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Bot numbers #23
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Hey, I just made a new commit, download all latest plugin/respawn.cfg to
make sure you have all the latest cvars and let me know if it works then.
…On Fri, Mar 10, 2017 at 6:53 AM, EBS-DarkD ***@***.***> wrote:
You've been speaking recently with my friend Taran as we've been trying to
resolve our bot number issues on our servers.
We've uploaded c_dy_respawn_naong and been trying it out as well as
modifying it to remove all the messages and medic bits.
While we're now getting more bots as they are respawning, we can't seem to
get more than 5 bots on the server at a time. The respawn.cfg we've set is
available here http://pastebin.com/3ESqig8t
I've set the sm_respawn_lives_team_ins_player_count_** to start at 3 and
ramp up by 3 every time someone joins, but it's not playing.
Is there anything else we should be setting in the server.cfg or
server_checkpoint.cfg or is there anything else we need to set in the
respawn.cfg so we can get our expanding bot numbers back?
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We're still only getting 5 bot base, no matter how many players join. Thankfully with sm_respawn_type_team_ins 1 & sm_respawn_lives_team_ins set, we're getting reasonable numbers of bots When we set sm_respawn_type_team_ins 2, it seems to be ignoring sm_respawn_lives_team_ins_player_count_XX & I can't work out if sm_respawn_lives_team_ins is having any effect?? |
Use my respawn.cfg and see if that fixes it, then slowly change settings
till it breaks
…On Mar 11, 2017 7:46 AM, "EBS-DarkD" ***@***.***> wrote:
We're still only getting 5 bot base, no matter how many players join.
Thankfully with sm_respawn_type_team_ins 1 & sm_respawn_lives_team_ins set,
we're getting reasonable numbers of bots
When we set sm_respawn_type_team_ins 2, it seems to be ignoring
sm_respawn_lives_team_ins_player_count_XX & I can't work out if
sm_respawn_lives_team_ins is having any effect??
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ok ta. I'm working tomorrow and got a PvP session tomorrow night so probably won't get to test for a few days |
This problem has been confusing me since last update of the game.
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Yeah just user min max
…On Mar 12, 2017 7:39 PM, "xiaooloong" ***@***.***> wrote:
This problem has been confusing me since last update of the game.
"ins_bot_count_checkpoint_min" "5"
"ins_bot_count_checkpoint_max" "16"
"ins_bot_count_checkpoint_default" "0" // when set to 0, it will scale between the min and max depending on player count
ins_bot_count_checkpoint_default "0" doesn't work, always
ins_bot_count_checkpoint_min works.
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You've been speaking recently with my friend Taran as we've been trying to resolve our bot number issues on our servers.
We've uploaded c_dy_respawn_naong and been trying it out as well as modifying it to remove all the messages and medic bits.
While we're now getting more bots as they are respawning, we can't seem to get more than 5 bots on the server at a time. The respawn.cfg we've set is available here http://pastebin.com/3ESqig8t
I've set the sm_respawn_lives_team_ins_player_count_** to start at 3 and ramp up by 3 every time someone joins, but it's not playing.
Is there anything else we should be setting in the server.cfg or server_checkpoint.cfg or is there anything else we need to set in the respawn.cfg so we can get our expanding bot numbers back?
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