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We have an image transform with a few srcset variants:
{% set transformedImages = craft.imager.transformImage(imageSource, [{ width: imageBaseWidth * 0.5 }, { width: imageBaseWidth * 0.75 }, { width: imageBaseWidth }, { width: imageBaseWidth * 1.5 }], { ratio: imageRatio, position: coordinates, format: 'webp' }) %}` ... <img class="{{ imageClass }}" srcset="{{ craft.imager.srcset(transformedImages) }}"
Apparently, the largest transform fails sometimes, resulting in the image being 0 bytes and not displaying as broken in the frontend.
This does not happen when adding the image and rendering it in the firstplace, but over time.
Deleting the empty file and clearing Blitz Cache solves the error for the moment.
Can you help us debug it with a few hints?
The text was updated successfully, but these errors were encountered:
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Description
We have an image transform with a few srcset variants:
Apparently, the largest transform fails sometimes, resulting in the image being 0 bytes and not displaying as broken in the frontend.
This does not happen when adding the image and rendering it in the firstplace, but over time.
Deleting the empty file and clearing Blitz Cache solves the error for the moment.
Can you help us debug it with a few hints?
The text was updated successfully, but these errors were encountered: