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tobspr edited this page Dec 18, 2015 · 35 revisions

The Render Pipeline provides deferred rendering and physically based shading for Panda3D. For a list of features, see the README.md. The pipeline is a work in progress. Feel free to join the development!

If you have further questions, or want to contribute, you can find me at #panda3d on the freenode IRC.

Notice: Most of the wiki content applies to REV.2 (the refactoring_beta branch), and not to the master branch!

Forum-Thread and Screenshots

Panda3D Forums

Getting Started

You might want to start at Getting Started.