From b4dd2f814990c1e2f889216eec6c29a15404ce12 Mon Sep 17 00:00:00 2001 From: Jeremy Fields Date: Wed, 20 Apr 2022 16:40:12 -0600 Subject: [PATCH] Add version bump and changelog entry --- README.md | 4 ++++ dist/what-input.js | 4 ++-- dist/what-input.min.js | 2 +- dist/what-input.min.js.map | 2 +- package.json | 2 +- 5 files changed, 9 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index e6ffbd1..33127c2 100644 --- a/README.md +++ b/README.md @@ -221,6 +221,10 @@ _What Input_ works in all modern browsers. ## Changelog +### v5.2.11 + +- **Fixed:** Adds `useCapture` so events can be detected before `preventDefault` cancels them on local listeners (h/t [jojo080889](https://github.com/jojo080889)). + ### v5.2.8 - 5.2.10 - **Added:** TypeScript definitions via @greypants diff --git a/dist/what-input.js b/dist/what-input.js index df99ce2..ff3f5b8 100644 --- a/dist/what-input.js +++ b/dist/what-input.js @@ -1,6 +1,6 @@ /** * what-input - A global utility for tracking the current input method (mouse, keyboard or touch). - * @version v5.2.10 + * @version v5.2.11 * @link https://github.com/ten1seven/what-input * @license MIT */ @@ -514,4 +514,4 @@ return /******/ (function(modules) { // webpackBootstrap /***/ }) /******/ ]) }); -; \ No newline at end of file +; diff --git a/dist/what-input.min.js b/dist/what-input.min.js index ecfff68..42d1a45 100644 --- a/dist/what-input.min.js +++ b/dist/what-input.min.js @@ -1,6 +1,6 @@ /** * what-input - A global utility for tracking the current input method (mouse, keyboard or touch). - * @version v5.2.10 + * @version v5.2.11 * @link https://github.com/ten1seven/what-input * @license MIT */ diff --git a/dist/what-input.min.js.map b/dist/what-input.min.js.map index 0eed147..a1e5b75 100644 --- a/dist/what-input.min.js.map +++ b/dist/what-input.min.js.map @@ -1 +1 @@ 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(window.sessionStorage.getItem('what-input')) {\n\t currentInput = window.sessionStorage.getItem('what-input');\n\t }\n\n\t if (window.sessionStorage.getItem('what-intent')) {\n\t currentIntent = window.sessionStorage.getItem('what-intent');\n\t }\n\t } catch (e) {\n\t // fail silently\n\t }\n\t }\n\n\t // always run these so at least `initial` state is set\n\t doUpdate('input');\n\t doUpdate('intent');\n\t };\n\n\t // checks conditions before updating new input\n\t var setInput = function setInput(event) {\n\t var eventKey = event.which;\n\t var value = inputMap[event.type];\n\n\t if (value === 'pointer') {\n\t value = pointerType(event);\n\t }\n\n\t var ignoreMatch = !specificMap.length && ignoreMap.indexOf(eventKey) === -1;\n\n\t var specificMatch = specificMap.length && specificMap.indexOf(eventKey) !== -1;\n\n\t var shouldUpdate = value === 'keyboard' && eventKey && (ignoreMatch || specificMatch) || value === 'mouse' || value === 'touch';\n\n\t // prevent touch detection from being overridden by event execution order\n\t if (validateTouch(value)) {\n\t shouldUpdate = false;\n\t }\n\n\t if (shouldUpdate && currentInput !== value) {\n\t currentInput = value;\n\n\t persistInput('input', currentInput);\n\t doUpdate('input');\n\t }\n\n\t if (shouldUpdate && currentIntent !== value) {\n\t // preserve intent for keyboard interaction with form fields\n\t var activeElem = document.activeElement;\n\t var notFormInput = activeElem && activeElem.nodeName && (formInputs.indexOf(activeElem.nodeName.toLowerCase()) === -1 || activeElem.nodeName.toLowerCase() === 'button' && !checkClosest(activeElem, 'form'));\n\n\t if (notFormInput) {\n\t currentIntent = value;\n\n\t persistInput('intent', currentIntent);\n\t doUpdate('intent');\n\t }\n\t }\n\t };\n\n\t // updates the doc and `inputTypes` array with new input\n\t var doUpdate = function doUpdate(which) {\n\t docElem.setAttribute('data-what' + which, which === 'input' ? currentInput : currentIntent);\n\n\t fireFunctions(which);\n\t };\n\n\t // updates input intent for `mousemove` and `pointermove`\n\t var setIntent = function setIntent(event) {\n\t var value = inputMap[event.type];\n\n\t if (value === 'pointer') {\n\t value = pointerType(event);\n\t }\n\n\t // test to see if `mousemove` happened relative to the screen to detect scrolling versus mousemove\n\t detectScrolling(event);\n\n\t // only execute if scrolling isn't happening\n\t if ((!isScrolling && !validateTouch(value) || isScrolling && event.type === 'wheel' || event.type === 'mousewheel' || event.type === 'DOMMouseScroll') && currentIntent !== value) {\n\t currentIntent = value;\n\n\t persistInput('intent', currentIntent);\n\t doUpdate('intent');\n\t }\n\t };\n\n\t var setElement = function setElement(event) {\n\t if (!event.target.nodeName) {\n\t // If nodeName is undefined, clear the element\n\t // This can happen if click inside an element.\n\t clearElement();\n\t return;\n\t }\n\n\t currentElement = event.target.nodeName.toLowerCase();\n\t docElem.setAttribute('data-whatelement', currentElement);\n\n\t if (event.target.classList && event.target.classList.length) {\n\t docElem.setAttribute('data-whatclasses', event.target.classList.toString().replace(' ', ','));\n\t }\n\t };\n\n\t var clearElement = function clearElement() {\n\t currentElement = null;\n\n\t docElem.removeAttribute('data-whatelement');\n\t docElem.removeAttribute('data-whatclasses');\n\t };\n\n\t var persistInput = function persistInput(which, value) {\n\t if (shouldPersist) {\n\t try {\n\t window.sessionStorage.setItem('what-' + which, value);\n\t } catch (e) {\n\t // fail silently\n\t }\n\t }\n\t };\n\n\t /*\n\t * utilities\n\t */\n\n\t var pointerType = function pointerType(event) {\n\t if (typeof event.pointerType === 'number') {\n\t return pointerMap[event.pointerType];\n\t } else {\n\t // treat pen like touch\n\t return event.pointerType === 'pen' ? 'touch' : event.pointerType;\n\t }\n\t };\n\n\t // prevent touch detection from being overridden by event execution order\n\t var validateTouch = function validateTouch(value) {\n\t var timestamp = Date.now();\n\n\t var touchIsValid = value === 'mouse' && currentInput === 'touch' && timestamp - currentTimestamp < 200;\n\n\t currentTimestamp = timestamp;\n\n\t return touchIsValid;\n\t };\n\n\t // detect version of mouse wheel event to use\n\t // via https://developer.mozilla.org/en-US/docs/Web/API/Element/wheel_event\n\t var detectWheel = function detectWheel() {\n\t var wheelType = null;\n\n\t // Modern browsers support \"wheel\"\n\t if ('onwheel' in document.createElement('div')) {\n\t wheelType = 'wheel';\n\t } else {\n\t // Webkit and IE support at least \"mousewheel\"\n\t // or assume that remaining browsers are older Firefox\n\t wheelType = document.onmousewheel !== undefined ? 'mousewheel' : 'DOMMouseScroll';\n\t }\n\n\t return wheelType;\n\t };\n\n\t // runs callback functions\n\t var fireFunctions = function fireFunctions(type) {\n\t for (var i = 0, len = functionList.length; i < len; i++) {\n\t if (functionList[i].type === type) {\n\t functionList[i].fn.call(undefined, type === 'input' ? currentInput : currentIntent);\n\t }\n\t }\n\t };\n\n\t // finds matching element in an object\n\t var objPos = function objPos(match) {\n\t for (var i = 0, len = functionList.length; i < len; i++) {\n\t if (functionList[i].fn === match) {\n\t return i;\n\t }\n\t }\n\t };\n\n\t var detectScrolling = function detectScrolling(event) {\n\t if (mousePos.x !== event.screenX || mousePos.y !== event.screenY) {\n\t isScrolling = false;\n\n\t mousePos.x = event.screenX;\n\t mousePos.y = event.screenY;\n\t } else {\n\t isScrolling = true;\n\t }\n\t };\n\n\t // manual version of `closest()`\n\t var checkClosest = function checkClosest(elem, tag) {\n\t var ElementPrototype = window.Element.prototype;\n\n\t if (!ElementPrototype.matches) {\n\t ElementPrototype.matches = ElementPrototype.msMatchesSelector || ElementPrototype.webkitMatchesSelector;\n\t }\n\n\t if (!ElementPrototype.closest) {\n\t do {\n\t if (elem.matches(tag)) {\n\t return elem;\n\t }\n\n\t elem = elem.parentElement || elem.parentNode;\n\t } while (elem !== null && elem.nodeType === 1);\n\n\t return null;\n\t } else {\n\t return elem.closest(tag);\n\t }\n\t };\n\n\t /*\n\t * init\n\t */\n\n\t // don't start script unless browser cuts the mustard\n\t // (also passes if polyfills are used)\n\t if ('addEventListener' in window && Array.prototype.indexOf) {\n\t setUp();\n\t }\n\n\t /*\n\t * api\n\t */\n\n\t return {\n\t // returns string: the current input type\n\t // opt: 'intent'|'input'\n\t // 'input' (default): returns the same value as the `data-whatinput` attribute\n\t // 'intent': includes `data-whatintent` value if it's different than `data-whatinput`\n\t ask: function ask(opt) {\n\t return opt === 'intent' ? currentIntent : currentInput;\n\t },\n\n\t // returns string: the currently focused element or null\n\t element: function element() {\n\t return currentElement;\n\t },\n\n\t // overwrites ignored keys with provided array\n\t ignoreKeys: function ignoreKeys(arr) {\n\t ignoreMap = arr;\n\t },\n\n\t // overwrites specific char keys to update on\n\t specificKeys: function specificKeys(arr) {\n\t specificMap = arr;\n\t },\n\n\t // attach functions to input and intent \"events\"\n\t // funct: function to fire on change\n\t // eventType: 'input'|'intent'\n\t registerOnChange: function registerOnChange(fn, eventType) {\n\t functionList.push({\n\t fn: fn,\n\t type: eventType || 'input'\n\t });\n\t },\n\n\t unRegisterOnChange: function unRegisterOnChange(fn) {\n\t var position = objPos(fn);\n\n\t if (position || position === 0) {\n\t functionList.splice(position, 1);\n\t }\n\t },\n\n\t clearStorage: function clearStorage() {\n\t window.sessionStorage.clear();\n\t }\n\t };\n\t}();\n\n/***/ })\n/******/ ])\n});\n;"]} diff --git a/package.json b/package.json index e3426cd..2df064c 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "what-input", - "version": "5.2.10", + "version": "5.2.11", "description": "A global utility for tracking the current input method (mouse, keyboard or touch).", "main": "dist/what-input.js", "types": "src/scripts/what-input.d.ts",