Based on 'Anisotropic Blur Image Warp' by cornusammonis and ported by JiPi.
This conversion was created as part of a post in the WeSuckLessForum. A realistic oil shader was sought. The basis is a diffusion reaction that is controlled with a noise pattern. If no noise pattern is applied to the second image input, the gold noise function is used. However, amazing effects can be created with a self-created pattern. For those who want to play with the diffusion reaction, there is the OrgPar button, with which almost all parameters can be set.
Have fun playing
- Tested on macOS/Metal
- Tested on macOS/OpenCL
- Tested on Windows/Cuda
- Tested on Windows/OpenCL