From ffba456853b2abd1176390bcdae7824f8c67eae2 Mon Sep 17 00:00:00 2001 From: mactan-sc <77816662+mactan-sc@users.noreply.github.com> Date: Sun, 29 Sep 2024 22:00:35 -0500 Subject: [PATCH] Wine and wine-GE libcuda clarify --- wiki/Troubleshooting.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/wiki/Troubleshooting.md b/wiki/Troubleshooting.md index 43ab004..f153e1b 100644 --- a/wiki/Troubleshooting.md +++ b/wiki/Troubleshooting.md @@ -331,8 +331,8 @@ #### Vulkan Beta: Game fails to launch - There is an [issue with LibCUDA](https://github.com/jp7677/dxvk-nvapi/issues/174#issuecomment-2227462795) that prevents vulkan and DLSS from working on linux. -- If using a Wine runner, add the environment variable `WINE_HIDE_NVIDIA_GPU=1` to enable vulkan -- If using a Wine runner, see [instructions](https://github.com/starcitizen-lug/knowledge-base/wiki/Troubleshooting#dlssdeep-learning-super-sampling--vulkan) to patch libcuda to enable both vulkan and DLSS +- If using Wine-GE, add the environment variable `WINE_HIDE_NVIDIA_GPU=1` to enable vulkan +- If using Wine or Wine-GE, see [instructions](https://github.com/starcitizen-lug/knowledge-base/wiki/Troubleshooting#dlssdeep-learning-super-sampling--vulkan) to patch libcuda to enable both vulkan and DLSS #### DLSS(Deep Learning Super Sampling) / Vulkan - There is a [memory allocation issue with LibCUDA](https://github.com/jp7677/dxvk-nvapi/issues/174#issuecomment-2227462795), where it attempts to allocate in a specific area already occupied by the game.