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pubspec.yaml
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name: my_cool_game
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev
version: 1.0.0+1
environment:
sdk: ">=3.4.4 <4.0.0"
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
bonfire: ^3.12.3
cupertino_icons: ^1.0.8
material_design_icons_flutter: ^7.0.7296
toastification: ^2.3.0
flutter_riverpod: ^2.6.1
gap: ^3.0.1
lottie: ^3.1.3
mockito: ^5.4.4
flame_audio: ^2.10.2
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^3.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
uses-material-design: true
fonts:
- family: adventure
fonts:
- asset: fonts/adventure.otf
assets:
- assets/audio/
- assets/images/
- assets/lotties/
# Alchemist
- assets/images/alchemist/
# Background
- assets/images/background/
# Blacksmith
- assets/images/blacksmith/
# Bonfire
- assets/images/bonfire/
# Chest
- assets/images/chest/
# Coin
- assets/images/coin/
# Dwarf Warrior
- assets/images/dwarf_warrior/idle/
- assets/images/dwarf_warrior/walk/
- assets/images/dwarf_warrior/attack/
- assets/images/dwarf_warrior/hurt/
- assets/images/dwarf_warrior/death/
# Gem
- assets/images/gem/
# Headless Horseman
- assets/images/headless_horseman/idle/
- assets/images/headless_horseman/run/
- assets/images/headless_horseman/attack/
- assets/images/headless_horseman/hurt/
- assets/images/headless_horseman/death/
# Input
- assets/images/input/
# Item
- assets/images/item/
# Lizardman
- assets/images/lizardman/idle/
- assets/images/lizardman/walk/
- assets/images/lizardman/attack/
- assets/images/lizardman/hurt/
- assets/images/lizardman/death/
# Minotaur
- assets/images/minotaur/idle/
- assets/images/minotaur/walk/
- assets/images/minotaur/attack_one/
- assets/images/minotaur/attack_two/
- assets/images/minotaur/hurt/
- assets/images/minotaur/death/
# Plant
- assets/images/plant/
# Potion
- assets/images/potion/
# World Object
- assets/images/world_object/