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*pose* field never used in IQM #16

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heitaoflower opened this issue Feb 24, 2019 · 6 comments
Open

*pose* field never used in IQM #16

heitaoflower opened this issue Feb 24, 2019 · 6 comments

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@heitaoflower
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I see you code at line 98 of iqm.c

the ex_frame_t_pose = NULL, not initialize before using in function ex_model_update_matrices .

above it is the first question.
the other one is skeleton may be the joint coordinate system of each bone? right?

@heitaoflower
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I see we have not cope with animation or skeleton job in function ex_model_copy .

@heitaoflower
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I wondering that to run your animation demo, the demo always crash as long as I running.

@solenum
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solenum commented Feb 24, 2019

The reason bone/anim data aren't duplicated with a copy is because there's no need, every copy of the mesh can refer to the same bone data.

@heitaoflower
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heitaoflower commented Feb 24, 2019 via email

@heitaoflower
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heitaoflower commented Feb 25, 2019

Hi, @Exezin Could you help me to figure out the position where using shared animation data in the mesh?

I really not found the snippet code. really really having no ideal about it.

@solenum
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solenum commented Feb 25, 2019

It might have got nuked in a different commit to be honest, I'll have to take a look. If you don't see it, it's probably not there lol.

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