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In the CircularPathSegment,how to understand the function getSwitchingPoints? I don't figure out why the 3 dimensions of the vector y and x should be calculated separately when calculate the swithchingAngle. Isn't the Angle corresponding to the circularpath already calculated when generating the circularpath ?
The text was updated successfully, but these errors were encountered:
In the CircularPathSegment,how to understand the function getSwitchingPoints? I don't figure out why the 3 dimensions of the vector y and x should be calculated separately when calculate the swithchingAngle. Isn't the Angle corresponding to the circularpath already calculated when generating the circularpath ?
The text was updated successfully, but these errors were encountered: