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Placing AE bridge breaks the server #35
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Note this is on 1.3.9 version. And latest stable logistics pipes version + appliedenergistics2-rv6-stable-7 Server runs on 16gb XMX - XMS 16 gigs on a 9900k. |
I optimized the bridging logic and added a profiler, please right click the AE bridge with a stick to see which part creates lag and send the report here. |
Will do |
Alright I just updated; but on server start: ---- Minecraft Crash Report ---- Time: 2020-08-19 14:30:47 CEST java.lang.RuntimeException: java.lang.reflect.InvocationTargetException Would you recommend placing the old version back in, removing the pipes, updating, adding the pipes again? |
Alright, did the above. Remove, update, add. Still crash on startup. |
Fixed crash with dedicated servers #35 Added blocking mode to AE and RS Crafting Managers
Fixed the crash on startup. |
I also have Spark Profiler installed if you need any more debug data. Let me know! |
I added move options to the profiler and improved some parts of the code. |
Alright I will update and post the profiler output again. |
I can confirm this in 2.0.9 Interactions, placing the bridge with the pipe connected caused 2 things to happen:
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I have a medium big logistics pipes system, but when I use the bridge pipe + AE bridge the server almost comes to halt.
It drops to around 5TPS, when i remove the bridge it instantly catches back up.
Placing AE bridge
Removing AE bridge
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