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playqueue.h
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playqueue.h
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/*
This file is part of Deadbeef Player source code
http://deadbeef.sourceforge.net
playback queue management
Copyright (C) 2009-2015 Alexey Yakovenko
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Alexey Yakovenko [email protected]
*/
#ifndef __deadbeef__playqueue__
#define __deadbeef__playqueue__
#include "playlist.h"
int
playqueue_push (playItem_t *it);
void
playqueue_clear (void);
void
playqueue_pop (void);
void
playqueue_remove (playItem_t *it);
int
playqueue_test (playItem_t *it);
playItem_t *
playqueue_getnext (void);
int
playqueue_getcount (void);
playItem_t *
playqueue_get_item (int i);
void
playqueue_remove_nth (int n);
void
playqueue_insert_at (int n, playItem_t *it);
#endif /* defined(__deadbeef__playqueue__) */