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mika edited this page Oct 2, 2022
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- After first run, you need to set "Unity Installation Parent Folders". This is list of folders, under which you have Unity's installed. (Launcher will then search for any "\UnityXYZ\Editor.exe"-files)
- For example, if you have installed your Unity versions under "C:\Program Files\Unity\Hub\Editor" or "D:\Program Files", Browse and add that folder (you can add multiple locations too)
- Return/Enter: Open selected project
- ESC: Clear search
- F5: Depends on current tab. Refresh project/editor/updates list.
- F2: Rename project (only if enabled in settings)
- Alt+E : Open Explorer for current project folder
- ALT+Q : Kill selected project Unity (if launched from here)
- Hold Left Shift Down : When opening project from Explorer, to force version select window open
- Minimize to tray : When window is minimized, hides application into taskbar icon area
- Register Explorer context menu : Install registry entry for Explorer context menu (Recommended, it helps a lot)
- Close after opening project : Closes launcher after running project (not really useful)
- Close after launching from Explorer : Close launcher after running from commandline or Explorer (recommended)
- Show commandline arguments column : Shows olumn for custom project commandline params
- Show git branch column : Shows column for project git branch info
- Show projects that don't exist on disk : List in recent projects, even if the project folder is missing (useful for remembering where you had the project that was moved elsewhere in folders)
- Allow single instance only : Activates already running instance, instead of starting new exe (not working if app is minimized in taskbar)
- Ask name for New Project : If disabled, uses automatic quick project naming
- Streamer mode : Hide project names and folders (if you are recording your desktop view for example)
- Show current target platform : Shows platform column in project list
- Load custom theme : You can set your custom theme file here https://github.com/unitycoder/UnityLauncherPro/wiki/Custom-themes
- WebGL Relative Build Path (inside Builds/) : For running webgl server on selected project, you can set additional folder where your webgl builds usually are, so that browser will automatically open the build index.html
- Root Folder for New Projects : When you click "Create Project" in main page, new project is generated under this path+UnityVersion (eg. /2017a/)
- Enable platform selection : enables dropdown in the project list to switch platform
- Run this app automatically on startup : adds registry entry to run at start
- Date format: set your custom date formatting string here (textbox is colored red, if its invalid) See reference.
- Use human friendly last modified date: Displays last modified date as "9 minutes ago, 2 days ago" etc.
- Project name:
- Folder or ProjectName.txt : Takes project title from project folder, or from if ProjectSettings/ProjectName.txt if it exists
- Settings ProductName : Takes project title from Project player settings ProductName field
This is needed, if you want to use the 1-click ADB Logcat button
- Type Environment in Windows start menu to open "Edit the system environment variables"
- Click "Environment variables"
- System variables, select "PATH", click EDIT
- Click NEW, browse for your ADB folder (if you have installed it manually, it can be like C:\sdk\Android\android-sdk\platform-tools")
- Save, close those windows
- Restart UnityLauncherPRO