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Conditions.md

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Conditions

Conditions alter a creature's capabilities in a variety of ways and can arise as a result of a spell, a class feature, a monster's attack, or other effect. Most conditions, such as blinded, are impairments, but a few, such as invisible, can be advantageous.

A condition lasts either until it is countered (the prone condition is countered by standing up, for example) or for a duration specified by the effect that imposed the condition.

If multiple effects impose the same condition on a creature, each instance of the condition has its own duration, but the condition's effects don't get worse. A creature either has a condition or doesn't.

The following definitions specify what happens to a creature while it is subjected to a condition.

  • [[Blinded]]
  • [[Charmed]]
  • [[Deafened]]
  • [[Exhaustion]]
  • [[Frightened]]
  • [[Grappled]]
  • [[Incapacitated]]
  • [[Invisible]]
  • [[Paralyzed]]
  • [[Petrified]]
  • [[Poisoned]]
  • [[Prone]]
  • [[Restrained]]
  • [[Stunned]]
  • [[Unconscious]]