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Change Log

All relevant changes to the project are documented in this file.

v4.2 - 2023-08-08

Changes

  • Update README and manual to focus on the story and game, the origin has its own place and need not be repeated everywhere. Lead with the classic game intro.
  • Update maintainer surname and project name: advent4 -> adventure
  • Add map.jpg from https://rickadams.org/adventure/e_downloads.html
  • Add Dockerfile and auto-builder for tiny containers
  • Shrink stack usage for gettrav()
  • Log save game filename in error and status messages

Fixes

  • Fix out-of-bounds problems reported in issue #2
    • Some of these fixes affect game play, e.g. moving things should now actually work, in particular for "odd" objects. (What isn't odd in the Colossal Cave?)
  • Fix lots of other out-of-bounds issues found by Coverity Scan
  • Use SEEK_SET with fseek() instead of 0
  • Fix missing game data when built with --disable-builtin

v4.1 - 2020-07-05

Changes

  • Change narrative back to original, start outside building
  • Change prompt slightly, add space after >
  • Change save game default to use ~/.adventure
  • Add .desktop entry
  • Initial Debian packaging

Fixes

  • Fix verb matching that broke in 4.0, issue #1
  • Fix game restore that broke in 4.0

v4.0 - 2018-11-25

Initial release, based on an import from uClinux-dist-20080808.

Changes

  • Code cleanup, ANSI-fication, reformat using Linux coding style

Fixes

  • Fixed compiler warnings from modern C compiler