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Howdy, I was taking a look at this project, and it's definitely an interesting project. One thing I've noticed is that the official Steam Audio has support for FMOD as a plugin, and I was wondering if that'll ever get added, or have some optional integration maybe with fmod-gdextension maybe?
If not, is there a way I could compile it myself? I'm not very versed in C++ but I'm willing to try a bit if needed. Thank you!
The text was updated successfully, but these errors were encountered:
Gotcha, that's fair. I generally love messing with FMOD and its banks system, and since the official source had a plugin for it, I thought it might be viable to add. If you ever do figure it out, do let me know.
PLEASE do this. I can't live without FMOD, it makes sound design so much easier. Not being able to integrate steam audio with it means I'm going to have to roll my own solution.
Howdy, I was taking a look at this project, and it's definitely an interesting project. One thing I've noticed is that the official Steam Audio has support for FMOD as a plugin, and I was wondering if that'll ever get added, or have some optional integration maybe with fmod-gdextension maybe?
If not, is there a way I could compile it myself? I'm not very versed in C++ but I'm willing to try a bit if needed. Thank you!
The text was updated successfully, but these errors were encountered: