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release.yml
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name: Release
on:
push:
# Publish `polygon-v1.2.3` tags as releases.
tags:
- "[a-z0-9]+-v*"
- "!**.docker"
env:
CGO_CFLAGS: "-O -D__BLST_PORTABLE__"
CGO_CFLAGS_ALLOW: "-O -D__BLST_PORTABLE__"
jobs:
build:
name: Build Release
strategy:
matrix:
go-version: [1.21.x]
os: [ubuntu-20.04, macos-latest] # windows-latest
runs-on: ${{ matrix.os }}
steps:
- name: Checkout Code
uses: actions/checkout@v3
- name: Install Go
uses: actions/setup-go@v3
with:
go-version: ${{ matrix.go-version }}
- uses: actions/cache@v3
with:
path: |
~/go/pkg/mod
~/.cache/go-build
~/Library/Caches/go-build
~\AppData\Local\go-build
key: ${{ runner.os }}-go-${{ hashFiles('**/go.sum') }}
restore-keys: |
${{ runner.os }}-go-
# ==============================
# Linux/Macos/Windows Build
# ==============================
- name: Build Binary for ${{matrix.os}}
run: |
go mod download
make geth
# Unable to make it work, at least on ubuntu-20.04,
#
# Get a bunch of errors like:
# runtime/cgo
# gcc_arm64.S: Assembler messages:
#
# - name: Build Binary for ARM
# if: matrix.os == 'ubuntu-20.04'
# run: |
# go mod download
# wget https://musl.cc/aarch64-linux-musl-cross.tgz
# tar -xvf ./aarch64-linux-musl-cross.tgz
# GIT_COMMIT=$(git rev-parse HEAD)
# GIT_COMMIT_DATE=$(git log -n1 --pretty='format:%cd' --date=format:'%Y%m%d')
# CGO_ENABLED=1 GOOS=linux GOARCH=arm64 go build -ldflags "-X main.gitCommit=$GIT_COMMIT -X main.gitDate=$GIT_COMMIT_DATE -extldflags=-static" -o ./build/bin/geth-linux-arm64 -a ./cmd/geth
- name: Upload Linux Build
uses: actions/[email protected]
if: matrix.os == 'ubuntu-20.04'
with:
name: linux
path: ./build/bin/geth
- name: Upload MacOS Build
uses: actions/[email protected]
if: matrix.os == 'macos-latest'
with:
name: macos
path: ./build/bin/geth
# - name: Upload Windows Build
# uses: actions/[email protected]
# if: matrix.os == 'windows-latest'
# with:
# name: windows
# path: ./build/bin/geth.exe
# - name: Upload ARM-64 Build
# uses: actions/[email protected]
# if: matrix.os == 'ubuntu-latest'
# with:
# name: arm64
# path: ./build/bin/geth-linux-arm64
release:
name: Release
needs: build
runs-on: ubuntu-20.04
steps:
- name: Set Env
run: echo "RELEASE_VERSION=${GITHUB_REF#refs/*/}" >> $GITHUB_ENV
- name: Checkout Code
uses: actions/checkout@v3
- name: Download Artifacts
uses: actions/[email protected]
with:
name: linux
path: ./linux
- name: Download Artifacts
uses: actions/[email protected]
with:
name: macos
path: ./macos
# - name: Download Artifacts
# uses: actions/[email protected]
# with:
# name: windows
# path: ./windows
# - name: Download Artifacts
# uses: actions/[email protected]
# with:
# name: arm64
# path: ./arm64
# - name: Download Config File
# run: |
# . ./.github/release.env
# echo "mainnet.zip url: $MAINNET_FILE_URL"
# echo "testnet.zip url: $TESTNET_FILE_URL"
# curl -L $MAINNET_FILE_URL -o ./mainnet.zip
# curl -L $TESTNET_FILE_URL -o ./testnet.zip
# ==============================
# Create release
# ==============================
- name: Generate Change Log
id: changelog
run: |
chmod 755 ./.github/generate_change_log.sh
CHANGELOG=$(./.github/generate_change_log.sh ${{ env.RELEASE_VERSION }})
echo "CHANGELOG<<EOF" >> $GITHUB_ENV
echo "$CHANGELOG" >> $GITHUB_ENV
echo "EOF" >> $GITHUB_ENV
# Rename assets
- run: |
mv ./linux/geth ./linux/geth_linux
mv ./macos/geth ./macos/geth_macos
# mv ./windows/geth.exe ./windows/geth_windows.exe
# Check downloaded files
- run: ls
- name: Create Release
uses: softprops/action-gh-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} # This token is provided by Actions, you do not need to create your own token
with:
tag_name: ${{ env.RELEASE_VERSION}}
release_name: ${{ env.RELEASE_VERSION}}
body: |
${{ env.CHANGELOG }}
draft: false
prerelease: false
files: |
./linux/geth_linux
./macos/geth_macos
# ./mainnet.zip
# ./testnet.zip
# ./windows/geth_windows.exe
# ./arm64/geth-linux-arm64