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SSAO is heavy and has no effect #463

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Trass3r opened this issue Jul 12, 2024 · 0 comments
Open

SSAO is heavy and has no effect #463

Trass3r opened this issue Jul 12, 2024 · 0 comments

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@Trass3r
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Trass3r commented Jul 12, 2024

The AO gets computed just fine:
image

ssaoFilter.setUseOnlyAo(true);

image
It also gets applied properly in RenderDoc (step 2469) but not in-game:
image

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