A minimalistic arcade-oriented toolkit on top of Pixel.
Because I love Go, I love Pixel and I love classic arcade games and I wanted to combine all these 3 passions in a simple package that allowed me and others to have fun developing arcade games.
- Simple, so it is easy to learn and use, providing a coherent API.
- Focused, as it is oriented to build 2D arcade games only.
- Modular, just include those packages you're interested in.
- Well tested, providing a rock-solid foundation for your games.
- Fast, performance should be the best it can, provided that this goal does not collide with the previous ones.
- Animated sprites with
animation
subpackage. - Collision detection and handling using AABB in
collision
subpackage. - Level loading with layering, grid and custom properties support in
level
subpackage. - Simple game status management with
scene
subpackage. - Text effects with
textfx
subpackage.