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CREDITS
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Geoff Dunbar and Russell Wallace
The original Atlantis game
Azthar Septragen
Roads patch (part of the Realms code)
Davis Kulis
MAP template option (part of the realms code)
Larry Stanberry
Multitudes of fixes and changes to make Atlantis+/Realms
James Riechel
Patches and fixes that constituted Atlantis 4.04c
Various changes for his Unlimited Atlantis code
Stefan Morrell
The patch for Apprentices/revamping Lacandon Conquest
Karl Castle
Implementation of alternate army rout methods.
Patch for bug with losing items other than prepared items when in game
with USE_PREPARED_COMMAND
Jon Bagshaw
Working with Stefan on Lacandon Conquest
Tom Alsen (aka Tzarg)
Implementation of the FIND ALL order, and a new combat system
Implementation of the SPOILS code which allows saner battle spoils
selection.
Implmented a GIVE ALL <category> option.
Multiple other code enhancements.
Ben Lloyd
Bugfixes and suggestions, and code to implement some of them.
Georg Gottschalk
Bugfixes and suggestions and lots of ideas for Ceran.
Andrew Zhilenko
Small bug fixes and code cleanup
Terho Uotila
A couple of ideas and items
Paul Mehrer
Submitted patch to allow limiting the number of mages which can study
in any give building type.
Stephen Baillie
Submitted a patch to allow units passing through a region (but not
stopping) to generate a partial, slightly innacurate hex report.
Pointed out bugs in the easier underworld code, the improved
farsight code and other places.
Implemented multiple taxation options controlling who could tax.
Implemented skill improvement through practice code.
Changed MOVE and SAIL to queue moves that failed because of lack
of movement points, so that @TURN caravans can cope with weather.
Cleaned up TURN processing significantly.
Added code to generate icosahedral (ie, approximately spherical)
levels.
Various small changes and fixes
Nick Hoggard
Implementation of the EXCHANGE order.
Implementation of the TURN order which allows pre-doing turn orders as
well as cyclical orders.
Peter Rayner
Patch for 'EVICT' command.
Vitauts Stochka
Various bugfixes from Latvian Atlantis.
Ales Privetivy
Various bugfixes and the unit weight/capacity info patch
Jan Rietema
Patch for improved world generation
Patch to prevent sailing through single hex land masses.
Michael Scalet
Implemented BANKs, Banking skill and BANK order.
Sergey Budnevitch
Fixed integer overflow bug which allowed creating items via bogus
give orders.
Anthony Briggs
Coastal fish patch
New Gamemaster guide
Smoke testing script
Added a patch to limit tact-5 leaders based on points spent in war.
The Fracas variant
Different bullets for units based on your attitude to them
The NOSTUDY, NOTEACH and NOEXP flags for skills.
Joseph Traub
Changes, updates, and merging a few disparate branches
Maintaining and extending the 4.0.X code.
Implemented quartermasters and TRANSPORT/DISTRIBUTE
Peter Christie
Added coracles (a boat smaller than a longboat)
Bradley "Starstrike"
Updated the editing code