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When physics bypass is enabled, the % completed calculation is incorrect (all levels complete at 75% instead of 100%, the % is slowed down). I am running the game at 180 fps, which is 75% of 240 fps.
The text was updated successfully, but these errors were encountered:
Additionally, setting the fps to something more than 240 (such as 360) makes the % reach 100% before the level ends:
Seems to me that the % calculation is dependent on the tick/physics step rate, so changing it affects the speed at which the level progress bar fills up.
When physics bypass is enabled, the % completed calculation is incorrect (all levels complete at 75% instead of 100%, the % is slowed down). I am running the game at 180 fps, which is 75% of 240 fps.
The text was updated successfully, but these errors were encountered: