-
-
Notifications
You must be signed in to change notification settings - Fork 45
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Assert failure when generating tiled output #99
Comments
Could you rerun with the |
mcmap_logs.zip
...etc., for all chunks.
Comparison:
...and it generated an image successfully. This is a 1.20.1 save file. I'll try an older one... Tiled does not crash on a map last touched in 2017, but it still generates tons of chunk loading errors and cannot render. It ends with:
Logs attached. |
Thank you for all of this. Before I continue, which version is this running in ? |
Of Linux? Gentoo, up-to-date. Of mcmap? 3.0.1 Source version: 1c21ac9, downloaded yesterday. |
Attempting to generate a tiled map in 3.0.1 64-bit crashes with this assertion failure:
...near the end of the process. Output subdirs and
mapinfo.json
file are created, but only0/0.png
is created, and it is empty.Build:
About:
Processing same game save file as a single image completes successfully.
The text was updated successfully, but these errors were encountered: