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Total image distortion even on 1% packet loss #423
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That is not a bug. Even a small packet loss can corrupt many frames because they depend on each other. It is not specified what to do in the case of missing input data. As far as I remember, libde265 simply uses empty content (grey) for the missing image parts. Alternatively, one can use some error concealment algorithms to hide the errors. Apparently, the NVidia HW decoder uses one of them. We can leave this open as a feature request for implementing an error concealment algorithm. |
@farindk Is it possible to use previous base frame instead of grey color filling? |
Something like this. But frames are not always coded in temporal order and several frames could be decoded in parallel threads, what makes this more difficult. But yes, that would be a rather simple algorithm that should improve this. |
BTW: I looked at your test stream. How does the input look like? I guess that it is a static test image with noise in the bottom right rectangle. Right? |
@farindk Yes. It is output of gstreamer videotestsrc. |
@farindk Is it possible to add quick fix for this problem or it requires a deep investigation? |
Are there any progress on this issue? We are facing the exact same issue with intermittent packet loss in keyframes causing gray screen until the next key frame. |
Hi,
I use rtp as h265 transport and found that even with 1% of packets loss image became totally distorted (static background became gray and only moving parts are shown). It seems that libde265 has a bug because if I use NVidia HW decoder nvh265dec it decode that same stream without any visible artifacts. The same bug also have libav.
How to reproduce:
If I replace in gstreamer pipeline above
libde265dec
withnvh265dec
all will work without problemsTest data:
h265_0.01_loss.mkv.gz
test.h265.gz
SW versions:
GStreamer: 1.22.0
libde265: 1.0.11-1
OS: Debian 12, amd64
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