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appveyor.yml
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appveyor.yml
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environment:
global:
# SDK v7.0 MSVC Express 2008's SetEnv.cmd script will fail if the
# /E:ON and /V:ON options are not enabled in the batch script intepreter
# See: http://stackoverflow.com/a/13751649/163740
CMD_IN_ENV: "cmd /E:ON /V:ON /C .\\appveyor\\run_with_env.cmd"
MORSE_ROOT: "%APPVEYOR_BUILD_FOLDER%\\morseroot"
APP_VERSION: 1.4
matrix:
#Building a 32 and 64bit version of Morse, as it needs to match the architecture
#of the user's Blender install
#Not actually using Appveyor's Python. This (Python dir) is just a placeholder
- PYTHON: "C:\\Python35-x64"
PYTHON_VERSION: "3.5.1" # Need Python 3.5.1 for Blender
PYTHON_ARCH: "64"
ISS_ARCH: "x64"
ISBIT: "-DCMAKE_GENERATOR_PLATFORM=x64"
MINICONDA: C:\\Miniconda35-x64
CINSTEXT: ""
MORSE_BLENDER: C:\Program Files\Blender Foundation\Blender\blender.exe
OPENGL_DL: http://download.qt.io/development_releases/prebuilt/llvmpipe/windows/opengl32sw-64-mesa_11_2_2.7z
OPENGL_DL_LOC: C:\Program Files\Blender Foundation\Blender\opengl32.dll
#Not actually using Appveyor's Python. This (Python dir) is just a placeholder
- PYTHON: "C:\\Python35"
PYTHON_VERSION: "3.5.1" # Need Python 3.5.1 for Blender
PYTHON_ARCH: "32"
ISBIT: ""
MINICONDA: C:\\Miniconda35
ISS_ARCH: ""
CINSTEXT: --x86
MORSE_BLENDER: C:\Program Files (x86)\Blender Foundation\Blender\blender.exe
OPENGL_DL: http://download.qt.io/development_releases/prebuilt/llvmpipe/windows/opengl32sw-32-mesa_12_0_rc2.7z
OPENGL_DL_LOC: C:\Program Files (x86)\Blender Foundation\Blender\opengl32.dll
install:
# If there is a newer build queued for the same PR, cancel this one.
# The AppVeyor 'rollout builds' option is supposed to serve the same
# purpose but it is problematic because it tends to cancel builds pushed
# directly to master instead of just PR builds (or the converse).
# credits: JuliaLang developers.
- ps: if ($env:APPVEYOR_PULL_REQUEST_NUMBER -and $env:APPVEYOR_BUILD_NUMBER -ne ((Invoke-RestMethod `
https://ci.appveyor.com/api/projects/$env:APPVEYOR_ACCOUNT_NAME/$env:APPVEYOR_PROJECT_SLUG/history?recordsNumber=50).builds | `
Where-Object pullRequestId -eq $env:APPVEYOR_PULL_REQUEST_NUMBER)[0].buildNumber) { `
throw "There are newer queued builds for this pull request, failing early." }
#We're using Inno Setup to build an installer, and blender for running tests and build
- cinst %CINSTEXT% -y InnoSetup
- cinst %CINSTEXT% -y blender --version 2.78
#Need Python 3.5.3, not the 3.5.4 shipped with Appveyor
- "set PATH=%MINICONDA%;%MINICONDA%\\Scripts;%PATH%"
- conda config --set always_yes yes --set changeps1 no
- conda update -q conda
- conda info -a
- conda install python=3.5.1
- "conda create -q -n test-environment python=%PYTHON_VERSION%"
- activate test-environment
- conda install -c conda-forge numpy
- python -m pip install --upgrade pip
- pip install -U pywin32 pyinstaller setuptools packaging --no-use-pep517
#Set up build vars
- for /f "delims=" %%i in ('python -c "from sysconfig import get_paths; print(get_paths()['include'])"') do set PYINC=%%i
- for /f "delims=" %%i in ('python -c "import os,sys; print(os.path.dirname(sys.executable))"') do set PYTHON_PATH=%%i
# Check that we have the expected version and architecture for Python
- "where python"
- "python --version"
- "python -c \"import struct; print(struct.calcsize('P') * 8)\""
- "\"%MORSE_BLENDER%\" --version"
# Need software OpenGL drivers, so Blender actually starts on the VM
- ps: Invoke-WebRequest "$env:OPENGL_DL" -OutFile "opengl_qt_mesa.7z"
- 7z x opengl_qt_mesa.7z
- move opengl32sw.dll "%OPENGL_DL_LOC%"
#Debug for getting a list of what packages/version were used for this build
- pip list
build_script:
# Build Morse
- if not exist "build" mkdir build
- cd build
- cmake .. -DPYMORSE_SUPPORT=ON -DPYTHON_INCLUDE_DIR="%PYINC%" %ISBIT% -DPYTHON_LIBRARY="%PYTHON_PATH%\libs\python35.lib" -DCMAKE_INSTALL_PREFIX="%MORSE_ROOT%" -DCMAKE_VERBOSE_MAKEFILE=ON
- cmake --build . --config Release --target install
test_script:
# Run the project tests
- cd %APPVEYOR_BUILD_FOLDER%\\build
- if not exist "..\\testlogs" mkdir ..\\testlogs
- set PYTHONPATH=%MORSE_ROOT%\\Lib\\site-packages
- echo %PYTHONPATH%
# Check morse is working
- "\"%MORSE_ROOT%\\bin\\morserun.py\" check"
# These tests don't work due to having issues finding the Blender python. Appears to be a
# CI environment issue
- ctest -R gps_testing --verbose -C Release --timeout 150 -O %APPVEYOR_BUILD_FOLDER%\\testlogs\\GPSTest.log
- ctest -R pose_testing --verbose -C Release --timeout 150 -O %APPVEYOR_BUILD_FOLDER%\\testlogs\\PoseTest.log
- ctest -R sick_testing --verbose -C Release --timeout 150 -O %APPVEYOR_BUILD_FOLDER%\\testlogs\\Sick_Test.log
after_test:
# If tests are successful, create binary packages for the project.
- cd %APPVEYOR_BUILD_FOLDER%
- xcopy morse-windows.spec "%MORSE_ROOT%\\bin"
- pyinstaller %MORSE_ROOT%\\bin\\morse-windows.spec
#run setup
- "ISCC.exe /dMyAppVersion=%APP_VERSION% /dMyAppArch=%ISS_ARCH% morse.iss"
artifacts:
# Archive the generated packages in the ci.appveyor.com build report.
- path: morseroot
name: MorseBuild
- path: testlogs
name: TestLogs
- path: dist
name: Morse_exe
- path: Output
name: MorseInstaller
#on_success:
# - TODO: upload the content of dist/*.whl to a public wheelhouse
#
on_finish:
# Upload test results to AppVeyor