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Ability to set strict z-ordering of CSS VR content. #26

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caseyyee opened this issue May 15, 2015 · 2 comments
Open

Ability to set strict z-ordering of CSS VR content. #26

caseyyee opened this issue May 15, 2015 · 2 comments

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@caseyyee
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Currently, all CSS VR content share the same 3D context. This can be a problem in cases where we want elements to always render on-top regardless of their spatial positioning (ie. for HUD elements).

One solution could be to use the css z-index property.

@vvuk
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vvuk commented May 15, 2015

The solution for this is proper depth buffering, which isn't available yet. It's on kip's list of things to look at once he finishes up with the transform bugs.

@caseyyee
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caseyyee commented Jun 5, 2015

FIled into bugzilla https://bugzilla.mozilla.org/show_bug.cgi?id=1171771

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