An introduction to GLSL shaders and graphics programming that runs in your web browser.
First, you need to get a browser with WebGL, as well as a copy of node.js and git. Once you have all of that set up, you can install the workshop using npm, which is included with node:
npm install -g shader-school
After that completes, you should be able to run the workshopper with the command:
shader-school
The script will ask you if you want to create an answer directory, press y
to
accept. This will populate your current directory with shader files for you to
edit for each lesson – hopefully, it should also automatically open your web
browser but if it doesn't you can find the workshop menu on
http://localhost:12492/.
Feedback and criticism is welcome, please log your troubles in issues. The workshop is still being worked on but is very close to being complete!
Full curriculum reviews like this one are very helpful. More feedback like this please!
Mikola Lysenko | GitHub/mikolalysenko | Twitter/@mikolalysenko |
---|---|---|
Hugh Kennedy | GitHub/hughsk | Twitter/@hughskennedy |
Chris Dickinson | GitHub/chrisdickinson | Twitter/@isntitvacant |
From left to right:
#34363B
vec3(0.2039, 0.2117, 0.2313)
(black)#A9B0C3
vec3(0.5372, 0.6901, 0.7647)
(dark grey)#DEE7FF
vec3(0.8705, 0.9058, 1.0)
(light grey)#FFFFFF
vec3(1.0, 1.0, 1.0)
(white)#58FF8B
vec3(0.3451, 1.0, 0.5450)
(green)#FF6E57
vec3(1.0, 0.4313, 0.3411)
(red)#FFE25F
vec3(1.0, 0.8862, 0.3725)
(yellow)#61C3FF
vec3(0.3804, 0.7647, 1.0)
(blue)