Release OpenCL memory objects that have been created from OpenGL objects.
cl_int clEnqueueReleaseGLObjects(cl_command_queue command_queue,
cl_uint num_objects,
const cl_mem *mem_objects,
cl_uint num_events_in_wait_list,
const cl_event *event_wait_list,
cl_event *event)
command_queue
-
A valid command-queue.
num_objects
-
The number of memory objects to be released in
mem_objects
. mem_objects
-
A pointer to a list of CL memory objects that correspond to GL objects.
event_wait_list
num_events_in_wait_list
-
These parameters specify events that need to complete before this command can be executed. If
event_wait_list
is NULL, then this particular command does not wait on any event to complete. Ifevent_wait_list
is NULL,num_events_in_wait_list
must be 0. Ifevent_wait_list
is not NULL, the list of events pointed to byevent_wait_list
must be valid andnum_events_in_wait_list
must be greater than 0. The events specified inevent_wait_list
act as synchronization points. event
-
Returns an event object that identifies this particular read/write command and can be used to query or queue a wait for the command to complete.
event
can be NULL in which case it will not be possible for the application to query the status of this command or queue a wait for this command to complete. If theevent_wait_list
and theevent
arguments are not NULL, theevent
argument should not refer to an element of theevent_wait_list
array.If the
cl_khr_gl_event
extension is supported, if an OpenGL context is bound to the current thread, then then any OpenGL commands which-
affect or access the contents of the memory objects listed in the
mem_objects
list, and -
are issued on that context after the call to
clEnqueueReleaseGLObjects
will not execute until after execution of any OpenCL commands preceding the
clEnqueueReleaseGLObjects
which affect or access any of those memory objects. If a non-NULL event object is returned, it will report completion before execution of such OpenGL commands. -
Release OpenCL memory objects that have been created from OpenGL objects.
These objects need to be released before they can be used by OpenGL.
The OpenGL objects are released by the OpenCL context associated with command_queue
.
If the cl_khr_gl_sharing
extension is supported and if an OpenGL context is bound to the current thread, then any OpenGL commands which does:
-
affect or access the contents of a memory object listed in the
mem_objects
list, and -
are issued on that context after the call to
clEnqueueReleaseGLObjects
will not execute until after execution of any OpenCL commands preceding the clEnqueueReleaseGLObjects
which affect or access any of those memory objects.
If a non-NULL event
object is returned, it will report completion before execution of such OpenGL commands.
clEnqueueReleaseGLObjects
returns CL_SUCCESS
if the function is executed successfully.
If num_objects
is 0 and mem_objects
is NULL the function does nothing and returns CL_SUCCESS
.
Otherwise, it returns one of the following errors:
-
CL_INVALID_VALUE
ifnum_objects
is zero andmem_objects
is not a NULL value or ifnum_objects
> 0 andmem_objects
is NULL. -
CL_INVALID_MEM_OBJECT
if memory objects inmem_objects
are not valid OpenCL memory objects. -
CL_INVALID_COMMAND_QUEUE
ifcommand_queue
is not a valid command-queue. -
CL_INVALID_CONTEXT
if context associated withcommand_queue
was not created from an OpenGL context. -
CL_INVALID_GL_OBJECT
if memory objects inmem_objects
have not been created from a GL object(s). -
CL_INVALID_EVENT_WAIT_LIST
ifevent_wait_list
is NULL andnum_events_in_wait_list
> 0, orevent_wait_list
is not NULL andnum_events_in_wait_list
is 0, or if event objects inevent_wait_list
are not valid events. -
CL_OUT_OF_RESOURCES
if there is a failure to allocate resources required by the OpenCL implementation on the device. -
CL_OUT_OF_HOST_MEMORY
if there is a failure to allocate resources required by the OpenCL implementation on the host.