diff --git a/boards/bdFiles/bd10b b/boards/bdFiles/bd10b index 8bf0a17cb..829e64a2e 100644 Binary files a/boards/bdFiles/bd10b and b/boards/bdFiles/bd10b differ diff --git a/boards/bdFiles/bd11a b/boards/bdFiles/bd11a index 27f628414..57cf25a11 100644 Binary files a/boards/bdFiles/bd11a and b/boards/bdFiles/bd11a differ diff --git a/boards/bdFiles/bd13a b/boards/bdFiles/bd13a index 502aa02d2..0300ae4d4 100644 Binary files a/boards/bdFiles/bd13a and b/boards/bdFiles/bd13a differ diff --git a/boards/bdFiles/bd13b b/boards/bdFiles/bd13b index a13dc2986..7af68da58 100644 Binary files a/boards/bdFiles/bd13b and b/boards/bdFiles/bd13b differ diff --git a/boards/bdFiles/bd2b b/boards/bdFiles/bd2b index 9b10aafaa..694994701 100644 Binary files a/boards/bdFiles/bd2b and b/boards/bdFiles/bd2b differ diff --git a/boards/bdFiles/bd71 b/boards/bdFiles/bd71 index 3d7eb6bfa..00049adb7 100644 Binary files a/boards/bdFiles/bd71 and b/boards/bdFiles/bd71 differ diff --git a/boards/bdFiles/bd7b b/boards/bdFiles/bd7b index 0e3f8b0ad..817982202 100644 Binary files a/boards/bdFiles/bd7b and b/boards/bdFiles/bd7b differ diff --git a/boards/bdFiles/bdAK1 b/boards/bdFiles/bdAK1 deleted file mode 100644 index 3c5dff8e2..000000000 Binary files a/boards/bdFiles/bdAK1 and /dev/null differ diff --git a/boards/bdFiles/bdHOBI b/boards/bdFiles/bdHOBI deleted file mode 100644 index 0b0bf0df9..000000000 Binary files a/boards/bdFiles/bdHOBI and /dev/null differ diff --git a/boards/bdFiles/bdHOBII b/boards/bdFiles/bdHOBII deleted file mode 100644 index 04b08d1ef..000000000 Binary files a/boards/bdFiles/bdHOBII and /dev/null differ diff --git a/boards/bdFiles/bdNG b/boards/bdFiles/bdNG index 286ab90d3..9acb0413c 100644 Binary files a/boards/bdFiles/bdNG and b/boards/bdFiles/bdNG differ diff --git a/boards/bdFiles/bdSC b/boards/bdFiles/bdSC index a1393f5ea..17f0d0355 100644 Binary files a/boards/bdFiles/bdSC and b/boards/bdFiles/bdSC differ diff --git a/boards/bdFiles/bdSeoulN b/boards/bdFiles/bdSeoulN deleted file mode 100644 index e69de29bb..000000000 diff --git a/boards/bdFiles/bdSeoulS b/boards/bdFiles/bdSeoulS deleted file mode 100644 index e69de29bb..000000000 diff --git a/boards/bdFiles/bdSmithRidgeN b/boards/bdFiles/bdSmithRidgeN deleted file mode 100644 index e69de29bb..000000000 diff --git a/boards/bdFiles/bdSmithRidgeS b/boards/bdFiles/bdSmithRidgeS deleted file mode 100644 index e69de29bb..000000000 diff --git a/boards/bdFiles/bdTR1 b/boards/bdFiles/bdTR1 index 9ba2c4560..87d2fb4e8 100644 Binary files a/boards/bdFiles/bdTR1 and b/boards/bdFiles/bdTR1 differ diff --git a/boards/bdFiles/bdTR2 b/boards/bdFiles/bdTR2 index 9190f03e9..18eb76471 100644 Binary files a/boards/bdFiles/bdTR2 and b/boards/bdFiles/bdTR2 differ diff --git a/boards/bdFiles/bdTR3 b/boards/bdFiles/bdTR3 index d57ccbeac..679e94fb6 100644 Binary files a/boards/bdFiles/bdTR3 and b/boards/bdFiles/bdTR3 differ diff --git a/boards/bdFiles/bdTR4 b/boards/bdFiles/bdTR4 index 191ba8edb..ba37d3abf 100644 Binary files a/boards/bdFiles/bdTR4 and b/boards/bdFiles/bdTR4 differ diff --git a/boards/bdFiles/bdTR5 b/boards/bdFiles/bdTR5 index 1bc464b9b..9526074a9 100644 Binary files a/boards/bdFiles/bdTR5 and b/boards/bdFiles/bdTR5 differ diff --git a/boards/bdFiles/bdTR6 b/boards/bdFiles/bdTR6 index 25544be19..c3ed82466 100644 Binary files a/boards/bdFiles/bdTR6 and b/boards/bdFiles/bdTR6 differ diff --git a/boards/bdFiles/bdTR7 b/boards/bdFiles/bdTR7 index 27b8917d3..1167f50a0 100644 Binary files a/boards/bdFiles/bdTR7 and b/boards/bdFiles/bdTR7 differ diff --git a/boards/bdFiles/bdTR8 b/boards/bdFiles/bdTR8 index d54a30a4a..36883866f 100644 Binary files a/boards/bdFiles/bdTR8 and b/boards/bdFiles/bdTR8 differ diff --git a/boards/v5boardVersions.xml b/boards/v5boardVersions.xml index 007953ba1..a961ca45f 100644 --- a/boards/v5boardVersions.xml +++ b/boards/v5boardVersions.xml @@ -83,19 +83,19 @@ - - + + - + - + - + @@ -105,9 +105,9 @@ - - - + + + @@ -262,8 +262,6 @@ - - @@ -285,7 +283,6 @@ - @@ -293,7 +290,7 @@ - + @@ -328,7 +325,7 @@ - + @@ -381,6 +378,7 @@ + @@ -388,6 +386,7 @@ + @@ -475,8 +474,9 @@ + - + diff --git a/dist/Whats New VASL670 b/dist/Whats New VASL670 new file mode 100644 index 000000000..f6d925c6e --- /dev/null +++ b/dist/Whats New VASL670 @@ -0,0 +1,8 @@ +1) Top concealment counter can now be made transparent for owner of non-dummy stack so they can see top unit. This feature can be turned on/off in preference tab +2) Change was made to buildFile such that when a special ammo is selected as depleted, it automatically displays below counter +3) Fixed bug where concealed broken sw was being revealed by the report broken/mal sw/gun button +4) Minor fix to the LOS check function so that checking los to a depression hex containing multiple center locations is accurate +5) Implementation of autosave feature. Creates save files every 10 minutes in users "board" directory. Maximum of 20 files created. Can be turned on/off in preferences tab. +6) Removed deluxe hex size option +7) Reordered the boards when selecing a map and added a searchbox feature +8) Changed implementation of concealment counters. Now we try to take into consideration multiple locations within a hex denoted by counters (e.g. building levels) diff --git a/dist/buildFile b/dist/buildFile index 49b8ea18a..1e49474a7 100644 --- a/dist/buildFile +++ b/dist/buildFile @@ -1,5 +1,5 @@ - + @@ -18,6 +18,7 @@ + @@ -43,7 +44,7 @@ - + @@ -397,8 +398,8 @@ +/null/prototype;DBCommon hide;72,130;HIP;;player:;0.30000001192092896;;false\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\ emb2;;2;;Emerge;2;E;;2;;;;0;false;0;0; ,ML\/SewerE,ML\/SewerC,ML\/SewerD;,+ Can Emerge,+ Can't Emerge,+ Discovered;true;;;;false;;1;1;true;;69,130;;;1.0;;true\\\ emb2;;128;A;Lost;128;;;128;;;;0;false;0;0;ML\/Sewer,ML\/SewerB;Sewer,Sewer - Lost;true;;;;false;;1;1;true;;83,130;;;1.0;;true\\\\ moved;moved58\\\\\ piece;K;D;ML\/_sewer58;Sewer/ null\ \\ 3\\\ 1\\\\ false\\\\\ null;0;0;153;1;ppScale;1.0 - +/null/prototype;DBGlobal label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\ emb2;;2;;cw;2;X;ccw;2;Z;;;0;false;0;0;ML\/Bridge14,ML\/Bridge25,ML\/Bridge36;+: 1-4,+: 2-5,+: 3-6;true;;;;false;;1;1;true;;88,130;90,130;;1.0;;true\\ mark;Hindrance\\\ mark;Location\\\\ piece;K;D;ML\/_white58;Bridge/ \ 1\\ true\\\ \\\\ null;0;0;154;0 - +/null/prototype;DBGlobal label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\ emb2;;2;;cw;2;X;ccw;2;Z;;;0;false;0;0;MS\/Ftbridge14,MS\/Ftbridge25,MS\/Ftbridge36;Footbridge: 1-4,Footbridge: 2-5,Footbridge: 3-6;true;;;;false;;1;1;true;;88,130;90,130;;1.0;;true\\ mark;Location\\\ piece;K;D;MS\/_water12;Bridge Foot/ \ 1\\ \\\ null;0;0;155;0 + +/null/prototype;Location prototype;DBGlobal\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\ emb2;;2;;cw;2;X;ccw;2;Z;;;0;false;0;0;ML\/Bridge14,ML\/Bridge25,ML\/Bridge36;+: 1-4,+: 2-5,+: 3-6;true;;;;false;;1;1;true;;88,130;90,130;;1.0;;true\\\ mark;Hindrance\\\\ mark;Location\\\\\ piece;K;D;ML\/_white58;Bridge/ \ \\ 1\\\ true\\\\ \\\\\ null;0;0;;0 + +/null/prototype;DBGlobal label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\ emb2;;2;;cw;2;X;ccw;2;Z;;;0;false;0;0;MS\/Ftbridge14,MS\/Ftbridge25,MS\/Ftbridge36;Footbridge: 1-4,Footbridge: 2-5,Footbridge: 3-6;true;;;;false;;1;1;true;;88,130;90,130;;1.0;;true\\ mark;Location\\\ piece;K;D;MS\/_water12;Bridge Foot/ \ 1\\ \\\ null;0;0;;0 +/null/prototype;DBGlobal label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\ emb2;;2;;cw;2;X;ccw;2;Z;;;0;false;0;0;ML\/BridgeL14,ML\/BridgeL25,ML\/BridgeL36;Heavy Bridge: 1-4,Heavy Bridge: 2-5,Heavy Bridge: 3-6;true;;;;false;;1;1;true;;88,130;90,130;;1.0;;true\\ mark;Hindrance\\\ mark;Location\\\\ piece;K;D;ML\/_water58;Bridge Heavy/ \ 1\\ true\\\ \\\\ null;0;0;156;0 +/null/prototype;DBGlobal label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\ emb2;;2;;cw;2;X;ccw;2;Z;;;0;false;0;0;ML\/BridgeP14,ML\/BridgeP25,ML\/BridgeP36;Pontoon Bridge: 1-4,Pontoon Bridge: 2-5,Pontoon Bridge: 3-6;true;;;;false;;1;1;true;;88,130;90,130;;1.0;;true\\ mark;Hindrance\\\ mark;Location\\\\ piece;K;D;ML\/_water58;Bridge Pontoon/ \ 1\\ true\\\ \\\\ null;0;0;157;0 +/null/prototype;DBGlobal placemark;Troll;84,130;+\/null\/delete\;Delete\;D\\ piece\;\;\;MS\\/ctrtroll\;countertroll\/\\ null\;24\;24;null;0;0;false;;;159;0;false;false;\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\ emb2;;2;;cw;2;X;ccw;2;Z;;;0;false;0;0;ML\/BridgeX14,ML\/BridgeX25,ML\/BridgeX36;+ 1-4,+ 2-5,+ 3-6;true;;;;false;;1;1;true;;88,130;90,130;;1.0;;true\\\ mark;Location\\\\ piece;K;D;ML\/_white58;Dstr Bridge/ \ \\ 1\\\ \\\\ null;0;0;158;0 @@ -407,18 +408,18 @@ +/null/prototype;DBGlobal hide;72,130;HIP;;player:;0.30000001192092896;;false\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\ emb2;;2;;Int \/ Des;2;F;;2;;;;0;false;0;0; ,ML\/pierIntO,ML\/pierDesO;,Interdicted +,Destroyed +;true;;;;false;;1;1;true;;70,130;;;1.0;;true\\\ emb2;Type;2;T;;2;X;;2;Z;;;0;false;0;0;ML\/PierS14,ML\/PierS25,ML\/PierS36;Stone Pier 1-4,Stone Pier 2-5,Stone Pier 3-6;true;;;;false;;1;1;false;84,130;88,130;90,130;;1.0;;true\\\\ mark;Hindrance\\\\\ mark;Location\\\\\\ emb2;;2;;cw;2;X;ccw;2;Z;;;0;false;0;0;ML\/PierW14,ML\/PierW25,ML\/PierW36;Wood Pier 1-4,Wood Pier 2-5,Wood Pier 3-6;true;;;;false;;1;1;true;;88,130;90,130;;1.0;;true\\\\\\\ piece;K;D;ML\/_water58;Pier/ null\ \\ 1\\\ 1\\\\ true\\\\\ \\\\\\ 1\\\\\\\ null;0;0;5843;0 - +/null/prototype;DBCommon hide;72,130;HIP;;player:;0.30000001192092896;;false\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\ emb2;;2;;Higher;2;];Lower;2;[;;;0;false;0;0;ML\/Lev-1,ML\/Lev0,ML\/Lev1,ML\/Lev2,ML\/Lev3,ML\/LevRoof;+ Cellar,+ Ground Level,+ Level 1,+ Level 2,+ Level 3,+ Roof Level;true;;;;false;;1;1;true;;93,130;91,130;;1.0;;true\\\ piece;K;D;ML\/_white58;Building/ null\ \\ 5\\\ null;0;0;163;0 - +/null/prototype;DBCommon hide;72,130;HIP;;player:;0.30000001192092896;;false\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\ emb2;;2;;Higher;2;];Lower;2;[;;;0;false;0;0;ML\/Lev-1,ML\/Lev0,ML\/Lev1,ML\/Lev2,ML\/Lev3,ML\/LevRoof;+ Cellar,+ Ground Level,+ Level 1,+ Level 2,+ Level 3,+ Roof Level;true;;;;false;;1;1;true;;93,130;91,130;;1.0;;true\\\ piece;K;D;ML\/_white58;Building/ null\ \\ 6\\\ null;0;0;165;0 - +/null/prototype;DBCommon hide;72,130;HIP;;player:;0.30000001192092896;;false\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\ emb2;;2;;Higher;2;];Lower;2;[;;;0;false;0;0;ML\/Lev-1,ML\/Lev0,ML\/Lev1,ML\/Lev2,ML\/Lev3,ML\/LevRoof;+ Cellar,+ Ground Level,+ Level 1,+ Level 2,+ Level 3,+ Roof Level;true;;;;false;;1;1;true;;93,130;91,130;;1.0;;true\\\ piece;K;D;ML\/_white58;Building/ null\ \\ 3\\\ null;0;0;167;0 - +/null/prototype;DBCommon hide;72,130;HIP;;player:;0.30000001192092896;;false\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\ emb2;;2;;Higher;2;];Lower;2;[;;;0;false;0;0;ML\/Lev-1,ML\/Lev0,ML\/Lev1,ML\/Lev2,ML\/Lev3,ML\/LevRoof;+ Cellar,+ Ground Level,+ Level 1,+ Level 2,+ Level 3,+ Roof Level;true;;;;false;;1;1;true;;93,130;91,130;;1.0;;true\\\ piece;K;D;ML\/_white58;Building/ null\ \\ 4\\\ null;0;0;169;0 - +/null/prototype;DBCommon hide;72,130;HIP;;player:;0.30000001192092896;;false\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\ emb2;;2;;Higher;2;];Lower;2;[;;;0;false;0;0;ML\/Lev-1,ML\/Lev0,ML\/Lev1,ML\/Lev2,ML\/Lev3,ML\/LevRoof;+ Cellar,+ Ground Level,+ Level 1,+ Level 2,+ Level 3,+ Roof Level;true;;;;false;;1;1;true;;93,130;91,130;;1.0;;true\\\ piece;K;D;ML\/_white58;Building/ null\ \\ 1\\\ null;0;0;171;0 - +/null/prototype;DBCommon hide;72,130;HIP;;player:;0.30000001192092896;;false\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\ emb2;;2;;Higher;2;];Lower;2;[;;;0;false;0;0;ML\/Lev-1,ML\/Lev0,ML\/Lev1,ML\/Lev2,ML\/Lev3,ML\/LevRoof;+ Cellar,+ Ground Level,+ Level 1,+ Level 2,+ Level 3,+ Roof Level;true;;;;false;;1;1;true;;93,130;91,130;;1.0;;true\\\ piece;K;D;ML\/_white58;Building/ null\ \\ 2\\\ null;0;0;173;0 + +/null/prototype;Location prototype;DBCommon\ hide;72,130;HIP;;player:;0.30000001192092896;;false\\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\\ emb2;;2;;Higher;2;];Lower;2;[;;;0;false;0;0;ML\/Lev-1,ML\/Lev0,ML\/Lev1,ML\/Lev2,ML\/Lev3,ML\/LevRoof;+ Cellar,+ Ground Level,+ Level 1,+ Level 2,+ Level 3,+ Roof Level;true;;;;false;;1;1;true;;93,130;91,130;;1.0;;true\\\\ piece;K;D;ML\/_white58;Building/ \ null\\ \\\ 5\\\\ null;0;0;;0 + +/null/prototype;Location prototype;DBCommon\ hide;72,130;HIP;;player:;0.30000001192092896;;false\\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\\ emb2;;2;;Higher;2;];Lower;2;[;;;0;false;0;0;ML\/Lev-1,ML\/Lev0,ML\/Lev1,ML\/Lev2,ML\/Lev3,ML\/LevRoof;+ Cellar,+ Ground Level,+ Level 1,+ Level 2,+ Level 3,+ Roof Level;true;;;;false;;1;1;true;;93,130;91,130;;1.0;;true\\\\ piece;K;D;ML\/_white58;Building/ \ null\\ \\\ 6\\\\ null;0;0;;0 + +/null/prototype;Location prototype;DBCommon\ hide;72,130;HIP;;player:;0.30000001192092896;;false\\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\\ emb2;;2;;Higher;2;];Lower;2;[;;;0;false;0;0;ML\/Lev-1,ML\/Lev0,ML\/Lev1,ML\/Lev2,ML\/Lev3,ML\/LevRoof;+ Cellar,+ Ground Level,+ Level 1,+ Level 2,+ Level 3,+ Roof Level;true;;;;false;;1;1;true;;93,130;91,130;;1.0;;true\\\\ piece;K;D;ML\/_white58;Building/ \ null\\ \\\ 3\\\\ null;0;0;;0 + +/null/prototype;Location prototype;DBCommon\ hide;72,130;HIP;;player:;0.30000001192092896;;false\\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\\ emb2;;2;;Higher;2;];Lower;2;[;;;0;false;0;0;ML\/Lev-1,ML\/Lev0,ML\/Lev1,ML\/Lev2,ML\/Lev3,ML\/LevRoof;+ Cellar,+ Ground Level,+ Level 1,+ Level 2,+ Level 3,+ Roof Level;true;;;;false;;1;1;true;;93,130;91,130;;1.0;;true\\\\ piece;K;D;ML\/_white58;Building/ \ null\\ \\\ 4\\\\ null;0;0;;0 + +/null/prototype;Location prototype;DBCommon\ hide;72,130;HIP;;player:;0.30000001192092896;;false\\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\\ emb2;;2;;Higher;2;];Lower;2;[;;;0;false;0;0;ML\/Lev-1,ML\/Lev0,ML\/Lev1,ML\/Lev2,ML\/Lev3,ML\/LevRoof;+ Cellar,+ Ground Level,+ Level 1,+ Level 2,+ Level 3,+ Roof Level;true;;;;false;;1;1;true;;93,130;91,130;;1.0;;true\\\\ piece;K;D;ML\/_white58;Building/ \ null\\ \\\ 1\\\\ null;0;0;;0 + +/null/prototype;Location prototype;DBCommon\ hide;72,130;HIP;;player:;0.30000001192092896;;false\\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\\ emb2;;2;;Higher;2;];Lower;2;[;;;0;false;0;0;ML\/Lev-1,ML\/Lev0,ML\/Lev1,ML\/Lev2,ML\/Lev3,ML\/LevRoof;+ Cellar,+ Ground Level,+ Level 1,+ Level 2,+ Level 3,+ Roof Level;true;;;;false;;1;1;true;;93,130;91,130;;1.0;;true\\\\ piece;K;D;ML\/_white58;Building/ \ null\\ \\\ 2\\\\ null;0;0;;0 - +/null/hide;72,130;HIP;;player:;0.30000001192092896;;false label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\ emb2;;2;;Higher;2;;Lower;2;;;;0;false;0;0;ML\/Steeple1.gif,ML\/Steeple2.gif,ML\/Steeple3.gif;+ Level 1,+ Level 2,+ Level 3;true;;;;false;;1;1;true;;93,130;91,130;;1.0;;true\\ piece;K;D;ML\/_white58;Steeple/null \ 3\\ null;0;0;7443;0 - +/null/hide;72,130;HIP;;player:;0.30000001192092896;;false label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\ emb2;;2;;Higher;2;;Lower;2;;;;0;false;0;0;ML\/Steeple1.gif,ML\/Steeple2.gif,ML\/Steeple3.gif;+ Level 1,+ Level 2,+ Level 3;true;;;;false;;1;1;true;;93,130;91,130;;1.0;;true\\ piece;K;D;ML\/_white58;Steeple/null \ 2\\ null;0;0;7445;0 - +/null/hide;72,130;HIP;;player:;0.30000001192092896;;false label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\ emb2;;2;;Higher;2;;Lower;2;;;;0;false;0;0;ML\/Steeple1.gif,ML\/Steeple2.gif,ML\/Steeple3.gif;+ Level 1,+ Level 2,+ Level 3;true;;;;false;;1;1;true;;93,130;91,130;;1.0;;true\\ piece;K;D;ML\/_white58;Steeple/null \ 1\\ null;0;0;7448;0 - +/null/prototype;StairOverlayProperties emb2;Activate;128;A;Change level;128;;;128;;;;1;false;0;0;Steeple3b.gif,Steeple1b.gif,Steeple2b.gif;,,;true;;;;false;;1;1;true;65,130;70,130;;;1.0;;true\ piece;;;;Steeple/ 1\ null;0;0;14341;1;ppScale;1.0 + +/null/prototype;Location hide;72,130;HIP;;player:;0.30000001192092896;;false\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\ emb2;;2;;Higher;2;;Lower;2;;;;0;false;0;0;ML\/Steeple1.gif,ML\/Steeple2.gif,ML\/Steeple3.gif;+ Level 1,+ Level 2,+ Level 3;true;;;;false;;1;1;true;;93,130;91,130;;1.0;;true\\\ piece;K;D;ML\/_white58;Steeple/ null\ \\ 3\\\ null;0;0;;0 + +/null/prototype;Location hide;72,130;HIP;;player:;0.30000001192092896;;false\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\ emb2;;2;;Higher;2;;Lower;2;;;;0;false;0;0;ML\/Steeple1.gif,ML\/Steeple2.gif,ML\/Steeple3.gif;+ Level 1,+ Level 2,+ Level 3;true;;;;false;;1;1;true;;93,130;91,130;;1.0;;true\\\ piece;K;D;ML\/_white58;Steeple/ null\ \\ 2\\\ null;0;0;;0 + +/null/prototype;Location hide;72,130;HIP;;player:;0.30000001192092896;;false\ label;76,130;Label;10;255,255,255;0,0,0;t;0;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel;;false\\ emb2;;2;;Higher;2;;Lower;2;;;;0;false;0;0;ML\/Steeple1.gif,ML\/Steeple2.gif,ML\/Steeple3.gif;+ Level 1,+ Level 2,+ Level 3;true;;;;false;;1;1;true;;93,130;91,130;;1.0;;true\\\ piece;K;D;ML\/_white58;Steeple/ null\ \\ 1\\\ null;0;0;;0 + +/null/prototype;StairOverlayProperties emb2;Activate;128;A;Change level;128;;;128;;;;1;false;0;0;Steeple3b.gif,Steeple1b.gif,Steeple2b.gif;,,;true;;;;false;;1;1;true;65,130;70,130;;;1.0;;true\ piece;;;;Steeple/ 1\ null;0;0;;1;ppScale;1.0 +/null/prototype;StairOverlayProperties emb2;Activate;128;A;Change level;128;;;128;;;;1;false;0;0;StairDavid3.gif,StairDavid1.gif,StairDavid2.gif;,,;true;;;;false;;1;1;true;65,130;70,130;;;1.0;;true\ piece;;;;Synagogue/ 1\ null;0;0;14346;1;ppScale;1.0 +/null/prototype;StairOverlayProperties emb2;Activate;128;A;Change level;128;;;128;;;;1;false;0;0;Mosque3.gif,Mosque1.gif,Mosque2.gif;,,;true;;;;false;;1;1;true;65,130;70,130;;;1.0;;true\ piece;;;;Minaret/ 1\ null;0;0;14344;1;ppScale;1.0 +/null/prototype;StairOverlayProperties emb2;Activate;128;A;Change level;128;;;128;;;;1;false;0;0;Stairwell3.gif,Stairwell2.gif,Stairwells.gif,Stairwellw.gif,Stairwells3.gif,Stairwellw3.gif;level 3,level 2,none-stone,none-wood,,;true;;;;false;;1;1;true;65,130;70,130;;;1.0;;true\ piece;;;;Stairwell/ 1\ null;0;0;14342;1;ppScale;1.0 @@ -7348,6 +7349,7 @@ +/null/hide;72,130;Invisible;;player:;0.5;;true immob;i;I;R;\ clone;Clone;67,130;\\ delete;Delete;68,130;\\\ mark;overlay\\\\ piece;;;;/null \ \\ \\\ true\\\\ null;0;0;;0 +/null/footprint;85,130;Movement Trail;false;false;4;255,0,0;0,0,0;100;0;0;0;1.0;;;77,130; piece;;;;/false;;0;false null;37;32;;0 +/null/footprint;85,130;Movement Trail;false;false;2;51,255,255;0,0,0;100;0;0;0;1.0;;;77,130; piece;;;;/false;;0;false null;37;32;;0 + +/null/mark;separateLocation piece;;;;/true null;37;32;;0