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Bot numbers #23

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EBS-DarkD opened this issue Mar 10, 2017 · 6 comments
Open

Bot numbers #23

EBS-DarkD opened this issue Mar 10, 2017 · 6 comments

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@EBS-DarkD
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You've been speaking recently with my friend Taran as we've been trying to resolve our bot number issues on our servers.
We've uploaded c_dy_respawn_naong and been trying it out as well as modifying it to remove all the messages and medic bits.

While we're now getting more bots as they are respawning, we can't seem to get more than 5 bots on the server at a time. The respawn.cfg we've set is available here http://pastebin.com/3ESqig8t

I've set the sm_respawn_lives_team_ins_player_count_** to start at 3 and ramp up by 3 every time someone joins, but it's not playing.

Is there anything else we should be setting in the server.cfg or server_checkpoint.cfg or is there anything else we need to set in the respawn.cfg so we can get our expanding bot numbers back?

@thecannons
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thecannons commented Mar 10, 2017 via email

@EBS-DarkD
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We're still only getting 5 bot base, no matter how many players join. Thankfully with sm_respawn_type_team_ins 1 & sm_respawn_lives_team_ins set, we're getting reasonable numbers of bots

When we set sm_respawn_type_team_ins 2, it seems to be ignoring sm_respawn_lives_team_ins_player_count_XX & I can't work out if sm_respawn_lives_team_ins is having any effect??

@thecannons
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thecannons commented Mar 11, 2017 via email

@EBS-DarkD
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ok ta. I'm working tomorrow and got a PvP session tomorrow night so probably won't get to test for a few days

@xiaooloong
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This problem has been confusing me since last update of the game.

"ins_bot_count_checkpoint_min"                  "5"
"ins_bot_count_checkpoint_max"                  "16"
"ins_bot_count_checkpoint_default"              "0"             // when set to 0, it will scale between the min and max depending on player count

ins_bot_count_checkpoint_default "0" doesn't work, always ins_bot_count_checkpoint_min works.

@thecannons
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thecannons commented Mar 13, 2017 via email

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