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DeNorm.effect
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<effect>
<name>DeNorm</name>
<enabled>true</enabled>
<numIns>2</numIns>
<numOuts>2</numOuts>
<code>if (<DenormON> == 1) then
denorm ain1, ain2
aout1 = ain1
aout2 = ain2
else
aout1 = ain1
aout2 = ain2
endif</code>
<comments>
DESCRIPTION:
It uses the denorm opcode. Can be used before IIR filters and reverbs to avoid denormalized numbers which may otherwise result in significantly increased CPU usage.
Put this in your pre-fader effect section to get rid of denorm problems
CONTROLLERS:
ON/OFF - bypass
---
version 1.11, May 2020
- added comments on controllers
version 1.1, 2015
- new GUI and small code adaptations by Menno Knevel
version 1.0, 2008
- Initial release by Author: Atte André Jensen (atte.dk)</comments>
<opcodeList/>
<graphicInterface editEnabled='true'>
<gridSettings>
<width>5</width>
<height>5</height>
<gridStyle>LINE</gridStyle>
<snapGridEnabled>true</snapGridEnabled>
</gridSettings>
<bsbObject type='blue.orchestra.blueSynthBuilder.BSBGroup'>
<objectName></objectName>
<x>0</x>
<y>0</y>
<groupName>Group</groupName>
<backgroundColor>0x00000033</backgroundColor>
<borderColor>0x000000ff</borderColor>
<labelTextColor>0xffffffff</labelTextColor>
<titleEnabled>true</titleEnabled>
<width>20</width>
<height>20</height>
<bsbObject type='blue.orchestra.blueSynthBuilder.BSBGroup'>
<objectName></objectName>
<x>10</x>
<y>10</y>
<groupName>Group</groupName>
<backgroundColor>0x4d8080ff</backgroundColor>
<borderColor>0x000000ff</borderColor>
<labelTextColor>0xffffffff</labelTextColor>
<titleEnabled>false</titleEnabled>
<width>80</width>
<height>20</height>
<bsbObject type='blue.orchestra.blueSynthBuilder.BSBLabel' version='2'>
<objectName></objectName>
<x>15</x>
<y>10</y>
<label>denorm</label>
<font>
<name>System Regular</name>
<size>12.0</size>
</font>
</bsbObject>
</bsbObject>
<bsbObject type='blue.orchestra.blueSynthBuilder.BSBCheckBox'>
<objectName>DenormON</objectName>
<x>0</x>
<y>0</y>
<automationAllowed>true</automationAllowed>
<label/>
<selected>true</selected>
<randomizable>true</randomizable>
</bsbObject>
</bsbObject>
</graphicInterface>
<parameterList>
<parameter uniqueId='-104104229' name='DenormON' label='' min='0.0' max='1.0' bdresolution='1' automationEnabled='false' value='1.0'>
<line name='' version='2' max='1.0' min='0.0' bdresolution='1' color='-8355712' rightBound='false' endPointsLinked='false'>
<linePoint x='0.0' y='1.0'/>
</line>
</parameter>
</parameterList>
</effect>