diff --git a/include/fastgltf/dxmath_element_traits.hpp b/include/fastgltf/dxmath_element_traits.hpp
index 6d9632ff3..0dffcc276 100644
--- a/include/fastgltf/dxmath_element_traits.hpp
+++ b/include/fastgltf/dxmath_element_traits.hpp
@@ -2,8 +2,12 @@
 
 #include <fastgltf/tools.hpp>
 
-#if __has_include(<directxmath.h>)
-#include <directxmath.h>
+#if __has_include(<DirectXMath.h>)
+#include <DirectXMath.h>
+#endif
+
+#if __has_include(<DirectXPackedVector.h>)
+#include <DirectXPackedVector.h>
 #endif
 
 namespace fastgltf {
@@ -21,28 +25,28 @@ template <>
 struct ElementTraits<DirectX::XMFLOAT4> : ElementTraitsBase<DirectX::XMFLOAT4, AccessorType::Vec4, float> {};
 
 template<>
-struct ElementTraits<DirectX::XMBYTE2> : ElementTraitsBase<DirectX::XMBYTE2, AccessorType::Vec2, std::uint8_t> {};
+struct ElementTraits<DirectX::PackedVector::XMBYTE2> : ElementTraitsBase<DirectX::PackedVector::XMBYTE2, AccessorType::Vec2, std::int8_t> {};
 
 template<>
-struct ElementTraits<DirectX::XMBYTE4> : ElementTraitsBase<DirectX::XMBYTE4, AccessorType::Vec4, std::uint8_t> {};
+struct ElementTraits<DirectX::PackedVector::XMBYTE4> : ElementTraitsBase<DirectX::PackedVector::XMBYTE4, AccessorType::Vec4, std::int8_t> {};
 
 template<>
-struct ElementTraits<DirectX::XMBYTE2> : ElementTraitsBase<DirectX::XMBYTE2, AccessorType::Vec2, std::uint8_t> {};
+struct ElementTraits<DirectX::PackedVector::XMUBYTE2> : ElementTraitsBase<DirectX::PackedVector::XMUBYTE2, AccessorType::Vec2, std::uint8_t> {};
 
 template<>
-struct ElementTraits<DirectX::XMBYTE4> : ElementTraitsBase<DirectX::XMBYTE4, AccessorType::Vec4, std::uint8_t> {};
+struct ElementTraits<DirectX::PackedVector::XMUBYTE4> : ElementTraitsBase<DirectX::PackedVector::XMUBYTE4, AccessorType::Vec4, std::uint8_t> {};
 
 template<>
-struct ElementTraits<DirectX::XMSHORT2> : ElementTraitsBase<DirectX::XMSHORT2, AccessorType::Vec2, std::uint16_t> {};
+struct ElementTraits<DirectX::PackedVector::XMSHORT2> : ElementTraitsBase<DirectX::PackedVector::XMSHORT2, AccessorType::Vec2, std::int16_t> {};
 
 template<>
-struct ElementTraits<DirectX::XMSHORT4> : ElementTraitsBase<DirectX::XMSHORT4, AccessorType::Vec4, std::uint16_t> {};
+struct ElementTraits<DirectX::PackedVector::XMSHORT4> : ElementTraitsBase<DirectX::PackedVector::XMSHORT4, AccessorType::Vec4, std::int16_t> {};
 
 template<>
-struct ElementTraits<DirectX::XMUSHORT2> : ElementTraitsBase<DirectX::XMUSHORT2, AccessorType::Vec2, std::uint16_t> {};
+struct ElementTraits<DirectX::PackedVector::XMUSHORT2> : ElementTraitsBase<DirectX::PackedVector::XMUSHORT2, AccessorType::Vec2, std::uint16_t> {};
 
 template<>
-struct ElementTraits<DirectX::XMUSHORT4> : ElementTraitsBase<DirectX::XMUSHORT4, AccessorType::Vec4, std::uint16_t> {};
+struct ElementTraits<DirectX::PackedVector::XMUSHORT4> : ElementTraitsBase<DirectX::PackedVector::XMUSHORT4, AccessorType::Vec4, std::uint16_t> {};
 
 template<>
 struct ElementTraits<DirectX::XMUINT2> : ElementTraitsBase<DirectX::XMUINT2, AccessorType::Vec2, std::uint32_t> {};
@@ -54,7 +58,7 @@ template<>
 struct ElementTraits<DirectX::XMUINT4> : ElementTraitsBase<DirectX::XMUINT4, AccessorType::Vec4, std::uint32_t> {};
 
 template<>
-struct ElementTraits<DirectX::XMFLOAT3x3> : TransposedElementTraits<DirectX::XMFLOAT3x3, AccessorType::Mat3, float> {};
+struct ElementTraits<DirectX::XMFLOAT3X3> : TransposedElementTraits<DirectX::XMFLOAT3X3, AccessorType::Mat3, float> {};
 
 template<>
 struct ElementTraits<DirectX::XMFLOAT4X4> : TransposedElementTraits<DirectX::XMFLOAT4X4, AccessorType::Mat4, float> {};