From 7538c99fe0368fdf45b74539d01c67cd1f3ea314 Mon Sep 17 00:00:00 2001 From: toshiyuki mori Date: Mon, 11 Jul 2022 09:23:29 +0900 Subject: [PATCH] Updated version number in package.json. --- package.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/package.json b/package.json index d4c7a37ac..3820b29a6 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "com.unity.universaltoonshader.urp", "displayName": "Universal Toon Shader for URP", - "version": "2.5.0", + "version": "2.5.1", "unity": "2019.3", "description": "Universal Toon Shader(a.k.a Unity-Chan Toon Shader) is a toon shader for images and video that is designed to meet the needs of creators working on cel-shaded 3DCG animations.\nUnlike other pre-render toon shaders, all features can be adjusted in real time on Unity, which is the greatest feature of UTS2.\n\nUTS2 has great power and makes a wide variety of character designs possible, from cel-shaded to light novel illustration styles.\n\nUTS2 has the 3 basic layers of Base Color, 1st Shade Color, and 2nd Shade Color, colors and textures can also accept a wide variety of customization options, such as High Color, Rim Light, MatCap (sphere mapping), and Emissive (light emission).The level of gradation (feather) between colors can also be adjusted in Unity in real-time.", "repository": {