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SN_active.xml
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<!--
This software was produced by NIST, an agency of the
U.S. government, and by statute is not subject to copyright in the
United States. Recipients of this software assume all
responsibilities associated with its operation, modification and
maintenance. However, to facilitate maintenance we ask that before
distributing modified versions of this software, you first contact
the authors at [email protected].
-->
<section id="Section-Tasks-Active_Area">
<title>The Active Area Page</title>
<para>
<link linkend="Section-Concepts-Microstructure-ActiveArea">Active
Areas</link> provide a way of restricting &oof2; operations to a
subset of a µ. They are manipulated by the commands in the
<xref linkend="MenuItem-OOF.ActiveArea"/> menu. See <link
linkend="MenuItem-OOF.ActiveArea">that section</link> for a more
detailed discussion.
</para>
<para>
The Active Area Page, as shown in <xref
linkend="Figure-ActivePage"/>, contains a Microstructure Chooser,
a Status Pane, a <link
linkend="Section-ActivePage-NamedArea">Named Area Pane</link>, and
a <link linkend="Section-ActivePage-Modifier">Modification
Pane</link>. Active Areas are specific to a particular µ.
The Chooser selects which µ's Active Area is being addressed
by the rest of the page. The Status Pane simply states how many
pixels are currently active in the current µ.
</para>
<figure id="Figure-ActivePage">
<title>The Active Area Page</title>
<mediaobject>
<imageobject>
<imagedata fileref="FIGURES/gui/active_page.png"
contentwidth="828px" format="PNG"/>
</imageobject>
</mediaobject>
</figure>
<section id="Section-ActivePage-NamedArea">
<title>The Named Area Pane</title>
<para>
The Named Area Pane contains the machinery needed to give names
to Active Areas and store them for later use. The bulk of the
pane is a list of named areas. Clicking on a name in the list
selects it. Double-clicking on a name is equivalent to
single-clicking and using the <link
linkend="MenuItem-OOF.ActiveArea.Restore"><guibutton>Restore</guibutton></link>
button. The buttons at the bottom of the pane operate on the
selected Active Area:
<itemizedlist>
<listitem>
<para>
The <link
linkend="MenuItem-OOF.ActiveArea.Store"><guibutton>Store</guibutton></link>
button stores the current ActiveArea (the currently active
pixels in the current µ) and assigns a name to
it. The newly named area will be selected in the Named
Area list.
</para>
</listitem>
<listitem>
<para>
The <link
linkend="MenuItem-OOF.ActiveArea.Rename"><guibutton>Rename</guibutton></link>
button renames the Active Area that's currently selected
in the list.
</para>
</listitem>
<listitem>
<para>
The <link
linkend="MenuItem-OOF.ActiveArea.Delete"><guibutton>Delete</guibutton></link>
button deletes the currently selected Active Area from the
list.
</para>
</listitem>
<listitem>
<para>
The <link
linkend="MenuItem-OOF.ActiveArea.Restore"><guibutton>Restore</guibutton></link>
button activates the selected Active Area. That is, the
named stored Active Area becomes the µ's current
Active Area. Clicking on the
<guibutton>Restore</guibutton> button is equivalent to
double-clicking a name in the list.
</para>
</listitem>
</itemizedlist>
</para>
</section>
<section id="Section-ActivePage-Modifier">
<title>The Modification Pane</title>
<para>
The Active Area Modification pane is similar to the Modification
Panes in the <link linkend="Section-Tasks-Image">Image</link>
and <link linkend="Section-Tasks-Pixel_Selection">Pixel
Selection</link> pages. At the top is a pull-down menu of
methods of modifying the Active Area of the current µ.
The modifiers in this menu correspond to commands in the <xref
linkend="MenuItem-OOF.ActiveArea"/> menu. Modifiers that
require additional arguments display them in the region below
the menu. Below this are a set of buttons:
<itemizedlist>
<listitem>
<para>
The <guibutton>OK</guibutton> performs the action
specified by the currently selected modifier.
</para>
</listitem>
<listitem>
<para>
The <link
linkend="MenuItem-OOF.ActiveArea.Undo"><guibutton>Undo</guibutton></link>
and <link
linkend="MenuItem-OOF.ActiveArea.Redo"><guibutton>Redo</guibutton></link>
buttons undo and redo the most recent changes to the
Active Area.
</para>
</listitem>
<listitem>
<para>
The <guibutton>Prev</guibutton> and
<guibutton>Next</guibutton> buttons cycle the Modifier
Chooser through the most recently used modifiers. These
buttons have no direct effect on the current Active Area.
</para>
</listitem>
<listitem>
<para>
The <link
linkend="MenuItem-OOF.ActiveArea.Override"><guibutton>Override</guibutton></link>
button makes the whole µ active as long as the
button is pressed. Unlike the other buttons on the page,
when the <guibutton>Override</guibutton> button is
pressed, it stays pressed. It must be pressed again to
release it. <xref linkend="Figure-override"/> shows the
two states of the button, unpressed (on the left) and
pressed (on the right).
<figure id="Figure-override">
<title>The Override Button</title>
<mediaobject>
<imageobject>
<imagedata fileref="FIGURES/gui/override.png"
contentwidth="244px" format="PNG"/>
</imageobject>
</mediaobject>
</figure>
</para>
</listitem>
</itemizedlist>
</para>
</section>
</section>
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sgml-always-quote-attributes:t
sgml-indent-step:2
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sgml-parent-document:("man_oof2.xml" "book" "chapter")
sgml-exposed-tags:nil
sgml-local-ecat-files:nil
End:
-->