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StereolabsTexture CRASH in UE5.4 #49

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torstah opened this issue Jan 22, 2025 · 0 comments
Open
2 tasks done

StereolabsTexture CRASH in UE5.4 #49

torstah opened this issue Jan 22, 2025 · 0 comments

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@torstah
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torstah commented Jan 22, 2025

Preliminary Checks

  • This issue is not a duplicate. Before opening a new issue, please search existing issues.
  • This issue is not a question, feature request, or anything other than a bug report directly related to this project.

Description

I frequently get crashes and this message:

LoginId:3da97e3542f935ca567a03b106e5440b
EpicAccountId:be6f921b7aed4c6990f7d632a416ae1b

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000059

sl_zed64
UnrealEditor_Stereolabs!USlTexture::UpdateTexture() [C:\Users\Plan8-PC\Perforce\perforce_Plan8-PC-1_Main_9385\CF_2025\Plugins\Stereolabs\Source\Stereolabs\Private\Core\StereolabsTexture.cpp:218]
UnrealEditor_Stereolabs!`USlGPUTextureBatch::Tick'::`14'::<lambda_2>::operator()() [C:\Users\Plan8-PC\Perforce\perforce_Plan8-PC-1_Main_9385\CF_2025\Plugins\Stereolabs\Source\Stereolabs\Private\Core\StereolabsTextureBatch.cpp:553]
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

Steps to Reproduce

  1. Added latest version of the plugin to a new ue5.4.4 project.
  2. Start working on my project, adding models, levels and sequences.
  3. When i start the game in using my custom gameinstance based on ZEDGameInstance.
  4. Sometimes it works, sometimes it crashes. Always the same error message.
    ...

Expected Result

Not to crash.

Actual Result

UU5.4 Crashes.

ZED Camera model

ZED2i

Environment

Win 11
DirectX 12
AMD
Cuda 12.6.85
ZED SDK 4.2.3
UE5.4.4

Anything else?

Would appreciate any help, this crash is happen more and more often.

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