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This is really not an issue but mostly an interrogation on my part.
I was wondering if I could generate dynamic noise background patterns and include them in my iOS app.
Questions:
Would that be feasible as far as rendering time?
Can I leverage the png creation capability of the tests and display the generated image directly in a view?
Would it be possible to seed the noise generator to support a light and dark pattern to follow the iOS app environment (light or dark)?
Thanks
The text was updated successfully, but these errors were encountered:
i don't know if the library can generate noise animations in real time, but one thing you could do is bake an animation of the noise to run in a loop. to make it seamless, i suggest sampling one of the three-dimensional noises in a ring-like motion. you’d have to implement a little bit of geometric math for that though.
you could certainly use PNG, but i’m not an iOS expert and there might be a better file format for this.
what i would recommend is to generate primary color channels, and then map each of those channels to a light or dark hue to customize the appearance.
This is really not an issue but mostly an interrogation on my part.
I was wondering if I could generate dynamic noise background patterns and include them in my iOS app.
Questions:
Thanks
The text was updated successfully, but these errors were encountered: