 2001 From: smelc Date: Fri, 7 Oct 2022 23:08:55 +0200 Subject: [PATCH] =?UTF-8?q?Game=20was=20released=20on=20itch.io=20and=20Ga?= =?UTF-8?q?meJolt.=20Update=20README.md=20with=20links=20and=20bye=20?= =?UTF-8?q?=F0=9F=91=8B?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- README.md | 42 ++++++++++++++++++++++++++++++++++++------ 1 file changed, 36 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 1bca02c..990eaab 100644 --- a/README.md +++ b/README.md @@ -2,18 +2,48 @@ ![build, test](https://github.com/smelc/miso-darkcraw/actions/workflows/build.yml/badge.svg)

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# Pixel Card Wars A card game done with Haskell [miso](https://github.com/dmjio/miso). -* You can see the last release on [itch.io](https://smelc3.itch.io/pixel-card-wars). - It is an old version of the game that works partially. -* You can see the dev version [here](https://schplaf.org/smelc3/darkcraw). - It is a work in progress. For example sometimes the starting view may not - be connected to the rest of the game or buttons may not be plugged. +It's released on: + +* itch.io at [smelc3.itch.io/pixel-card-wars](https://smelc3.itch.io/pixel-card-wars), and +* GameJolt at [gamejolt.com/games/pixel-card-wars/699977](https://gamejolt.com/games/pixel-card-wars/699977) + +Pixel Card Wars is a strategy cards game, blending Magic the Gathering and Warhammer. +You crawl the world map with the arrow keys, do encounters where you fight the AI opponent, +augment your deck, and proceed to glory. + +You contribute to the score when your cards attack an empty spot of the enemy. +Place your cards smartly, some are better in the back line, +some are better as front fighters! + +Here is how to play: + +* Select the team you want to play by going through one of the first mobs +* Go to an encounter by bumping a mob on the world map. +* Draw cards from your hand (bottom line) to the blue spots. + Hovering over a card will show the spots you can put it to. + Creatures go on empty spots. Items go on creatures. + Spells can go on a single creature or on the whole board. + When you're done playing cards, click _End Turn_ to let the game resolve your attacks, + play the AI, and give you control back. +* Hovering over a skill (_Long Reach_, _Ranged_, etc.) will make its help pop up. + +The mechanics are pretty good, but as I had no desire to spend more time +on this game (hello old friend Warhammer 40k 👋), I shipped it before +it was completely polished (also reaching a state where UI would be really nice +was beyond my UI skills 😞). There are a few glitches as you progress through the levels, and +mechanics and teams which were planned were left out. +Nevertheless, it's entirely playable, enjoy! + +I used this game as an excuse to learn Haskell, and that was totally worth it! # Developers