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[Bug] Pixel arithmetic error on corrode #905
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I copied exactly your settings on your file, but does not raise for me. |
@sn4k3 |
On tool dialog, bottom left, click the button and export the settings. Attach here the file as txt. |
I'll work on that. But I think I might have found the cause... If its a known empty layer then it shouldn't try to corrode it. Or maybe make the user remove empty layers before performing certain functions. |
Another observation that will cause it to happen: |
None of that attempts trigger the problem to me. I know there is a bug on Undo/Redo that does not revert the exact change but still I can not reproduce it on your file. |
Hmmm... Well... If you can't reproduce it then you can't. Its pretty common for me. |
The trace is not useful as it show the wrong line. When problem happens you can also screenshot the Log tab in UVtools, to see what operations were ran. I tried every your combination and still can't reproduce, in either stable or my current dev both is working. In fact I fixed this symptom before with ROI some releases ago, I have no clue where is it leaking because this error happen with a empty ROI or a out of bounds ROI. Since function return full layer size when a empty roi is detected i'm clueless in this one. |
Try new version and report back |
Half a dozen jobs yesterday. Similar in size. Exact same product (different personaliztion). And totally different items that get the same treatment. No crashes. Thank you SO MUCH for handling that! |
I did nothing other than put a check to not go further when find a empty layer but that check was also present later on. |
System
Printer and Slicer
Description of the bug
How to reproduce
File sliced from Lychee
Select
Pixel Arithmatic
- all layers, then change first layer to 1 instead of 0Go
Files
https://drive.google.com/drive/folders/1OTiMN7uHQ7uwOQytJx8_mgt_bE9vCK0b?usp=sharing
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