All relevant changes to the project are documented in this file.
v4.2 - 2023-08-08
- Update README and manual to focus on the story and game, the origin has its own place and need not be repeated everywhere. Lead with the classic game intro.
- Update maintainer surname and project name: advent4 -> adventure
- Add
map.jpg
from https://rickadams.org/adventure/e_downloads.html - Add
Dockerfile
and auto-builder for tiny containers - Shrink stack usage for
gettrav()
- Log save game filename in error and status messages
- Fix out-of-bounds problems reported in issue #2
- Some of these fixes affect game play, e.g. moving things should now actually work, in particular for "odd" objects. (What isn't odd in the Colossal Cave?)
- Fix lots of other out-of-bounds issues found by Coverity Scan
- Use
SEEK_SET
withfseek()
instead of0
- Fix missing game data when built with
--disable-builtin
v4.1 - 2020-07-05
- Change narrative back to original, start outside building
- Change prompt slightly, add space after
>
- Change save game default to use
~/.adventure
- Add
.desktop
entry - Initial Debian packaging
- Fix verb matching that broke in 4.0, issue #1
- Fix game restore that broke in 4.0
v4.0 - 2018-11-25
Initial release, based on an import from uClinux-dist-20080808.
- Code cleanup, ANSI-fication, reformat using Linux coding style
- Fixed compiler warnings from modern C compiler