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when the buildings are very large, they dont collapse, even if there are no supports #2292

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GELGELAT opened this issue Jan 4, 2025 · 3 comments
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engine change An issue that requires changes to the KAG engine

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@GELGELAT
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GELGELAT commented Jan 4, 2025

20250104042637_1
I think mugg can confirm what I'm writing about.

@GELGELAT
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GELGELAT commented Jan 4, 2025

2025-01-04.15-35-40.mp4

@mugg91
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mugg91 commented Jan 4, 2025

Yes. I guess the game just assumes at least one of the tiles in the floating construction is connected to the ground when it actually isn't.

@Vam-Jam Vam-Jam added the engine change An issue that requires changes to the KAG engine label Jan 5, 2025
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Vam-Jam commented Jan 5, 2025

Its done this way for performance reasons AFAIK, there is a cap but we could maybe revisit after staging comes out.

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Labels
engine change An issue that requires changes to the KAG engine
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