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Add features #6
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I think it's a worthy goal to keep the plugins focused minimal and modular, with other functionality in other dedicated plugins (adhering to the Unix philosophy, also inspired stackgl, npm, browserify, voxel.js, etc.). voxel-voila is all about showing information about the thing you're looking at. Largely inspired by the Waila ("what am I looking at?") mod for MInecraft. But new features certainly could be added, along the lines of providing more information about what is under the cursor (e.g., entities, if/when they are added). Minecraft's F3 debug screen has some other analogues in voxel.js: FPS (WebGL frames per second): voxel-engine had stats.js from three.js, but it turned out to be causing significant page reflows last I remember, and I don't know whether it has been ported to stackgl. voxel-engine-stackgl currently does not have an FPS counter. There may be other modules. However, Google Chrome has a built-in FPS meter so I didn't see it as very important to add in voxel.js, but maybe could be revisited as a user-visible feature. https://github.com/deathcap/camera-debug - shows coordinates in the dat-gui menus, there are some other plugins also adding more information. https://github.com/deathcap/voxel-debug was the three.js-based version. Biomes - agreed it should be displayed somewhere, maybe voxel-voila's extended information display (hold shift when viewing a block); requires voxel/voxel-land#8 biomes to be implemented first though. |
Defintely makes sense. We'll stick with that then.
My thoughts exactly. Also, not everyone uses chrome.
Maybe a reimplementation of voxel-debug? |
Could this be expanded to something similar to minecraft's F3 where many stats are shown such as FPS, XYZ, biome, pointed block etc..
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