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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
<title>SuperTux</title>
<link rel="stylesheet" type="text/css" href="default.css">
<link rel="icon" href="images/favicon.png" type="image/png">
</head>
<body>
<center><img src="images/logo.png"></center>
<div class="menu"><table align="center"><tr>
<td><a class="active" href="welcome.html">SuperTux</a></td>
<td><a href="milestone1/index.html">Milestone1</a></td>
<td><a href="milestone2/index.html">Milestone2</a></td>
<td><a href="development/index.html">Development</a></td>
<td><a href="wiki/index.php">Wiki</a></td>
<td><a href="http://developer.berlios.de/projects/supertux/">Berlios.de</a></td>
</tr></table></div>
<div class="submenu"><table align="center" cellspacing="0" cellpadding="0"><tr>
<td><a href="news.html">News</a></td>
<td><a href="welcome.html">About</a></td>
<td><a href="screenshots.html">Screenshots</a></td>
<td><a href="authors.html">Authors</a></td>
<td><a href="http://supertux.berlios.de/wiki/index.php/Download/Installation">Download</a></td>
<td><a href="contact.html">Contact</a></td>
</tr></table></div>
<div class="mainbody">
<div class="section-box">
<div class="section-title"><h2>Screenshots</h2></div>
<div class="section-body">
<p>
Welcome to our SuperTux screenshots album!
</p>
<h3>SuperTux 0.1.2</h3>
<p>
This is a release for the big SuperTux fans. We were asked to make more
levels, making some more challenging, so here's our answer. This
version has a brand new Bonus Island map, new map features, a new enemy
and some new tiles.
</p>
<center>
<a href="images/game1-012.jpg"><img class="screenshot" alt="images/game1-012" src="images/game1-012_small.jpg" title=""></a>
</center>
<br clear="all">
<h3>SuperTux 0.1.1</h3>
<p>
This version basically features the built-in editor that
was removed from the previous release (0.1.0), new hand-written fonts
and a few bug fixes.
</p>
<center>
<a href="images/menu-011.jpg"><img class="screenshot" alt="images/menu-011" src="images/menu-011_small.jpg" title=""></a>
<a href="images/game1-011.jpg"><img class="screenshot" alt="images/game1-011" src="images/game1-011_small.jpg" title=""></a>
<a href="images/leveleditor-011.jpg"><img class="screenshot" alt="images/leveleditor-011" src="images/leveleditor-011_small.jpg" title=""></a>
</center>
<br clear="all">
<h3>SuperTux Milestone1 aka 0.1.0</h3>
<p>
Milestone1 is in huge parts the result of the GotM event on
<a href="http://happypenguin.org">happypenguin.org</a>,
it contains completly new graphics, lots of new levels,
a story and a worldmap. Screenshots below should give you an
impression of the game.
</p>
<center>
<a href="images/game-010.jpg"><img class="screenshot" alt="images/game-010" src="images/game-010_small.jpg" title=""></a>
<a href="images/game1-010.jpg"><img class="screenshot" alt="images/game1-010" src="images/game1-010_small.jpg" title=""></a><br>
<a href="images/game2-010.jpg"><img class="screenshot" alt="images/game2-010" src="images/game2-010_small.jpg" title=""></a>
<a href="images/game3-010.jpg"><img class="screenshot" alt="images/game3-010" src="images/game3-010_small.jpg" title=""></a>
</center>
<br clear="all">
<div style="padding-left: 1em; clear: both;">
<h4>Flexlay</h4>
<p>
Flexlay is the editor that was used to build most of the
levels and the Worldmap in Milestone1. It provides a few
more features than the build in one (zoom, minimap, worldmap
support), but requires a few more dependencies and OpenGL on
the other side.
</p>
<center>
<a href="images/flexlay-1.jpg"><img class="screenshot" alt="images/flexlay-1" src="images/flexlay-1_small.jpg" title=""></a>
<a href="images/flexlay-2.jpg"><img class="screenshot" alt="images/flexlay-2" src="images/flexlay-2_small.jpg" title=""></a>
</center>
</div>
<h3>SuperTux 0.0.6</h3>
<p>
Some shots from our lastest work (0.0.6), released at March 15,
2004. Basically this was a code clean-up version. Features a
leveleditor and an OpenGL front-end. Menu as improved a lot, and
fonts were also remade.
</p>
<center>
<a href="images/menu-006.jpg"><img class="screenshot" alt="images/menu-006" src="images/menu-006_small.jpg" title=""></a>
<a href="images/game-006.jpg"><img class="screenshot" alt="images/game-006" src="images/game-006_small.jpg" title=""></a>
<a href="images/leveleditor-006.jpg"><img class="screenshot" alt="images/leveleditor-006" src="images/leveleditor-006_small.jpg" title=""></a>
</center>
<br clear="all">
<h3>SuperTux 0.0.5</h3>
<p>
A couple of shots from our 0.0.5 release, released at December
29, 2003. Graphics were improved a lot. Also this version
features a menu, and internal clean-ups have started.
</p>
<center>
<a href="images/intro-005.jpg"><img class="screenshot" alt="images/intro-005" src="images/intro-005_small.jpg" title=""></a>
<a href="images/game-005.jpg"><img class="screenshot" alt="images/game-005" src="images/game-005_small.jpg" title=""></a>
</center>
<br clear="all">
<h3>SuperTux prior 0.0.5</h3>
<p>
Wow! These are really ancients shots from versions prior to
0.0.5. Graphics were a bit ugly, but it was already playble and
had a SuperMario1 feel.
</p>
<center>
<a href="images/game1-004.jpg"><img class="screenshot" alt="images/game1-004" src="images/game1-004_small.jpg" title=""></a>
<a href="images/game2-004.jpg"><img class="screenshot" alt="images/game2-004" src="images/game2-004_small.jpg" title=""></a>
<a href="images/game3-004.jpg"><img class="screenshot" alt="images/game3-004" src="images/game3-004_small.jpg" title=""></a>
</center>
<br clear="all">
</div>
</div>
</div>
<div class="copyright">
<img style="float:right; vertical-align:middle;" width="124px" height="32px" border="0" alt="BerliOS Developer Logo" src="http://developer.berlios.de/bslogo.php?group_id=3467">
Contact via IRC: irc.freenode.net, #supertux<br>
Contact via <a href="http://developer.berlios.de/mail/?group_id=3467">Mailing
List</a>: <a href="mailto:[email protected]">[email protected]</a><br>
Last update: 2005-04-04<br>
</div>
</body>
</html>